|Political ties||It holds friendly links with Shadow, as well as the standard links most cities maintain to Torm for trade purposes. Beyond this, a historic animosity towards Tonovi.|
|Religious ties||Jarmila is the obvious power in force here. Aside from that, there's the assumed factions of good deity followings, particularly the more lawful inclined.|
Antioch stands as the single human settlement of the Charu highlands, said by some to hold back the savage wilds of the north. Its people trace back to a partial Zin’Charu heritage, and it is said that the royal line of Antioch can still trace directly back to their bloodline. Antioch was originally a small village, several hundred years before the Sundering, which prospered under the rulership of Ignatius until his fall to madness and destruction of the town. Those inhabitants who survived enlisted the aid of travelers to put an end to his corruption, and then rebuilt their town to the west of its original site.
The modern Antioch serves as one of the few remaining strongholds of light, including a paladin guild hall. They also serve as home to the largest following of Jarmilian worshippers, and their high priest Sebastian. Aside from this, there is a strong concentration of adept magi within the city, likely hailing to their Zin’Charu heritage, who are led by Archmage Welkanar, advisor to the royal line. A stern view is taken of misuse of magic within the city itself, which has in the past resulted in the establishment of wards and the temporary ban of certain types of magic within city limits.
NPCs of interest: