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Strix

Stat adjustments +2 dexterity, +2 wisdom, -2 charisma
Innate spells none
Size medium
Standard resonances Dark and Twilight
Classes allowed barbarian, bard, druid, fighter, monk, oracle, psion, psywarrior, ranger, sorcerer, thief, warlock
Normal adventuring starting age 13-16
Average life span 40

Racial Traits

Hatred +1 to attack bonus when fighting humans
Suspicious +2 to saving throws vs illusion
Low Light Vision +2 to sight bonus to see in the dark
Kill or be Killed +2 to perception and stealth
Ebon Wings Flight Ability

Strix are extremely xenophobic. They loath all non-strix races and because they have been feuding with humans in the Wildlands for thousands of years, humans receive the majority of the strix ire. The complete eradication of all others is always on the mind of a strix. Human neighbors tell horrific tales of slaughter woven with frightened suspicion when speaking of strix. Strix, however, tell a tale of encroachment and a struggle for land and resources. For ages, humans invaded strix lands, fighting bloody battles against the fierce, black-skinned creatures they thought to be winged devils. Over time, strix have developed a hatred for all non-strix and now fiercely protect their dwindling numbers. They have a natural disposition towards twilight but a rare few follow a dark path.

Strix are humanoid creatures, with most of their bodies presenting human traits. However, their skin tends to be very dark blue or black, and their hair either the palest white or the darkest black. Their eyes are usually mono-color, and usually pure, pupilless white or even red. They have saurian or bird-like feet, and feathery black wings, making them excellent fliers. They typically wear very light or almost no clothing, as armor tends to impede their ability to fly.

Strix have an innate hatred for civilization, cities, or anything that represents human culture. They are fierce and deadly, and in groups they will often slaughter bands of travelers or even small military patrols, many times eating the corpses of their victims.

Though fierce, strix do have established society. There are many smaller clans, each centered around a female leader, or rokoa, who acts as the clan's spiritual leader and story teller. They believe that an ancient storm carried them away from their homeland, leaving them as castaways.

Most strix don't expend much effort on worshiping particular gods, and instead view religion through the same lens of distrust and suspicion through which they view society. They see themselves as a cursed race, and believe that the storm that carried them from their homeland to deposit them where they now live also carried them from the world of the gods. Now they rely on the strength and power of their ancestors, retelling their stories in order to make the clans strong and wise. They believe that only through understanding their own circumstances and respecting their ancestors' lives will they find freedom from this ancient curse. A clan's rokoa is the closest thing a strix clan has to a religious leader, and members accept that the rokoa may channel or otherwise have access to the stories and memories of strix who came before.

Warning: This is an advanced race, known as a PK-race. It imposes disadvantages on your gameplay: You will be banned in most cities and shunned across the realm. You start with your NOPK-flag turned off and other players may attack you because of your race. You may not, however, attack a player of a standard race without additional provocation.

strix.txt · Last modified: 2024/07/19 17:20 by titania