The shapeshift feat will allow the user to change into another form. While shapeshifted, users maintain their intelligence but also gain the mannerisms and instincts of their shapeshifted form, but they are able to overcome their animal instincts and act of their own free will. Users in animal form can freely speak with other animals, but will need a special feat to communicate with others who do not understand the animal's language. All equipment worn and carried by the user is absorbed into the shapeshifting process and, with the exception of healing vials, will be unusable until the user returns to his or her normal form. Equipment bonuses for worn and wielded armor and weapons will remain when the user is shapeshifted.
Variants: coyote, fox, hyena, jackal, wolverine, worg
AC: 2
Base Attacks: 4
Perception: 2
Survival: 2
Cold Resistance: 2
Sight: 3
Damage: 3
Attack: 3
Mastery Feat: Knockdown
AC: (2 + lvl / 12)
Attack: 3 + (lvl / 10)
Damage: 3 + (lvl / 10)
Athletics: 4
Default: Low Damage
10: Extra Damage
15: Stun
20: High Damage
25: Trip
30: Heal
35: Blind
Variants: grizzly bear, kodiak bear, polar bear, black bear, brown bear, panda
AC: 20
Base Attacks: 3
Perception: 2
Survival: 4
Constitution: 4
Cold Resistance: 4
Sight: 2
Damage Resistance: 20
Mastery Feat: Sunder
AC: 20 + lvl / 15
Attack: 1 + (lvl / 10)
Damage: 1 + (lvl / 10)
Default: Heal
10: High Damage
15: Stun
20: High Damage
25: Trip
30: Heal
35: Heal
Variants: cheetah, jaguar, leopard, lion, lynx, ocelot, panther, tiger
AC: 10
Base Attacks: 6
Perception: 4
Survival: 4
Stealth: 2
Athletics: 2
Damage: 5
Attack: 5
Damage Resistance: 5
Mastery Feat: Whirl
AC: 10 + lvl / 12
Attack: 5 + (lvl / 10)
Damage: 5 + (lvl / 10)
Default: Trip
10: Extra Attack
15: High Damage
20: High Damage
25: Trip
30: Trip
35: Blind
AC: 20
Base Attacks: 4
Perception: 4
Survival: 4
Sight Bonus: 4
Damage: 5
Attack: 5
Damage Resistance: 10
Magic Resistance: 2
Mastery Feat: Impale
Attack: 5 + (lvl / 10)
Damage: 5 + (lvl / 10)
Breath Attack (every 8th bite attack)
Death Attack (every 9th bite attack)
Sweep Attack (every 5th tail attack)
Swipe Attack (every 5th claw attack)
Perception: 4
Spellcraft: 4
Sight: 3
Empowered: 2
Spell Penetration: 4
Damage Resistance: 10
Spell Damage Resistance: 10
Magic Resistance: 2
Additional: Ability to breathe in water
Default: Fire/Earth cast Heat Metal, Air/Water cast Chill Metal
10: Water/Earth cast Quench, Fire/Air cast Call Lightning
15: Stun Slam
20: Fire/Air cast Flame Strike, Water/Earth cast Rusting Grasp
25: Fire/Earth cast Heat Metal, Air/Water cast Chill Metal
30: Water/Earth cast Quench, Fire/Air cast Call Lightning
35: Fire/Air cast Flame Strike, Water/Earth cast Rusting Grasp
Bird shapes (crow, eagle, falcon, hawk, owl, raven, vulture, goose) do not receive any additional bonuses but are given the ability to use the <wing> command.
Small and Large Animal shapes are largely cosmetic and additional bonuses do not apply.