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wildlands [2023/10/22 20:42]
cecile [The Senzokuans]
wildlands [2024/10/16 12:41] (current)
cecile
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 The magical radiation from the water seeps into the rock walls, layer by layer, and infuse each canyon plateau with wild magic. Suffice to say, this has created wild and varied effects on the landscape. Rather than use rivers or cities as landmarks, the denizens of the Wildlands have named each plateau, as each has a unique ecosystem that stands out like islands. The magical radiation from the water seeps into the rock walls, layer by layer, and infuse each canyon plateau with wild magic. Suffice to say, this has created wild and varied effects on the landscape. Rather than use rivers or cities as landmarks, the denizens of the Wildlands have named each plateau, as each has a unique ecosystem that stands out like islands.
 +
 +The Wildlands many consider it an echo of the Feywilds or where the Feywilds melds into the Prime. The lands are so full of magic and life, that stepping into it is like stepping into a whole new plane altogether. This however makes it easy and a ripe place for negative energy to corrupt, but it is far far more noticeable on the affects making it very difficult to conceal.
  
 ===== Plateau People and Other Races ===== ===== Plateau People and Other Races =====
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 As for the majority of the civilized people of the Wildlands, the Senzokuans and the Maalish don't live on the dangerous and unpredictable plateaus. As for the majority of the civilized people of the Wildlands, the Senzokuans and the Maalish don't live on the dangerous and unpredictable plateaus.
  
-Along with Senzokuans and Maalish people, groups of other monster races are known to live amongst the plateaus, namely Strix. They don't get along with the human groups, nor the Wild Elves too often but would get along with them a little more since they are more recluse and keep to themselves+Along with Senzokuans and Maalish people, groups of other monster races are known to live among the plateaus, namely Strix. They don't get along with the human groups, nor the Wild Elves, or any other race for that matter.
  
 Some Plateaus belong to groups of Oni, hobgoblins and goblins, tengu, beastkin, ogres, trolls, and yuan-ti's.  Some Plateaus belong to groups of Oni, hobgoblins and goblins, tengu, beastkin, ogres, trolls, and yuan-ti's. 
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 **-Strix**  **-Strix** 
  
-The can only be found in the north upon plateaus. These are very hard to get to, and any non-Strix, are attacked on sight. The remoteness of their home makes it rarely passed upon, and perfect for them. As they come down and head south, attacking nomadic groups or caravans, killing everyone and taking supplies when they can. +The can only be found in the north upon plateaus. These are very hard to get to, and any non-Strix, are attacked on sight, as thousands of years of fighting with everyone is now ingrained into their being. The remoteness of their home makes it rarely passed upon, and perfect for them. As they come down and head south, attacking nomadic groups or caravans, killing everyone and taking supplies when they can. Strix themselves are very spiritual beings and instead of following gods, they tend to worship the Spirits of the land instead.
  
 **-Oni**  **-Oni** 
  
-Oni can be found all over, most fall within the dark. They are a group of ogres that have been influenced by spirits of demons or devils. They tend live along mountain peaks within caves and tunnels. +Oni can be found all over, most fall within the dark. They are a group of ogres that have been influenced by spirits of demons or devils. They tend live along mountain peaks within caves and tunnels. They are monstrous as they are in the East, snatching up anyone and everyone they can for a meal.
  
-**-Yokai** +**-Ogres** 
  
-Yokai otherwise known as Yurei, Vodou, Gwinsin or Spirits, depending on culture and region, inhabit almost every corner of the WildlandsThey come from many sources like those who have died, the will of someone, born from emotions, great beasts, etc. There is a large are in the farthest west border, a place called the Forest of Spirits where an abundance of them gather. Like the source of Yokai, they can be from the most benevolent beings or the cruelest of them all+Ogres aren'as heavily present here but with the mountainous region, they take up home in the caves and cavernsRoving bands of them exist but they do not stay in large groups for very long as they would be destroyed by the other creatures in the Wildlands.
  
-**-Ogres** +**-Yokai** 
  
-Ogres aren'as heavily present here but with the mountainous region, they take up home in the cavesnever really staying in once place. +Yokai otherwise known as Yurei, Ori, Vodou, Gwinsin or Spirits, depending on culture and region, inhabit almost every corner of the Wildlands. They come from many sources like those who have died, the will of someone, born from emotions, great beasts, etc. They come in many shapes and sizes, some resembling animals and beasts, some are twisted and deformed, some are the most beautiful thing a person will ever see. They have a relation to the Feywilds as the magic from the plane is the reason they can be seen throughout the lands. The largest gathering of them are in the farthest west borderplace called the Forest of Spirits where an abundance of them gather. Like the source of Yokai, they can be from the most benevolent beings or the cruellest of them all. They can bless and influence people, touching them with magic and imbuing them traces of the Feywilds
  
 **-Hobgoblins/Goblins**  **-Hobgoblins/Goblins** 
  
-Goblins and Hobgoblins live in many places, most of the time setting up temporary settlements that end up getting destroyed by the human races of the Wildlands. They have a few permanent settlements on plateaus. +Goblins and Hobgoblins live in many places, most of the time setting up temporary settlements that end up getting destroyed by the human races of the Wildlands. They have a few permanent settlements on plateaus. Large bands of Goblins do not exist here in the Wildlands anymore, many were destroyed when the long night ended and their leadership decimated, but instead their vast numbers come from the many scattered settlements, only looking for the next Goblin King to rule them and bring them together once more.
  
 **-Beastkin**  **-Beastkin** 
  
-Beastkin of all kinds live here, most of them nomads and living in what region suits their kind best. +Beastkin of all kinds live here, most of them nomads and living in what region suits their kind best. Some of the common types are tigers, pandas, wolves, and foxes. Their tribes are scattered across the lands and much like the Strix, they more believe and worship the Spirits of the Lands, rather than gods themselves.
  
 **-Tengu**  **-Tengu** 
  
-They live mostly on plateaus that have forests all over the Wildlands. To the south, they have a large known settlement of tree houses, with two close plateaus that are vast forests, connected by bridges. +They live mostly on plateaus that have forests all over the Wildlands. To the south, they have a large known settlement of tree houses, with two close plateaus that are vast forests, connected by bridges. They for the most part do not interact with the other species but stay to their own places.
  
 **-Trolls**  **-Trolls** 
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 The Maalish aren't as anti-magic as the wild elves, but they prefer for magic to be handled by sorcerers and shamans (mages, of a strange sort), and most live a life without dealing with magic at all. The sorcerers and shamans all typically belong to a single family in each Maalish tribe, with clans that spread between multiple Maalish communities. The Maalish aren't as anti-magic as the wild elves, but they prefer for magic to be handled by sorcerers and shamans (mages, of a strange sort), and most live a life without dealing with magic at all. The sorcerers and shamans all typically belong to a single family in each Maalish tribe, with clans that spread between multiple Maalish communities.
  
-The shamans study magic and trade information with other shaman families, usually the only people to leave their canyon walls with regularity. They share spells on goat hide tapestries, using color and shape to communicate more than they use their dialect of Common. Their personal spellbooks are usually kept as beaded bracelets, charms, tokens or the like, keeping color and shape as the means to easily understand information.+The shamans study magic and trade information with other shaman families, usually the only people to leave their canyon walls with regularity. They share spells on goat hide tapestries, using colour and shape to communicate more than they use their dialect of Common. Their personal spellbooks are usually kept as beaded bracelets, charms, tokens or the like, keeping colour and shape as the means to easily understand information.
  
 Because shamans do deal with strange magics, sorcerers are often born in their family lines. Even non-shaman families, thanks to the magic infused in the land that they live off of, will often have sorcerers, which will be adopted by shaman families. Because shamans do deal with strange magics, sorcerers are often born in their family lines. Even non-shaman families, thanks to the magic infused in the land that they live off of, will often have sorcerers, which will be adopted by shaman families.
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 **-Mwani**  **-Mwani** 
- +\\ They like to take the canyon walls mostly but usually build wherever they can.
-They like to take the canyon walls mostly but usually build wherever they can.+
 \\ Real World Reference: Nigerian \\ Real World Reference: Nigerian
  
 **-Habe**  **-Habe** 
- +\\ They build their settlements closer to the cliffs or on top of them.
-They build their settlements closer to the cliffs or on top of them.+
 \\ Real World Reference: Ethiopian \\ Real World Reference: Ethiopian
  
 **-Nanse** **-Nanse**
- +\\ Unlike other Maalish people, they tend to be mostly nomads with a few settlements closer to rivers, and have some the closest settlements to the east.
-Unlike other Maalish people, they tend to be mostly nomads with a few settlements closer to rivers, and have some the closest settlements to the east.+
 \\ Real World Reference: Congolese \\ Real World Reference: Congolese
  
 **-Mbio**  **-Mbio** 
- +\\ Consists of mostly nomads, and any settlements they build usually only last for a decade at most.
-Consists of mostly nomads, and any settlements they build usually only last for a decade at most.+
 \\ Real World Reference: Tanzanian \\ Real World Reference: Tanzanian
  
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 The Senzokuans come in many different settlements, most living near the rivers and lakes. Different Cultures of Senzokuans are around, and are one of the most dominate of the Wildlands;  The Senzokuans come in many different settlements, most living near the rivers and lakes. Different Cultures of Senzokuans are around, and are one of the most dominate of the Wildlands; 
  
-**-Senzo-Jinshu (Japanese)** +**-Senzo-Jinshu**
 \\ Real World Reference: Japanese \\ Real World Reference: Japanese
  
-**-Senzo-Gyeongju (Korean)** +**-Senzo-Gyeongju**
 \\ Real World Reference: Korean \\ Real World Reference: Korean
  
-**-Senzo-Zhongzu (Chinese)** +**-Senzo-Zhongzu**
 \\ Real World Reference: Chinese \\ Real World Reference: Chinese
  
-**-Senzo-Loai (Vietnamese)**  +**-Senzo-Loai**  
- +\\ Senzo-Loai people, tend to settle more so in valleys that have forests, rather than the rivers,
-Senzo-Loai people, tend to take settle more so in valleys that have forests, rather than the rivers,+
 \\ Real World Reference: Vietnamese \\ Real World Reference: Vietnamese
  
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 The constant fight between the Maalish and the Senzokuans is so entrenched in both societies that even the East has heard of it. Tales of hatred-obsessed barbaric tribesmen fighting amongst themselves tell a bloody story, though it's not a correct one. For one, neither are barbaric, having deep cultures, and technological and magical advances that rivals the East. Albeit decentralized. For another, the Maalish and the Senzokuans don't hate each other, per se. The constant fight between the Maalish and the Senzokuans is so entrenched in both societies that even the East has heard of it. Tales of hatred-obsessed barbaric tribesmen fighting amongst themselves tell a bloody story, though it's not a correct one. For one, neither are barbaric, having deep cultures, and technological and magical advances that rivals the East. Albeit decentralized. For another, the Maalish and the Senzokuans don't hate each other, per se.
  
-The Maalish, the Senzokuans, the Wild Elves, and the mixed Nomads all share the same area. It's a large area, at least as big as Shadow, perhaps Shadow and Dagger both. However, many plateau tops are inhospitable to anything but the most savage monsters. The ones that one can adapt to and live upon are almost always taken up by wild elves (not that the average explorer would know, as one can walk through their villages without even seeing them or the houses). The canyon walls, where they are steep enough to discourage monsters from descending, have been claimed by the Maalish. The rivers below are the domain of the Senzokuans. And the nomads pay fealty to whoever's territory they are in, ensuring that the information and commodities that they carry for trade is enough to grant them passage and a few nights of rest in every domain.+The Maalish, the Senzokuans, the Wild Elves, and the mixed Nomads all share the same area. It's a large area, at least as big as the Shadow Continent, perhaps the Shadow Region and Dagger both. However, many plateau tops are inhospitable to anything but the most savage monsters. The ones that one can adapt to and live upon are almost always taken up by wild elves (not that the average explorer would know, as one can walk through their villages without even seeing them or the houses). The canyon walls, where they are steep enough to discourage monsters from descending, have been claimed by the Maalish. The rivers below are the domain of the Senzokuans. And the nomads pay fealty to whoever's territory they are in, ensuring that the information and commodities that they carry for trade is enough to grant them passage and a few nights of rest in every domain.
  
 Theoretically, all four could live alongside each other just fine. Rumors reach the East of at least one city where they do, in fact, live together. The walls, floor and tops of the canyon alive with homes of varying architecture, bridges sporting shops as well as walkways, and a market to rival Torm's, Azha's and Tharis' all together. Theoretically, all four could live alongside each other just fine. Rumors reach the East of at least one city where they do, in fact, live together. The walls, floor and tops of the canyon alive with homes of varying architecture, bridges sporting shops as well as walkways, and a market to rival Torm's, Azha's and Tharis' all together.
  
-However, it's easy to believe that this is only rumors, as the Maalish and the Senzokuans do not believe that their cultures can coexist in the same area. The Maalish are not chaotic, but find that Senzokuan order and law is too confining. The Senzokuans find restricting magic to certain families to be a violation of human rights. And though both respect the water of the canyons, each disapprove of how the other respect it. The Senzokuans abuse it, the Maalish fear it, the stories of the other race are judgmental and derisive.+The one city that is rumoured to be, is called Daitokai, which means the Great City or big city. The city is massive, spanning between canyon wall and canyon wall, from the bottom of the valley to the top. The centre of this valley has a massive reservoir of magical water that had been collected over the eons. One day a group of Senzokuans took their floating village downstream and came upon a single island in the centre of this lake. The island is large enough to support a bustling town, and in the centre, one sakura tree, but it was just a sapling. They decide to stay there for the night, and when the villagers woke up, they realized the tree had gotten larger. Over time more and more people came, Senzokuans, Maalish, Elves even some Wild Elves, Yokai, Genasi, Aasimars, Tieflings, Feytouched and Kitsune. Being there made them not want to fight, but work together. However most non-senzokuan / monster races never make it past certain social points, as Senzokuans ruled here. Kitsune weren't trusted, along with tieflings.  
 + 
 +Then the Silence happened, and this threw the world into chaos, and the Shogun almost 2000 years ago, decreed that a barrier will be put up around the valley to hide it from the surroundings. This helped greatly during the Long Night as well, as they were hidden and cut off, but due to the magic resonance from the waters, they were more prepared than most. But of course not without a few scars. The final city was attacked by wave after wave of creatures and monsters, but everyone rose up to defend their home. Many were lost during that time and the city today is slowly getting back to the numbers it once had.  
 + 
 +Most records from the Long Night were destroyed so, Daitokai, that was already hidden slipped further and further into rumours and legends. 
 + 
 +**Special Note: If you wish to make a character from the city, it is possible but your character will not be able to talk about it either by law or by a powerful spell put on your character making you unable to remember the name, location, and if you try to talk about it, words comes out garbled.** 
 + 
 +However, it's easy to believe that this is only rumours, as the Maalish and the Senzokuans do not believe that their cultures can coexist in the same area. The Maalish are not chaotic, but find that Senzokuan order and law is too confining. The Senzokuans find restricting magic to certain families to be a violation of human rights. And though both respect the water of the canyons, each disapprove of how the other respect it. The Senzokuans abuse it, the Maalish fear it, the stories of the other race are judgmental and derisive.
  
 So, the problem between the two is not one of hatred, but of territory. The populations grow, and each canyon can only hold so many, if they refuse to adapt to how they live, and refuse to allow the other to live with them. There is room for both of them if they lived together, but not if they refuse to share space with the other. They fight as they believe they must, to gain more habitable land for their people. Boundaries change often, some even daily, and the nomadic tribes have a hard time keeping track of borders. Empty cliff houses overlook newly build stilt houses one day, and an archipelago of floating foundation the next. So, the problem between the two is not one of hatred, but of territory. The populations grow, and each canyon can only hold so many, if they refuse to adapt to how they live, and refuse to allow the other to live with them. There is room for both of them if they lived together, but not if they refuse to share space with the other. They fight as they believe they must, to gain more habitable land for their people. Boundaries change often, some even daily, and the nomadic tribes have a hard time keeping track of borders. Empty cliff houses overlook newly build stilt houses one day, and an archipelago of floating foundation the next.
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 It's the nomads, eclectic and cosmopolitan, that binds the Wildlands as one massive, decentralized community (with isolated exclusions). It's the nomads, eclectic and cosmopolitan, that binds the Wildlands as one massive, decentralized community (with isolated exclusions).
 +
 +Additional Reading:
 +
 +[[Wildlands Timeline]]\\
 +[[Senzokuan Lore]]\\
 +[[Maalish Lore]]\\
wildlands.1698007374.txt.gz · Last modified: 2023/10/22 20:42 by cecile