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stats [2021/11/17 17:22]
kismet [Syntax]
stats [2021/11/17 17:27] (current)
kismet [Stat Modifiers]
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 ===== Syntax ===== ===== Syntax =====
  
-  * //<stats [gain STAT]|[move STAT1 to STAT2]>//+  * //<stats [gain STAT]>// 
 +  * //<move STAT1 to STAT2>//
  
 Without an argument, this command displays your character stats. Players have stat supremum set at 24 and infimum at 6, which can be changed through race and class adjustments. In addition to that, spells, magical items, and other effects can both increase stats beyond this point, but never to values more than 30 or less than 1. Without an argument, this command displays your character stats. Players have stat supremum set at 24 and infimum at 6, which can be changed through race and class adjustments. In addition to that, spells, magical items, and other effects can both increase stats beyond this point, but never to values more than 30 or less than 1.
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 ===== Stat Modifiers ===== ===== Stat Modifiers =====
  
-Your stats give bonuses (or penalties) to certain abilities. These bonuses are known as stat modifiers and are derived from your stats. For example, your strength modifier is added to any attack roll that you make with a heavy weapon. To find your stat modifier, subtract 10 from the stat and then divide the total by 2 (round down), or refer to the table below.+Your stats give bonuses (or penalties) to certain abilities. These bonuses are known as stat modifiers and are derived from your stats. For example, your strength modifier is added to any attack roll that you make with a heavy weapon.  
 + 
 +To find your stat modifier, subtract 10 from the stat and then divide the total by 2 (round down), or refer to the table below
 + 
 +|Score||Modifier| 
 +|1||−5| 
 +|2–3||−4| 
 +|4–5||−3| 
 +|6–7||−2| 
 +|8–9|  |−1| 
 +|10–11| |+0| 
 +|12–13| |+1| 
 +|14–15| |+2| 
 +|16–17| |+3| 
 +|18–19| |+4| 
 +|20–21| |+5| 
 +|22–23| |+6| 
 +|24–25| |+7| 
 +|26–27| |+8| 
 +|28–29| |+9| 
 +|30| |+10|
stats.1637169773.txt.gz · Last modified: 2021/11/17 17:22 by kismet