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player_housing_price_guide

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player_housing_price_guide [2024/01/11 17:19]
titania
player_housing_price_guide [2024/01/15 20:34] (current)
titania [Traps/Locks]
Line 51: Line 51:
  
 ==== Traps/Locks ====  ==== Traps/Locks ==== 
-Level 1 (poor) (DC 30): 62.5k each\\ +Level 1 (poor) (DC 46): 62.5k each\\ 
-Level 2 (common) (DC 40): 125k each\\ +Level 2 (common) (DC 56): 125k each\\ 
-Level 3 (good) (DC 50): 250k each\\ +Level 3 (good) (DC 66): 250k each\\ 
-Level 4 (rare) (DC 60): 500k each\\ +Level 4 (rare) (DC 76): 500k each\\ 
-Level 5 (epic) (DC 70): 3 million each\\ +Level 5 (epic) (DC 86): 3 million each\\ 
-Level 6 (legendary) (DC 80), MAX): 8 million each\\+Level 6 (legendary) (DC 96), MAX): 8 million each\\
  
 DCs are set with an assumption of a 25% chance for a max skilled character to bypass at legendary level. DCs are set with an assumption of a 25% chance for a max skilled character to bypass at legendary level.
player_housing_price_guide.txt · Last modified: 2024/01/15 20:34 by titania