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pk_rules [2022/11/16 17:31]
titania [PRIOR TO PK]
pk_rules [2023/05/11 15:04] (current)
titania
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 ===== PK RULES ===== ===== PK RULES =====
 + 
 +PK (player killing) encompasses any player vs player (PvP) scenario, not only
 +those that lead to a death. Read the below carefully before engaging in PK.
  
-PK (player killing) encompasses any player vs player (PvP) scenario, not only those that lead to a death. These rules have been put in place to make the game fairer and more enjoyable for those that participate in player vs player events.  Read them carefully before engaging in PK. Refer to <post PK rules> for how to proceed after a PK. +Refer to <post PK rules> for how to proceed after a PK and check out our handy 
- +list of pk commands
-By playing this game you confirm that you have read and understood the below rules and agree to act in compliance with them+ 
- +
-==== PRIOR TO PK ====+
 **Rule 1:** Engaging in PK is optional **Rule 1:** Engaging in PK is optional
  
-New characters have a NOPK flag that protects them from aggressive characters. To opt into PK, turn the flag off (help set). When you turn this flag off, you signal to the player base that you are ready to engage in hostile roleplay. See <NOPKfor rules on how to roleplay with a NOPK flag.+New characters have a NOPK flag that protects them from aggressive characters. 
 +To opt into PK, turn the flag off with the <setcommand.
  
 +Note that:
 +
 +  * Some <races>, known as PK races, have their flag turned off by default and should be chosen with care.
   * The Grace flag from recent login functions as a NOPK flag for its duration.   * The Grace flag from recent login functions as a NOPK flag for its duration.
 +  * An avatar may require that you turn your NOPK flag off if you wish to participate in their plot.
 +
 +See <NOPK> for rules on how to roleplay with a nopk flag. 
 +
 + 
 +**Rule 2:** Keep it IC
 +
 +Do your best to keep PK in character (IC) and off the channels and resolve any
 +IC conflict in an IC manner.
  
-PK races have their flag turned off by default and should be chosen with careNon-PK races who are not in an active conflict and wish to have their NOPK flag restored, can contact member of staff (<avatarmail>).+  * Ensure that your character has an IC reason for engaging in the PK
 +  * Roleplay hostility and conflict before resorting to violence. 
 +  * Race alone is only considered a valid reason if the intended opponent 
 +  * belongs to a PK race or is in a dangerous shapeshifted form. 
 +  * Do not act on information gained via OOC channels. 
 +  
 +**Rule 3:** Show OOC consideration
  
-**Rule 2:** Antagonistic actions.+Everyone is here to have fun. Show OOC consideration towards your fellow players 
 +and do your best to make it memorable for everyone involved.
  
-Antagonistic actions are defined as any action that purposefully provokes or annoys another characterExamples include but are not limited to: Verbal insults or threats, snitching, breaking city laws, emoting offensive actions, invasion of privacy, stealing from other players, scrying, being in shapeshifted form, bringing an animal into civilized area, and using dangerous, harmful and/or disruptive spells/abilities.+  * Do not leave your opponent bound and unconscious for longer than necessary. 
 +  * Do not take gear that you do not need. 
 +  * Do not offer the gear/money of your opponent. 
 +  * Do not engage with NOPK character during PK. 
 +  * High level characters should not take antagonistic actions towards low level characters without provocation and are expected to show an additional level of OOC consideration towards easy targets. 
 +  
 +**Rule 4:** Stay online and active.
  
 +Do not quit, go inactive, or idle out without permission from the participating
 +players. You are expected to stay online for 30 minutes after the last attack
 +happened. In case of emergencies, state your emergency on the OOC line.
 + 
 +**Rule 5:** Torture is allowed, but:
  
-**Rule 3:** Keep it IC Antagonistic actions are defined as any action that purposefully provokes or annoys another character. Examples includebut are not limited to: Verbal insults or threatsemoting offensive actions, invasion of privacystealing from other players, scrying and using harmful and/or disruptive spells/abilities.\\ +Sundering Shadows allows torturedismembermentand other forms of 
-  * If you are a playing a PK-race (see help races), your presence may be considered an antagonistic action by some.  +punishment/abusebut nobody should ever be forced or coerced into playing out 
-  * Race alone is only considered a valid reason if the intended opponent belongs to a PK-race+scene of this natureTherefore any player may, at any time:
  
-==== DURING A PK ====+  * Call for a <fade to black> to end the scene. 
 +  * Call for less descriptive emotes. 
 +  * Ask to be killed rather than to roleplay the consequences of torture, loss of limbs, etc., or simply to end the scene. 
 +  * Any scene sexual in nature MUST have the OOC consent of all players involved before the scene starts.  
 +  
 +If someone fails to respect a fade to black or withdrawal of consent, we ask 
 +that you log or screenshot the exchange and contact staff immediately. If no 
 +staff is available, log off and use the <lawmail> command to let us know. 
 +  
 +**Rule 6:** No repeat killings or harassment
  
-**Rule 4:** When engaged in a PK event, you are expected to stay online and active. Do not quit or idle out without permission from the participating playersYou are expected to stay online for 30 minutes after the last attack happened. In case of emergenciesstate your emergency on the OOC line+Repeatedly assaulting or killing the same character is considered harassment and 
 +will not be tolerated Likewisekilling a person because they killed you (aka 
 +revenge killing), either personally or by proxy, is not allowed.
  
-**Rule 5:** Show OOC consideration to your fellow player. Do not leave your opponent bound and unconscious for longer than necessary. Do not take gear that you do not need. Offering the gear of your opponent is not allowed.+Note that characters who repeatedly engage in robberies and/or murder, or target 
 +lower-level characters, will find the world reacting accordingly: IC actions 
 +have IC consequences. 
 +  
 +**Rule 7:** Always PK-mail
  
-**Rule 6:** Sundering Shadows allows torture, dismemberment, and other forms of punishment/abuse under the following conditions+You are required to write a <pkmail> in the following circumstances: 
-  * **6a.** Any player mayat any timecall Fade to Black. It must be complied with. See <help fade to black>  +  
-  * **6b.** Any player mayat any time, call for less descriptive emotes. It must be complied with    +  * When you are involved inor witness, a player vs player eventregardless of the outcome
-  * **6c.** Any player mayat any timeask to be killed rather than to roleplay the consequences of tortureloss of limbs, etc. It must be complied with+  * When you commitor are involved inan action that makes you wanted in a cityeven if that action was unintentional
-  * **6d.** Any scene sexual in nature MUST have the OOC consent of all players involved. Consent may be withdrawn at any time without question. It must be complied with. See <help fade to black>.+  * When you place or claim a bounty on someone. 
 +  
 +This applies even if you have a NOPK flag or choose to invoke the <fade away> 
 +rule.
  
-**Please note:** If your fellow players do not comply with a Fade to Black request or do not acknowledge your decision not to give consent to a scene sexual in nature, or your withdrawal of consent, please contact staff, log the event (or copy it if you have not logged it) and remove yourself from the situation. If you are in a PK, this can mean logging off. See <help fade to black> for ways to contact law.+The PK mail should include:
  
-==== AFTER A PK ====+  * Who engaged? When, where and why did it happen?     
 +  * Were there any witnesses, casualties and/or property damage? 
 +  * What was the result of your encounter? 
 +  * What, if any, precautions did you take to conceal or cover up the PK?
  
-**Rule 7:** Nobody can be forced to role-play something that they are not comfortable with, or that ruins their fun. You are encouraged to roleplay the repercussions of your actions, but may always choose death over debilitating consequences such as loss of limbs, PTSD, depression, suicide etc. Always remember that you are in charge of how you play your character and how they react to events.+**Rule 8:** Death in PK
  
-If you play multiple characters and one of your alts is involved in a PK, we ask that you exclusively play only that character for the next 7 days so that other players and the world itself have time to respond.+After a PK has been resolvedplease refer to <post pk> for rules on how to 
 +proceed.
  
-**Rule 8:** When you engage in, or witness, a player killing incident, you are required to use the <pkmail> command to inform the staff of the following: +**Below is the short version:**
-  * **8a.** Who engaged? When, where and why did it happen? +
-  * **8b.** Were there any witnesses, casualties and/or property damage? +
-  * **8c.** What was the result of your encounter? +
-  * **8d.** This applies regardless of the outcome.+
  
-**Rule 9:** Repeatedly assaulting or killing the same character is considered harassment and will not be toleratedLikewisekilling person because they killed you (aka revenge killing)either personally or by proxy is not allowedAlso note that characters who repeatedly engage in robberies and/or murder will find the world reacting accordingly: IC actions have IC consequences.+If you are killed in a PK, you will lose some experience and gain a NOPK flag. 
 +The NOPK period following a death will last for 14 daysbut you may choose to 
 +take voluntary absence of 7 days instead. During the NOPK period, you may not 
 +contactscry or otherwise attempt to learn anything about your killersYou 
 +must avoid them, as well as anyone attempting to avenge your death and any 
 +popular public places. At the killer's request, you may be temporarily removed 
 +from plots or positions.
  
-**Rule 10:** If you are killed in a PK, take a deep breathYour character will be locked in a special death area where you can calm down and write your <pkmail>. Refer to <help post pk rules> for how to proceedIf you hated the experienceconsider opting out of PK by asking the staff for a NOPK flag+If you kill someone in a PK, you must notify staff of any plots you wish the 
 +victim temporarily removed fromDuring the victim's NOPK period, you may not 
 +contact, scry or otherwise attempt to learn anything about themYou are, 
 +howeverallowed to seek out any witnesses or other involved parties.
  
-==== Commands of interest ====+If you witness or learn of a death, that character is dead until they choose to 
 +contact you. If you were directly involved in their death,  you should avoid the 
 +victim while you are pursuing, or being pursued by, their killer(s).
  
-|<bind PLAYER>|binds the player| +Failure to comply with the rules will result in punishment and repeat offenders 
-|<unbind PLAYER>|unbinds the player| +may be banned and/or rid. If these rules are unclear, contact our staff for 
-|<strip PLAYER of ITEM>|strips the player of an item/money| +clarification.
-|<gag PLAYER>|gags the player| +
-|<ungag PLAYER>|removes the player's gag| +
-|<hit PLAYER>|murders the player/deals a deathblow |        +
-|<drag PLAYER>|starts to drag the player| +
-|<drop PLAYER>|drops the dragged player|+
pk_rules.1668619875.txt.gz · Last modified: 2022/11/16 17:31 by titania