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pk_rules [2022/11/16 17:28] titania [PK RULES] |
pk_rules [2023/05/11 15:04] (current) titania |
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===== PK RULES ===== | ===== PK RULES ===== | ||
+ | |||
+ | PK (player killing) encompasses any player vs player (PvP) scenario, not only | ||
+ | those that lead to a death. Read the below carefully before engaging in PK. | ||
- | PK (player killing) encompasses any player vs player (PvP) scenario, not only those that lead to a death. These rules have been put in place to make the game fairer and more enjoyable for those that participate in player vs player events. | + | Refer to <post PK rules> for how to proceed after a PK and check out our handy |
+ | list of pk commands. | ||
+ | |||
+ | **Rule 1:** Engaging in PK is optional | ||
- | By playing this game you confirm that you have read and understood | + | New characters |
+ | To opt into PK, turn the flag off with the <set> command. | ||
- | ==== PRIOR TO PK ==== | + | Note that: |
- | **Rule 1:** Engaging in PK is optional. New characters have a NOPK flag that protects them from aggressive characters. When you turn this flag off, you signal to the player-base that you are ready to engage in hostile role-play. | + | |
+ | * The Grace flag from recent login functions as a NOPK flag for its duration. | ||
+ | * An avatar may require that you turn your NOPK flag off if you wish to participate in their plot. | ||
- | **Rule 2:** Show OOC consideration towards your fellow players. Remember that everyone is here to have fun. Ensure that you have an IC reason to engage in PK and make it memorable. High level characters should not engage in antagonistic actions towards low level characters without provocation and are expected to show an additional level of OOC consideration towards easy targets. High level characters who repeatedly target lower level characters will find the IC world reacting accordingly. | + | See < |
- | **Rule | + | |
- | * If you are a playing a PK-race (see help races), your presence may be considered an antagonistic action by some. | + | **Rule |
- | * Race alone is only considered a valid reason if the intended opponent belongs to a PK-race. | + | |
- | ==== DURING A PK ==== | + | Do your best to keep PK in character (IC) and off the channels and resolve any |
+ | IC conflict in an IC manner. | ||
- | **Rule 4:** When engaged in a PK event, you are expected to stay online and active. Do not quit or idle out without permission from the participating players. You are expected to stay online for 30 minutes after the last attack happened. In case of emergencies, | + | |
+ | | ||
+ | | ||
+ | | ||
+ | * Do not act on information gained via OOC channels. | ||
+ | |||
+ | **Rule 3:** Show OOC consideration | ||
- | **Rule 5:** Show OOC consideration | + | Everyone is here to have fun. Show OOC consideration |
+ | and do your best to make it memorable for everyone involved. | ||
- | **Rule 6:** Sundering Shadows allows torture, dismemberment, | + | |
- | * **6a.** Any player may, at any time, call a Fade to Black. It must be complied with. See <help fade to black> | + | * Do not take gear that you do not need. |
- | * **6b.** Any player may, at any time, call for less descriptive emotes. It must be complied | + | |
- | * **6c.** Any player may, at any time, ask to be killed rather than to roleplay the consequences | + | * Do not engage |
- | * **6d.** Any scene sexual in nature MUST have the OOC consent of all players involved. Consent may be withdrawn at any time without question. It must be complied with. See <help fade to black>. | + | * High level characters should not take antagonistic actions towards low level characters without provocation and are expected |
+ | |||
+ | **Rule 4:** Stay online and active. | ||
- | **Please note:** If your fellow players do not comply with a Fade to Black request or do not acknowledge your decision not to give consent to a scene sexual in nature, or your withdrawal of consent, please contact staff, log the event (or copy it if you have not logged it) and remove yourself | + | Do not quit, go inactive, or idle out without permission |
+ | players. You are expected | ||
+ | happened. In case of emergencies, | ||
+ | |||
+ | **Rule 5:** Torture is allowed, but: | ||
- | ==== AFTER A PK ==== | + | Sundering Shadows allows torture, dismemberment, |
+ | punishment/ | ||
+ | scene of this nature. Therefore any player may, at any time: | ||
- | **Rule 7:** Nobody can be forced to role-play something that they are not comfortable with, or that ruins their fun. You are encouraged | + | |
+ | | ||
+ | | ||
+ | * Any scene sexual | ||
+ | |||
+ | If someone fails to respect a fade to black or withdrawal of consent, we ask | ||
+ | that you log or screenshot the exchange | ||
+ | staff is available, log off and use the < | ||
+ | |||
+ | **Rule 6:** No repeat killings or harassment | ||
- | If you play multiple characters and one of your alts is involved in a PK, we ask that you exclusively play only that character for the next 7 days so that other players and the world itself have time to respond. | + | Repeatedly assaulting or killing the same character |
+ | will not be tolerated. | ||
+ | revenge killing), either personally or by proxy, is not allowed. | ||
- | **Rule 8:** When you engage in, or witness, a player killing incident, you are required to use the < | + | Note that characters who repeatedly |
- | * **8a.** Who engaged? When, where and why did it happen? | + | lower-level characters, will find the world reacting accordingly: IC actions |
- | * **8b.** Were there any witnesses, casualties and/or property damage? | + | have IC consequences. |
- | * **8c.** What was the result of your encounter? | + | |
- | * **8d.** This applies regardless of the outcome. | + | **Rule 7:** Always PK-mail |
- | **Rule 9:** Repeatedly assaulting | + | You are required to write a < |
+ | |||
+ | | ||
+ | * When you commit, or are involved in, an action | ||
+ | * When you place or claim a bounty on someone. | ||
+ | |||
+ | This applies even if you have a NOPK flag or choose to invoke the <fade away> | ||
+ | rule. | ||
- | **Rule 10:** If you are killed in a PK, take a deep breath. Your character will be locked in a special death area where you can calm down and write your < | + | The PK mail should include: |
- | ==== Commands | + | * Who engaged? When, where and why did it happen? |
+ | * Were there any witnesses, casualties and/or property damage? | ||
+ | * What was the result | ||
+ | * What, if any, precautions did you take to conceal or cover up the PK? | ||
- | |<bind PLAYER> | + | **Rule 8:** Death in PK |
- | |<unbind PLAYER>|unbinds | + | |
- | |<strip PLAYER | + | After a PK has been resolved, please refer to <post pk> for rules on how to |
- | |<gag PLAYER> | + | proceed. |
- | |<ungag PLAYER> | + | |
- | |<hit PLAYER> | + | **Below is the short version:** |
- | |<drag PLAYER> | + | |
- | |<drop PLAYER> | + | If you are killed in a PK, you will lose some experience and gain a NOPK flag. |
+ | The NOPK period following a death will last for 14 days, but you may choose to | ||
+ | take a voluntary absence | ||
+ | contact, scry or otherwise attempt to learn anything about your killers. You | ||
+ | must avoid them, as well as anyone attempting to avenge your death and any | ||
+ | popular public places. At the killer' | ||
+ | from plots or positions. | ||
+ | |||
+ | If you kill someone in a PK, you must notify staff of any plots you wish the | ||
+ | victim temporarily removed from. During the victim' | ||
+ | contact, scry or otherwise attempt | ||
+ | however, allowed to seek out any witnesses or other involved parties. | ||
+ | |||
+ | If you witness or learn of a death, that character is dead until they choose to | ||
+ | contact you. If you were directly involved in their death, | ||
+ | victim while you are pursuing, or being pursued by, their killer(s). | ||
+ | |||
+ | Failure to comply with the rules will result in punishment and repeat offenders | ||
+ | may be banned and/or rid. If these rules are unclear, contact our staff for | ||
+ | clarification. |