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pk_rules [2022/11/16 17:28]
titania [PK RULES]
pk_rules [2023/05/11 15:04] (current)
titania
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 ===== PK RULES ===== ===== PK RULES =====
 + 
 +PK (player killing) encompasses any player vs player (PvP) scenario, not only
 +those that lead to a death. Read the below carefully before engaging in PK.
  
-PK (player killing) encompasses any player vs player (PvP) scenario, not only those that lead to a death. These rules have been put in place to make the game fairer and more enjoyable for those that participate in player vs player events.  Read them carefully before engaging in PK. Refer to %^ORANGE%^<post PK rules>%^RESET%^%^MAGENTA%^ for how to proceed after a PK.+Refer to <post PK rules> for how to proceed after a PK and check out our handy 
 +list of pk commands. 
 +  
 +**Rule 1:** Engaging in PK is optional
  
-By playing this game you confirm that you have read and understood the below rules and agree to act in compliance with them.+New characters have a NOPK flag that protects them from aggressive characters. 
 +To opt into PK, turn the flag off with the <set> command.
  
-==== PRIOR TO PK ====+Note that:
  
-**Rule 1:** Engaging in PK is optional. New characters have a NOPK flag that protects them from aggressive characters. When you turn this flag offyou signal to the player-base that you are ready to engage in hostile role-play. PK races (see <help races>have their flag turned off by default and should be chosen with care. Non-PK races who wish to have their NOPK flag restored can contact a member of staff (see <help avatarmail>).+  Some <races>known as PK raceshave their flag turned off by default and should be chosen with care. 
 +  * The Grace flag from recent login functions as a NOPK flag for its duration. 
 +  * An avatar may require that you turn your NOPK flag off if you wish to participate in their plot.
  
-**Rule 2:** Show OOC consideration towards your fellow players. Remember that everyone is here to have fun. Ensure that you have an IC reason to engage in PK and make it memorable. High level characters should not engage in antagonistic actions towards low level characters without provocation and are expected to show an additional level of OOC consideration towards easy targets. High level characters who repeatedly target lower level characters will find the IC world reacting accordingly.+See <NOPK> for rules on how to roleplay with a nopk flag
  
-**Rule 3:** Antagonistic actions are defined as any action that purposefully provokes or annoys another character. Examples include, but are not limited to: Verbal insults or threats, emoting offensive actions, invasion of privacy, stealing from other players, scrying and using harmful and/or disruptive spells/abilities.\\ +  
-  * If you are a playing a PK-race (see help races), your presence may be considered an antagonistic action by some.  +**Rule 2:** Keep it IC
-  * Race alone is only considered a valid reason if the intended opponent belongs to a PK-race. +
  
-==== DURING A PK ====+Do your best to keep PK in character (IC) and off the channels and resolve any 
 +IC conflict in an IC manner.
  
-**Rule 4:** When engaged in a PK event, you are expected to stay online and active. Do not quit or idle out without permission from the participating players. You are expected to stay online for 30 minutes after the last attack happened. In case of emergencies, state your emergency on the OOC line+  Ensure that your character has an IC reason for engaging in the PK. 
 +  Roleplay hostility and conflict before resorting to violence. 
 +  Race alone is only considered a valid reason if the intended opponent 
 +  belongs to a PK race or is in a dangerous shapeshifted form. 
 +  * Do not act on information gained via OOC channels. 
 +  
 +**Rule 3:** Show OOC consideration
  
-**Rule 5:** Show OOC consideration to your fellow player. Do not leave your opponent bound and unconscious for longer than necessary. Do not take gear that you do not need. Offering the gear of your opponent is not allowed.+Everyone is here to have fun. Show OOC consideration towards your fellow players 
 +and do your best to make it memorable for everyone involved.
  
-**Rule 6:** Sundering Shadows allows torture, dismemberment, and other forms of punishment/abuse under the following conditions: +  Do not leave your opponent bound and unconscious for longer than necessary. 
-  * **6a.** Any player may, at any time, call a Fade to BlackIt must be complied with. See <help fade to black>.   +  * Do not take gear that you do not need. 
-  * **6b.** Any player may, at any time, call for less descriptive emotes. It must be complied with.     +  Do not offer the gear/money of your opponent
-  * **6c.** Any player may, at any time, ask to be killed rather than to roleplay the consequences of torture, loss of limbs, etc. It must be complied with+  * Do not engage with a NOPK character during a PK
-  * **6d.** Any scene sexual in nature MUST have the OOC consent of all players involved. Consent may be withdrawn at any time without question. It must be complied with. See <help fade to black>.+  * High level characters should not take antagonistic actions towards low level characters without provocation and are expected to show an additional level of OOC consideration towards easy targets
 +  
 +**Rule 4:** Stay online and active.
  
-**Please note:** If your fellow players do not comply with a Fade to Black request or do not acknowledge your decision not to give consent to a scene sexual in natureor your withdrawal of consentplease contact staff, log the event (or copy it if you have not logged it) and remove yourself from the situationIf you are in a PK, this can mean logging off. See <help fade to black> for ways to contact law.+Do not quitgo inactive, or idle out without permission from the participating 
 +playersYou are expected to stay online for 30 minutes after the last attack 
 +happenedIn case of emergencies, state your emergency on the OOC line. 
 +  
 +**Rule 5:** Torture is allowed, but:
  
-==== AFTER A PK ====+Sundering Shadows allows torture, dismemberment, and other forms of 
 +punishment/abuse, but nobody should ever be forced or coerced into playing out a 
 +scene of this nature. Therefore any player may, at any time:
  
-**Rule 7:*Nobody can be forced to role-play something that they are not comfortable with, or that ruins their fun. You are encouraged to roleplay the repercussions of your actionsbut may always choose death over debilitating consequences such as loss of limbs, PTSD, depression, suicide etc. Always remember that you are in charge of how you play your character and how they react to events.+  Call for a <fade to black> to end the scene. 
 +  Call for less descriptive emotes. 
 +  Ask to be killed rather than to roleplay the consequences of torture, loss of limbs, etc., or simply to end the scene. 
 +  * Any scene sexual in nature MUST have the OOC consent of all players involved before the scene starts.  
 +  
 +If someone fails to respect a fade to black or withdrawal of consent, we ask 
 +that you log or screenshot the exchange and contact staff immediately. If no 
 +staff is available, log off and use the <lawmail> command to let us know. 
 +  
 +**Rule 6:** No repeat killings or harassment
  
-If you play multiple characters and one of your alts is involved in a PKwe ask that you exclusively play only that character for the next 7 days so that other players and the world itself have time to respond.+Repeatedly assaulting or killing the same character is considered harassment and 
 +will not be tolerated.  Likewisekilling a person because they killed you (aka 
 +revenge killing), either personally or by proxy, is not allowed.
  
-**Rule 8:** When you engage in, or witnessa player killing incident, you are required to use the <pkmail> command to inform the staff of the following+Note that characters who repeatedly engage in robberies and/or murder, or target 
-  * **8a.** Who engaged? When, where and why did it happen? +lower-level characterswill find the world reacting accordinglyIC actions 
-  * **8b.** Were there any witnesses, casualties and/or property damage? +have IC consequences
-  * **8c.** What was the result of your encounter? +  
-  * **8d.** This applies regardless of the outcome.+**Rule 7:** Always PK-mail
  
-**Rule 9:** Repeatedly assaulting or killing the same character is considered harassment and will not be tolerated. Likewisekilling person because they killed you (aka revenge killing)either personally or by proxy is not allowed. Also note that characters who repeatedly engage in robberies and/or murder will find the world reacting accordingly: IC actions have IC consequences.+You are required to write a <pkmail> in the following circumstances: 
 +  
 +  When you are involved in, or witness, a player vs player event, regardless of the outcome. 
 +  * When you commit, or are involved in, an action that makes you wanted in a city, even if that action was unintentional. 
 +  * When you place or claim a bounty on someone. 
 +  
 +This applies even if you have a NOPK flag or choose to invoke the <fade away> 
 +rule.
  
-**Rule 10:** If you are killed in a PK, take a deep breath. Your character will be locked in a special death area where you can calm down and write your <pkmail>. Refer to <help post pk rules> for how to proceed. If you hated the experience, consider opting out of PK by asking the staff for a NOPK flag. +The PK mail should include:
  
-==== Commands of interest ====+  * Who engaged? When, where and why did it happen?     
 +  * Were there any witnesses, casualties and/or property damage? 
 +  * What was the result of your encounter? 
 +  * What, if any, precautions did you take to conceal or cover up the PK?
  
-|<bind PLAYER>|binds the player| +**Rule 8:** Death in PK 
-|<unbind PLAYER>|unbinds the player| + 
-|<strip PLAYER of ITEM>|strips the player of an item/money| +After a PK has been resolved, please refer to <post pkfor rules on how to 
-|<gag PLAYER>|gags the player| +proceed. 
-|<ungag PLAYER>|removes the player'gag| + 
-|<hit PLAYER>|murders the player/deals deathblow |        +**Below is the short version:** 
-|<drag PLAYER>|starts to drag the player| + 
-|<drop PLAYER>|drops the dragged player|+If you are killed in a PK, you will lose some experience and gain a NOPK flag. 
 +The NOPK period following a death will last for 14 days, but you may choose to 
 +take a voluntary absence of 7 days instead. During the NOPK period, you may not 
 +contact, scry or otherwise attempt to learn anything about your killers. You 
 +must avoid them, as well as anyone attempting to avenge your death and any 
 +popular public places. At the killer'request, you may be temporarily removed 
 +from plots or positions. 
 + 
 +If you kill someone in PK, you must notify staff of any plots you wish the 
 +victim temporarily removed from. During the victim's NOPK period, you may not 
 +contact, scry or otherwise attempt to learn anything about them. You are, 
 +however, allowed to seek out any witnesses or other involved parties. 
 + 
 +If you witness or learn of a death, that character is dead until they choose to 
 +contact you. If you were directly involved in their death,  you should avoid the 
 +victim while you are pursuing, or being pursued by, their killer(s). 
 + 
 +Failure to comply with the rules will result in punishment and repeat offenders 
 +may be banned and/or rid. If these rules are unclear, contact our staff for 
 +clarification.
pk_rules.1668619719.txt.gz · Last modified: 2022/11/16 17:28 by titania