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nopk [2023/03/03 13:30] titania created |
nopk [2023/05/11 15:07] (current) titania |
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+ | ===== THE NOPK FLAG ===== | ||
- | =====THE | + | New characters have a NOPK flag that protects them from aggressive characters. |
- | New characters that are of a standard race have a NOPK flag that protects them | + | To opt into PK (player killing), turn the flag off with the < |
- | from aggressive characters. | + | you turn this flag off, you signal to the player base that you are ready to |
- | To opt into PK (player killing), turn the flag off (<help set>). When you turn | + | engage in hostile roleplay. Ensure that you have read our < |
- | this flag off, you signal to the player-base that you are ready to engage in | + | rules> carefully before dropping your flag. |
- | hostile roleplay. | + | |
While under the protection of a NOPK flag, you may not take any antagonistic | While under the protection of a NOPK flag, you may not take any antagonistic | ||
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responsibility to back out of a hostile situation or turn your NOPK flag off. If | responsibility to back out of a hostile situation or turn your NOPK flag off. If | ||
a conflict starts in your room, you must leave. | a conflict starts in your room, you must leave. | ||
+ | |||
If you have opted into PK, you may not purposefully antagonize a character with | If you have opted into PK, you may not purposefully antagonize a character with | ||
an active NOPK flag, or attempt to pull them into a hostile situation. You may | an active NOPK flag, or attempt to pull them into a hostile situation. You may | ||
- | however threaten them if provoked | + | however |
- | accordance with your character. | + | your character. |
- | ==== PK RACES ==== | + | Non-PK races who are not in an active conflict and wish to have their NOPK flag |
- | Some races, known as advanced races or PK races, have their NOPK flag turned | + | restored, can contact a member of staff via < |
- | at creation. These races can be identified by the red warning in the race help | + | |
- | file (<help RACE> | + | ==== PK RACES ==== |
- | character’s race changes for any reason, you are considered a PK race if either | + | |
- | race (old or new) is a PK race. | + | Some races, known as advanced races or PK races, have their NOPK flag turned |
+ | at creation. These races can be identified by the red warning in their | ||
+ | individual | ||
+ | |||
+ | If your character's race changes for any reason | ||
+ | a PK Race, you are considered | ||
+ | |||
+ | ==== ANTAGONISTIC ACTIONS ==== | ||
- | ====ANTAGONISTIC ACTIONS==== | ||
Antagonistic actions are defined as any action that purposely provokes or annoys | Antagonistic actions are defined as any action that purposely provokes or annoys | ||
- | another character. Note that antagonistic does not equal villainous. If you | + | another character. See <help rules> for examples. Note that antagonistic does |
- | witness a crime as a NOPK character, you are not allowed to act on that | + | not equal villainous. If you witness a crime as a NOPK character, you are not |
- | information if doing so would inconvenience the perpetrator. You are, however, | + | allowed to act on that information if doing so would inconvenience the |
- | allowed to send up a pkmail/ | + | perpetrator. You are, however, allowed to send up a pkmail/ |
+ | us of the event. | ||
- | Examples of antagonistic actions include but are not limited to: Verbal insults | + | ==== NOPK IN PLOTS ==== |
- | or threats, snitching, breaking city laws, emoting offensive actions, invasion | + | |
- | of privacy, stealing from other players, scrying, being in a shapeshifted form, | + | An avatar may decide that their plot is unsuitable for NOPK characters. In these |
- | bringing an animal into a civilized area, and using dangerous, harmful and/or | + | situations, the avatar will give you the option of removing your flag or |
- | disruptive spells/ | + | withdraw from the plot. |
- | provocation if it is of a PK race (see above). | + | |
+ | ==== NOPK AFTER PK ==== | ||
- | ====NOPK AFTER PK==== | ||
Characters that die in PK are given a temporary NOPK flag, even if they are of a | Characters that die in PK are given a temporary NOPK flag, even if they are of a | ||
PK race. When under the protection of this flag, you must follow the rules | PK race. When under the protection of this flag, you must follow the rules | ||
- | outlined above, in addition to those found in <help post pk>. Remember that it | + | outlined above, in addition to those found in <help post pk>. |
- | is your responsibility to avoid hostile situations while you have the flag: Stay | + | |
- | away from known enemies and areas where your presence may lead to conflict, and | + | Remember that it is your responsibility to avoid hostile situations while you |
- | back out of any potentially hostile situation. | + | have the flag: Stay away from known enemies and areas where your presence may |
+ | lead to conflict, and back out of any potentially | ||
+ | hostile situation. |