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mysteries [2022/03/24 00:29]
titania
mysteries [2024/03/07 17:41] (current)
titania [Heavens Mystery]
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-===== MYSTERIES =====+====== MYSTERIES ======
  
-Each oracle draws upon a divine mystery to grant her spells and powers. This mystery can represent devotion to one ideal, prayers to deities that support the concept, or a natural calling to champion a cause. For example, an oracle with the waves mystery might have been born at sea and found a natural calling to worship the gods of the oceans, rivers, and lakes, be they benign or malevolent. Regardless of its sourcethe mystery manifests in a number of ways as the oracle gains levels. An oracle must pick one mystery upon taking her first level of oracle.+Each oracle is driven by an enigmatic force that grants them spells and abilities. This compulsion might symbolize an unwavering dedication to singular ideal, an irresistible urge to align with certain fundamental principles, or an inherent drive to champion a cause. Regardless of its originthis compelling force manifests in diverse ways as the oracle progresses in levels. 
  
-Mysteries currently available:+Please note that this choice is permanent, and will remain even through abandonment of levels.
  
-|Battle|//The drums of battle beat in your heart, leading you into conflict.//+An oracle's resonance is influenced (and restricted) by their mystery, as noted below.
-|Bones|//There is an unnatural kinship with the undeaddrawing you to them.//| +
-|Dragon|//A draconic patron has picked you out for some great accomplishment.//+
-|Heavens|//The celestial heavens have revealed a divine purpose for you.//| +
-|Life|//All life is precious, and has chosen you as a guardian against destruction.//+
-|Nature|//You reject the trappings of civilization, attuning yourself to the soul of the wilds.//| +
-|Shadow|//The shadows comfort and console you against the glaring light.//| +
-|Spellscar|//Primal and chaotic, the raw power of magic gives you all the direction you require.//|+
  
  
 ===== Battle Mystery ===== ===== Battle Mystery =====
 +Resonances Allowed: All
  
-The drums of battle beat in your heart, leading you into conflict.+**//The drums of battle beat in your heart, leading you into conflict.//**
  
 **Revelations:** **Revelations:**
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 Bonus Spells: true strike, divine weapon, keen edge, divine power, righteous Bonus Spells: true strike, divine weapon, keen edge, divine power, righteous
-might, greater magic weapon, foresight, earthquakestorm of vengeance+might, greater magic weapon, foresight, greater shoutcrushing hand
  
 =====Bones Mystery===== =====Bones Mystery=====
 +Resonances Allowed: Dark
  
-There is an unnatural kinship with the undead, drawing you to them.+**//There is an unnatural kinship with the undead, drawing you to them.//**
  
 **Revelations:** **Revelations:**
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 Class Skills: stealth, influence, dungeoneering Class Skills: stealth, influence, dungeoneering
  
-Bonus Spells: cause fear, false life, animate dead, boneshatter, slay living,+Bonus Spells: repair undead, false life, animate dead, boneshatter, slay living,
 circle of death, waves of exhaustion, horrid wilting, wail of the banshee circle of death, waves of exhaustion, horrid wilting, wail of the banshee
  
 =====Dragon Mystery===== =====Dragon Mystery=====
 +Resonances Allowed: All
  
-A draconic patron has picked you out for some great accomplishment.+**//A draconic patron has picked you out for some great accomplishment.//**
  
 **Revelations:** **Revelations:**
  
 |**L1:** Dragon Affinity|Gain automatic claw attack| |**L1:** Dragon Affinity|Gain automatic claw attack|
-|**L1:** Breath Weapon|Automatic breath during melee combat based on selected type| +|**L5:** Breath Weapon|Automatic breath during melee combat based on selected type| 
-|**L1:** Draconic Strength|+2 to base strength| +|**L10:** Draconic Strength|+2 to base strength| 
-|**L1:** Dragon Senses|Passive darkvision and blindfight| +|**L15:** Dragon Senses|Passive darkvision and blindfight| 
-|**L1:** Tail Swipe|Automatic Tail attack| +|**L21:** Tail Swipe|Automatic Tail attack| 
-|**L1:** Final Revelation|Immunity to paralysis, sleep and damage of chosen type|+|**L31:** Final Revelation|Immunity to paralysis, sleep and damage of chosen type|
  
 Class Skills: influence, perception, academics Class Skills: influence, perception, academics
  
-Bonus Spells: cause fear, levitate, resist energy, obsidian flow, fear, +Bonus Spells: cause fear, levitate, displacement, obsidian flow, fear, 
-protection from spells, true seeing, shapechange (dragon only), overwhelming +protection from spells, powerword blind, shapechange (dragon only), dominate monster
-presence+
  
  
 =====Heavens Mystery===== =====Heavens Mystery=====
 +Resonances Allowed: All
  
-The cosmic heavens above have revealed a deeper purpose for you.+**//The cosmic heavens above have revealed a deeper purpose for you.//**
  
 **Revelations:** **Revelations:**
  
 |**L1:** Coat of Many Stars|Innate ability| |**L1:** Coat of Many Stars|Innate ability|
-|**L1:**Lure of the Cosmos|Innate ability| +|**L5:** Lure of the Cosmos|Innate ability| 
-|**L1:**Dweller in Darkness|10% void resistance| +|**L10:** Dweller in Darkness|10% void resistance| 
-|**L1:**Interstellar Void|Innate ability| +|**L15:** Interstellar Void|Innate ability| 
-|**L1:**Awesome Display|Spray and Prismatic spells are much stronger| +|**L21:** Awesome Display|Spray and Prismatic spells are much stronger| 
-|**L1:**Final Revelation|Immunity to fear, 10% radiant resistance, can passively resist death|+|**L31:** Final Revelation|Immunity to fear, 10% radiant resistance, can passively resist death|
  
 Class Skills: academics, influence, perception Class Skills: academics, influence, perception
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 Bonus Spells: color spray, hypnotic pattern, daylight, rainbow pattern, umbral Bonus Spells: color spray, hypnotic pattern, daylight, rainbow pattern, umbral
 strike, spray of shooting stars, prismatic spray, sunburst, meteor swarm strike, spray of shooting stars, prismatic spray, sunburst, meteor swarm
- 
  
 =====Life Mystery===== =====Life Mystery=====
 +Resonances Allowed: Twilight & Light
  
-All life is precious, and has chosen you as a guardian against destruction.+**//All life is precious, and has chosen you as a guardian against destruction.//**
  
 **Revelations:** **Revelations:**
  
 |**L1:** Lifesense|Blindfight feat| |**L1:** Lifesense|Blindfight feat|
-|**L1:** Life Link|Innate Ability| +|**L5:** Life Link|Innate Ability| 
-|**L1:** Delay Affliction|Immunity to poison and disease| +|**L10:** Delay Affliction|Immunity to poison and disease| 
-|**L1:** Enhanced Cures|Add oracle level to health healed by spells| +|**L15:** Enhanced Cures|Add oracle level to health healed by spells| 
-|**L1:** Energy Body|Transform into a life elemental| +|**L21:** Energy Body|Transform into a life elemental| 
-|**L1:** Final Revelation|Deathward, immunity to rend, exhaustion, fatigue, sickened, negative levels.|+|**L31:** Final Revelation|Deathward, immunity to rend, exhaustion, fatigue, sickened, negative levels.|
  
 Class Skills: healing, survival, endurance Class Skills: healing, survival, endurance
  
-Bonus Spells: celestial healingrestorationremove blindness, neutralize +Bonus Spells: detect undeadgood hoperejuvenation, breath of life, undeath is death, greater heal, greater restorationgreater mass heal, resurrection 
-poison, breath of life, heal, regenerate, mass heal, resurrection+ 
 +=====Lunar Mystery===== 
 +Resonances Allowed: All 
 + 
 +**//Moon-touched, your thoughts deviate from the norm and lead you on strange journeys.//** 
 + 
 +**Revelations:** 
 + 
 +|**L1:** Claw and Tooth | Gain Bite and Claw attacks| 
 +|**L5:** Primal Companion | Summon an animal companion| 
 +|**L10:** Prophetic Armor | CHA to armor bonus instead of DEX| 
 +|**L15:** Eye of the Moon | Passive Darkvision| 
 +|**L21:** Avatar of the Primal World | Gain all lycanthrope shape innate spells| 
 +|**L31:** Final Revelation | Heal/Cure stronger, Harm/Cause causes confusion| 
 + 
 +Class Skills: athletics, perception, survival 
 + 
 +Bonus Spells: garble, dust of twilight, rage, aspect of the wolf, moonbeam, litany of madness, lunar veil, blood mist, silver sight
  
  
 =====Nature Mystery===== =====Nature Mystery=====
 +Resonances Allowed: All
  
-You reject the trappings of civilization, attuning yourself to the soul of the +**//You reject the trappings of civilization, attuning yourself to the soul of the wilds.//**
-wilds.+
  
 **Revelations:** **Revelations:**
  
-|**L1:** Friend to Animals|Add all summon natures ally spells to mastered list| +|**L1:** Friend to Animals | Add all summon natures ally spells to mastered list| 
-|**L1:** Erosion Touch|Innate ability| +|**L5:** Erosion Touch | Innate ability| 
-|**L1:** Spirit of Nature|2 Fast Healing in forest terrain| +|**L10:** Spirit of Nature | 2 Fast Healing in forest terrain| 
-|**L1:** Natural Divination|Innate Ability| +|**L15:** Natural Divination | Innate Ability| 
-|**L1:** Nature's Whispers|CHA modifier instead of DEX to AC| +|**L21:** Nature's Whispers | CHA modifier instead of DEX to AC| 
-|**L1:** Final Revelation|Cocoon innate ability. You can change your race to one other race of the same size. This is only usable in forest terrain.|+|**L31:** Final Revelation | Cocoon innate ability. You can change your race to another available race. This is only usable in forest terrain.|
  
 Class Skills: survival, healing, perception Class Skills: survival, healing, perception
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 =====Shadow Mystery===== =====Shadow Mystery=====
 +Resonances Allowed: Twilight & Dark
  
-The shadows comfort and console you against the glaring light.+ 
 +**//The shadows comfort and console you against the glaring light.//**
  
 **Revelations:** **Revelations:**
  
 |**L1:** Cloak of Darkness|Innate ability| |**L1:** Cloak of Darkness|Innate ability|
-|**L1:** Wings of Darkness|Innate ability| +|**L5:** Wings of Darkness|Innate ability| 
-|**L1:** Dark Secrets|10% void resistance| +|**L10:** Dark Secrets|10% void resistance| 
-|**L1:** Pierce the Shadows|Permanent passive darkvision| +|**L15:** Pierce the Shadows|Permanent passive darkvision| 
-|**L1:** Shadow Mastery|+1 to spell level for shadow illusion spells| +|**L21:** Shadow Mastery|+1 to spell level for shadow illusion spells| 
-|**L1:** Final Revelation|Fast healing 1, 10% cold resistance, immunity to critical hits while in darkness|+|**L31:** Final Revelation|Fast healing 1, 10% cold resistance, immunity to critical hits while in darkness|
  
 Class Skills: influence, stealth, academics Class Skills: influence, stealth, academics
  
-Bonus Spells: blurred movement, invisibility, deeper darkness, shadow+Bonus Spells: blur, invisibility, deeper darkness, shadow
 necromancy, vampiric shadow shield, shadow alteration, mass invisibility, necromancy, vampiric shadow shield, shadow alteration, mass invisibility,
 greater shadow evocation, shades greater shadow evocation, shades
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 =====Spellscar Mystery===== =====Spellscar Mystery=====
  
-Primal and chaotic, the raw power of magic gives you all the direction you +Resonances Allowed: All 
-require.+ 
 +**//Primal and chaotic, the raw power of magic gives you all the direction you require.//**
  
 **Revelations:** **Revelations:**
  
 |**L1:** Mystic Bolt|Innate Ability| |**L1:** Mystic Bolt|Innate Ability|
-|**L1:** Primal Resistance|Scaling resistance to acid/cold/fire/electricity| +|**L5:** Primal Resistance|Scaling resistance to acid/cold/fire/electricity| 
-|**L1:** Animate Primal Forces|Conjure Elemental Innate| +|**L10:** Animate Primal Forces|Conjure Elemental Innate| 
-|**L1:** Mystic Null|+2 to saves vs spells| +|**L15:** Mystic Null|+2 to saves vs spells| 
-|**L1:** Magic Penetration|+4 to dispel magic rolls| +|**L21:** Magic Penetration|+4 to dispel magic rolls| 
-|**L1:** Final Revelation|Gain the Primal Scar metamagic feat|+|**L31:** Final Revelation|Gain the Primal Scar metamagic feat|
  
 Class Skills: academics, perception, survival Class Skills: academics, perception, survival
mysteries.1648081740.txt.gz · Last modified: 2022/03/24 00:29 by titania