User Tools

Site Tools


intelligence

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Next revision
Previous revision
intelligence [2021/03/24 19:12]
titania created
intelligence [2023/10/25 17:00] (current)
titania
Line 1: Line 1:
-INTELLIGENCE (INT)+===== INTELLIGENCE (INT) =====
 Intelligence determines how well your character learns and reasons. This ability is Intelligence determines how well your character learns and reasons. This ability is
 important for wizards, psions, and psywarriors because it affects how many important for wizards, psions, and psywarriors because it affects how many
Line 5: Line 5:
 powerful their spells/powers can be. powerful their spells/powers can be.
  
-Intelligence can be divided into:+**Intelligence can be divided into:**
  
-Knowledge - This is a measurement of the character's educational experiences-whether+**Knowledge -** This is a measurement of the character's educational experiences-whether
 in a school or  on the streets, his grasp of languages, and his memory capacity. A in a school or  on the streets, his grasp of languages, and his memory capacity. A
 character with a high Knowledge can speak many languages, knows something about  character with a high Knowledge can speak many languages, knows something about 
 several subjects, and can remember the slightest detail of a past event. several subjects, and can remember the slightest detail of a past event.
  
-Reason - This defines how well a character handles new information. A character with+**Reason -** This defines how well a character handles new information. A character with
 a high Reason would be good at solving riddles and puzzles, and would be talented at a high Reason would be good at solving riddles and puzzles, and would be talented at
 using deductive, logical thinking. using deductive, logical thinking.
  
-You apply your character's Intelligence modifier to:+**You apply your character's Intelligence modifier to:**
  
-* The number of languages your character knows at the start of the game. +* The number of languages your character knows at the start of the game.\\ 
-* You add your intelligence bonus to Academics, Healing, and Spellcraft skills. +* You add your intelligence bonus to Academics, Healing, and Spellcraft skills.\\ 
-* INT is very important for wizards, psions, and psywarriors, as the more powerful +* INT is very important for wizards, psions, and psywarriors, as the more powerful spells/powers require a minimum to even learn and use.\\ 
-spells/powers require a minimum to even learn and use. +* Mages get bonus spells based on their Intelligence stat.\\ 
-* Mages get bonus spells based on their Intelligence stat. +* Psions and psywarriors gain extra power points based on their Intelligence stat.\\
-* Psions and psywarriors gain extra power points based on their Intelligence stat. +
-* The Academics and Spellcraft skills.+
  
-An animal has an Intelligence score of 1 or 2. +An animal has an Intelligence score of 1 or 2.\\ 
 A creature of humanlike intelligence has a score of at least 3. A creature of humanlike intelligence has a score of at least 3.
  
-Stat Scores+==== Stat Scores ====
  
-4-5: Moronic - Your vocabulary is often limited to a few words and lots of grunts.+**4-5: Moronic -** Your vocabulary is often limited to a few words and lots of grunts.
 Things such as sentences are just beyond you. Things such as sentences are just beyond you.
  
-6-7: Dim - You tend to speak in very simple words, like that of a 4 to 6 year old+**6-7: Dim -** You tend to speak in very simple words, like that of a 4 to 6 year old
 child. Puzzles and riddles often leave you confused. New information thrown at you child. Puzzles and riddles often leave you confused. New information thrown at you
 sometimes leaves you feeling disoriented or confused. sometimes leaves you feeling disoriented or confused.
  
-8-9: Below Average - You can manage to fumble your way in a conversation, though you+**8-9: Below Average -** You can manage to fumble your way in a conversation, though you
 stick to simple words. Puzzles and riddles throw you off, often taking a few days to stick to simple words. Puzzles and riddles throw you off, often taking a few days to
 figure out some of the moderate ones, and the harder ones often months or years. You figure out some of the moderate ones, and the harder ones often months or years. You
 come across as being "unschooled", never really having any formal training. come across as being "unschooled", never really having any formal training.
  
-10-11: Average - The "standard" intelligence of an adult male and female+**10-11: Average -** The "standard" intelligence of an adult male and female
  
-12-13: Above Average - You are able to pick up on things easier than the normal+**12-13: Above Average -** You are able to pick up on things easier than the normal
 individual. Learning a new language or bits of history tends to be somewhat easier individual. Learning a new language or bits of history tends to be somewhat easier
 for you. Your vocabulary might have a few fancier words thrown in like, opulent or for you. Your vocabulary might have a few fancier words thrown in like, opulent or
 plethora. plethora.
  
-14-15: Smart - Others call you smart. Learning a new language or bits of history and+**14-15: Smart -** Others call you smart. Learning a new language or bits of history and
 lore is rather easy for you. You're able to carry on a conversation with more lore is rather easy for you. You're able to carry on a conversation with more
 scholarly folk with some ease. There are a few subject matters where you are able to scholarly folk with some ease. There are a few subject matters where you are able to
Line 56: Line 54:
 Empire, Religon, A History of Art, or even Magical Theory) Empire, Religon, A History of Art, or even Magical Theory)
  
-16-17: Brilliant - Your brilliance leaves others often astounded or jealous. You are+**16-17: Brilliant -** Your brilliance leaves others often astounded or jealous. You are
 able to pick up on new languages with ease and could be considered a master in many able to pick up on new languages with ease and could be considered a master in many
 fields of knowledge (such as those mentioned above or plant lore, demon lore, undead fields of knowledge (such as those mentioned above or plant lore, demon lore, undead
 lore, a history of warfare). lore, a history of warfare).
  
-18-19: Genius - You are a true genius. You can solve complex riddles and puzzles in+**18-19: Genius -** You are a true genius. You can solve complex riddles and puzzles in
 your free time for fun. You have a wide range of subjects that you can recite your free time for fun. You have a wide range of subjects that you can recite
 detailed information about. Some might consider you a sage in a few fields, and seek detailed information about. Some might consider you a sage in a few fields, and seek
 you out for  your brilliance. you out for  your brilliance.
  
-20+: Legendary Intelligence - Your intelligence is the stuff legends are made of.+**20+: Legendary Intelligence -** Your intelligence is the stuff legends are made of.
 People are left in awe at (or perhaps even a bit spooked) just how smart you are. People are left in awe at (or perhaps even a bit spooked) just how smart you are.
intelligence.1616613168.txt.gz · Last modified: 2021/03/24 19:12 by titania