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        <title> helpfiles:spells:t</title>
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       <dc:date>2026-04-21T04:43:35+00:00</dc:date>
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    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:t:tar_pool&amp;rev=1683590935&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:55+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:t:tar_pool</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:t:tar_pool&amp;rev=1683590935&amp;do=diff</link>
        <description>tar pool 

Class:  druid : 6 mage : 6  

Damage Type: fire, trips targets 

Syntax: cast CLASS tar pool 


You convert a layer of the ground to hot tar. Creatures in the area when the tar appears take fire damage and must succeed at a reflex save or become entangled. Successful save will allow enemies to jump out of the pool before tar becomes viscous, but the heat will still harm them.</description>
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        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:55+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:t:telekinetic_push</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:t:telekinetic_push&amp;rev=1683590935&amp;do=diff</link>
        <description>telekinetic push 

Class:  mage : 5 oracle : 5 psion : 3  

Mysteries: ancestor 

Damage Type: force, prone 

Syntax: cast CLASS telekinetic push on TARGET 


You push someone with force of your magic, harming them and kicking them prone. A strong willed opponent may remain standing and negate half of the damage.</description>
    </item>
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        <dc:date>2023-05-09T00:08:55+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:t:telepathic_bond</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:t:telepathic_bond&amp;rev=1683590935&amp;do=diff</link>
        <description>telepathic bond 

Class:  mage : 5 inquisitor : 5 magus : 5 cleric : 5  

Syntax: cast CLASS telepathic bond to TARGET 


This spell allows the caster to reach out and touch the mind of a known person, allowing conversations without speech and potentially over vast distances.</description>
    </item>
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        <dc:date>2023-05-09T00:08:55+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:t:telepathy</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:t:telepathy&amp;rev=1683590935&amp;do=diff</link>
        <description>telepathy 

Class:  psion : 5  

Syntax: cast CLASS telepathy to TARGET 


This will allow the caster to establish a mental link with the target, allowing conversations through telepathy for a short time.

This spell grants you access to &lt;tell&gt; and &lt;reply&gt; commands.</description>
    </item>
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        <dc:date>2023-05-09T00:08:55+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:t:teleport</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:t:teleport&amp;rev=1683590935&amp;do=diff</link>
        <description>teleport 

Class:  mage : 5 magus : 5  

Syntax: cast CLASS teleport on LOCATION 


The teleport spell will move the caster from his current location to a specified 'remembered 
location'.  The remember command is used to retain a location in the caster's memory, &lt;remember here as cave&gt; for example
.  Then the caster can type &lt;cast classname teleport to cave&gt; and the the spell will move the caster to the location 
specified.  Be warned, however.  This powerful spell of teleport is not always wit…</description>
    </item>
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        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:55+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:t:temporal_acceleration</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:t:temporal_acceleration&amp;rev=1683590935&amp;do=diff</link>
        <description>temporal acceleration 

Class:  psion : 6  

Syntax: cast CLASS temporal acceleration 


Like the magic spell haste, this power 
     considerably speeds up the caster and her nearby allies. 
     It grants all affected targets an extra attack if they are striking 
     in melee, as well as a small bonus to AC, reflex saves 
     and athletics. This power does not work in conjunction 
     with similar magical effects, such as rage, berserker 
     and fell flight.</description>
    </item>
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        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:55+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:t:tenacious_plague</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:t:tenacious_plague&amp;rev=1683590935&amp;do=diff</link>
        <description>tenacious plague 

Class:  warlock : 3  

Syntax: cast CLASS tenacious plague 


This invocation of a conjuration/summoning nature calls forth all the stinging, flying, crawling, 
creeping and biting insects within a one mile radius to swarm together within the immediate surroundings of the caster. 
The swarm will then annoy and harm everything in the area except the one who summoned it. If cast within the presence 
of other beings, the caster may find that the swarm annoys its victims so much t…</description>
    </item>
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        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:55+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:t:terrifying_reality</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:t:terrifying_reality&amp;rev=1683590935&amp;do=diff</link>
        <description>terrifying reality 

Class:  psion : 7  

Damage Type: mental damage and cowering on failed save 

Syntax: cast CLASS terrifying reality 


The telepath reaches into the depths of the minds of those around him, bringing their deepest fears into stark reality. The victims take mental damage and are left cowering if they don't make a will saving throw; otherwise they are shaken.</description>
    </item>
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        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:55+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:t:the_dead_walk</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:t:the_dead_walk&amp;rev=1683590935&amp;do=diff</link>
        <description>the dead walk 

Class:  warlock : 2  

Damage Type: raises up to clevel/5 lesser minions 

Syntax: cast CLASS the dead walk [on TYPE] 


This invocation infuses the area with negative energy to reanimate decayed matter and spare bones into weak, though serviceable, minions. They will follow you and defend you from your enemies. They are undead, so they can be turned, and so forth, but they cannot be dispelled. Many faiths and cultures condemn this spell and similar powers as it serves the caster…</description>
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        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:55+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:t:thicken_skin</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:t:thicken_skin&amp;rev=1683590935&amp;do=diff</link>
        <description>thicken skin 

Class:  psion : 2 psywarrior : 2  

Syntax: cast CLASS thicken skin 


An egoist who chooses can focus his power to thicken his skin, granting him extra protection in combat. This power works much like inertial armor, but unlike other armor abilities, it can be used with inertial armor to grant an additional bonus. This spell will not work while you're wearing armour.</description>
    </item>
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        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:55+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:t:thief_of_five_fates</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:t:thief_of_five_fates&amp;rev=1683590935&amp;do=diff</link>
        <description>thief of five fates 

Class:  warlock : 4  

Damage Type: target is at disadvantage on saves and attacks 

Syntax: cast CLASS thief of five fates on TARGET 


The warlock's patron has revealed to the them those stars that guide the fates, and with the proper pull</description>
    </item>
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        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:55+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:t:thirsting_maw</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:t:thirsting_maw&amp;rev=1683590935&amp;do=diff</link>
        <description>thirsting maw 

Class:  warlock : 3  

Damage Type: piercing damage over time plus healing to caster 

Syntax: cast CLASS thirsting maw on TARGET 


With a flick of the wrist, you create a phantasmal, eel-like creature from your palm and hurl it at your foe. It latches itself to this unfortunate wretch and and begins to drink his blood, granting you newfound vitality. A fortitude save will reduce the duration by half.</description>
    </item>
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        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:55+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:t:thirsting_tendrils</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:t:thirsting_tendrils&amp;rev=1683590935&amp;do=diff</link>
        <description>thirsting tendrils 

Class:  warlock : 4  

Damage Type: piercing, paralyzed, life leach 

Syntax: cast CLASS thirsting tendrils 


Strange plant-like tendrils shoot from the warlock's palms, sinking into the earth before erupting and attacking everything in the area. Odd suckers and glistening thorns wreathe about the lashing plant life, grasping and ensnaring any victims, draining their life essence to replenish the warlock.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:t:thorn_body&amp;rev=1683590935&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:55+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:t:thorn_body</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:t:thorn_body&amp;rev=1683590935&amp;do=diff</link>
        <description>thorn body 

Class:  druid : 4 

Damage Type: piercing 

Syntax: cast CLASS thorn body 


Thorns grow through your skin, damaging all creatures that attack you.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:t:thorn_spray&amp;rev=1683590935&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:55+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:t:thorn_spray</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:t:thorn_spray&amp;rev=1683590935&amp;do=diff</link>
        <description>thorn spray 

Class:  cleric : 6 druid : 6 

Domains: plant 

Syntax: cast CLASS thorn spray on TARGET 


This spell will cause a number of sharp thorns to fly from the caster's hand toward the target.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:t:thought_shield&amp;rev=1683590935&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:55+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:t:thought_shield</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:t:thought_shield&amp;rev=1683590935&amp;do=diff</link>
        <description>thought shield 

Class:   psion : 2 psywarrior : 2   

Damage Type: +13 to mental resistance 

Syntax: cast CLASS thought shield 


The caster fortifies her mind from hostile intrusions, gaining 13 resistance to mental damage.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:t:thunder_wave&amp;rev=1683590935&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:55+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:t:thunder_wave</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:t:thunder_wave&amp;rev=1683590935&amp;do=diff</link>
        <description>thunder wave 

Class:  monk : 5  

Syntax: cast CLASS thunder wave 


This spell creates a wave of thunderous force, all creatures around the caster must make a fortitude save or be damaged and knocked to the ground. Furthermore, all inanimate objects not attached and on the ground may be knocked away.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:t:thunderstomp&amp;rev=1683590935&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:55+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:t:thunderstomp</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:t:thunderstomp&amp;rev=1683590935&amp;do=diff</link>
        <description>thunderstomp 

Class:  ranger : 1 druid : 1 mage : 1 magus : 1 cleric : 1  

Domains: storms 

Syntax: cast CLASS thunderstomp 


Upon casting this spell, the caster 
     releases a stream of magical energy to empower a stomp, creating a 
     ripple in the earth. The resulting quake may stun or damage 
     all those in the area, save the caster.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:t:tidal_surge&amp;rev=1683590935&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:55+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:t:tidal_surge</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:t:tidal_surge&amp;rev=1683590935&amp;do=diff</link>
        <description>tidal surge 

Class:  druid : 5 cleric : 5  

Domains: water 

Syntax: cast CLASS tidal surge on TARGET 


This spell will draw all of the water in the atmosphere for miles and miles around to a place above 
  and behind the caster.  The water is condensed into the form of a massive wave that is directed at the target.  The wave 
  may knock the target down as well as force him to drop his weapons.  The force of the water may also keep him from 
  moving until he regains his senses.  Because of …</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:t:time_hop&amp;rev=1683590935&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:55+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:t:time_hop</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:t:time_hop&amp;rev=1683590935&amp;do=diff</link>
        <description>time hop 

Class:  psion : 3  

Syntax: cast CLASS time hop on TARGET 


The target of this power hops forward in time, 
     disappearing in a flash of silver energy. When the duration 
     expires, the target reappears, feeling as if no time has passed 
     at all. Victims with a strong enough will are able to resist the 
     power's strength and either avoid it altogether or end the power early.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:t:timeless_body&amp;rev=1683590935&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:55+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:t:timeless_body</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:t:timeless_body&amp;rev=1683590935&amp;do=diff</link>
        <description>timeless body 

Class:   psion : 9   

Damage Type: random missChance and spell resistance each round 

Syntax: cast CLASS timeless body 


You take on a ghostly state, transporting part of your self into the Astral Plane. This power fluctuates, intermittently moving you between the two planes, offering a random Miss Chance and Spell Resistance each round. As this is not an illusion power, it is not fully negated by True Seeing.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:t:timestop&amp;rev=1683590935&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:55+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:t:timestop</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:t:timestop&amp;rev=1683590935&amp;do=diff</link>
        <description>timestop 

Class:  mage : 9 psion : 9 cleric : 9  

Domains: trickery 

Syntax: cast CLASS timestop 


This spell allows the transmuter to alter their immediate surroundings into a state of such forced 
suspension that it would seem that time had stopped for all but the caster.  This allows them to act normally while 
their opponents can only watch, and will drop them out of direct combat. Foes will force their way out of the spell 
after a brief interval, while the very strongest of opponents m…</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:t:toll_the_dead&amp;rev=1683590935&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:55+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:t:toll_the_dead</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:t:toll_the_dead&amp;rev=1683590935&amp;do=diff</link>
        <description>toll the dead 

Class:   cantrip : 1   

Damage Type: negative energy damage on target on failed will save 

Syntax: cast cantrip toll the dead on TARGET 


You point at one creature and the sound of dolorous bells fills the air around them. They instantly feel the call of the grave, tugging at their soul. The target must make a will save or suffer negative energy damage.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:t:tongues&amp;rev=1683590935&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:55+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:t:tongues</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:t:tongues&amp;rev=1683590935&amp;do=diff</link>
        <description>tongues 

Class:  mage : 3 bard : 2 psion : 2 inquisitor : 2 cleric : 3 magus : 3  

Syntax: cast CLASS tongues on TARGET 


This will give the target the ability to understand, both read and write any language. This should not change the ability to teach the language.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:t:tornado_blast&amp;rev=1683590935&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:55+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:t:tornado_blast</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:t:tornado_blast&amp;rev=1683590935&amp;do=diff</link>
        <description>tornado blast 

Class:  psion : 9  

Syntax: cast CLASS tornado blast on TARGET 


This power enables a kineticist to draw upon his knowledge of energy to create a whirling vortex in 
the area.  The vortex is directed at the target, who suffers a chance to be knocked down and lose anything he might be 
holding.  Others in the area may also be tossed about by the winds, suffering serious harm.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:t:touch_of_chaos&amp;rev=1683590935&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:55+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:t:touch_of_chaos</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:t:touch_of_chaos&amp;rev=1683590935&amp;do=diff</link>
        <description>touch of chaos 

Class:   innate : 5   

Domains: chaos 

Damage Type: Disadvantage on attack rolls for three rounds 

Syntax: cast innate touch of chaos on TARGET 


Clerics with the chaos domain learn, by the grace of their deity, how to disrupt their opponent's attacks with a mere touch. This spell uses a touch attack to cause an opponent to roll twice on an attack roll, taking the lowest result. This spell requires one Divine Grace point to use.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:t:touch_of_darkness&amp;rev=1683590935&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:55+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:t:touch_of_darkness</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:t:touch_of_darkness&amp;rev=1683590935&amp;do=diff</link>
        <description>touch of darkness 

Class:  innate : 5  

Domains: darkness 

Damage Type: 20% miss chance 

Syntax: cast innate touch of darkness 


You call on the shadows to protect you, gaining 20% concealment. This spell costs one Divine Grace point to cast.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:t:touch_of_fatigue&amp;rev=1683590935&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:55+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:t:touch_of_fatigue</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:t:touch_of_fatigue&amp;rev=1683590935&amp;do=diff</link>
        <description>touch of fatigue 

Class:  mage : 1 magus : 1 cleric: 1  

Domains: suffering 

Damage Type: fatigue for clevel/4+1 rounds 

Syntax: cast CLASS touch of fatigue on TARGET 


With this spell you touch the victim, channeling negative energy through your hand and fatiguing them.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:t:touch_of_idiocy&amp;rev=1683590935&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:55+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:t:touch_of_idiocy</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:t:touch_of_idiocy&amp;rev=1683590935&amp;do=diff</link>
        <description>touch of idiocy 

Class:  mage : 2 magus : 2 cleric : 2  

Domains: void 

Damage Type: 1d8 to mental stats 

Syntax: cast CLASS touch of idiocy on TARGET 


With a touch, you reduce the target's mental faculties. Your successful melee touch attack applies a 1d8 penalty to the target's Intelligence, Wisdom, and Charisma scores.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:t:touch_of_law&amp;rev=1683590935&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:55+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:t:touch_of_law</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:t:touch_of_law&amp;rev=1683590935&amp;do=diff</link>
        <description>touch of law 

Class:   innate : 5   

Domains: law 

Damage Type: All d20 rolls for attacks and saving throws become 11 for 3 rounds 

Syntax: cast innate touch of law on TARGET 


Clerics with the law domain learn, by the grace of their deity, how to impose the balance of law with a mere touch. This spell causes all natural d20 rolls for attacks and saving throws to result in an 11 for the duration. This spell requires one Divine Grace point to use.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:t:touch_of_madness&amp;rev=1683590935&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:55+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:t:touch_of_madness</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:t:touch_of_madness&amp;rev=1683590935&amp;do=diff</link>
        <description>touch of madness 

Class:   innate : 5   

Domains: madness 

Damage Type: Confusion on failed save with touch attack, mental damage on successful save 

Syntax: cast innate touch of madness on TARGET 


Clerics with the madness domain learn, by the grace of their deity, how to cause madness with a mere touch. This spell uses a touch attack to cause confusion on a failed will save. This spell requires one Divine Grace point to use.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:t:touch_of_sickening&amp;rev=1683590935&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:55+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:t:touch_of_sickening</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:t:touch_of_sickening&amp;rev=1683590935&amp;do=diff</link>
        <description>touch of sickening 

Class:  mage : 1 cleric:1 druid:1 magus : 1  

Damage Type: sickened for clevel/4+1 rounds 

Syntax: cast CLASS touch of sickening on TARGET 


With this spell you touch the victim, channeling negative energy through your hand and sickening them.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:t:touchsight&amp;rev=1683590935&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:55+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:t:touchsight</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:t:touchsight&amp;rev=1683590935&amp;do=diff</link>
        <description>touchsight 

Class:  psion : 3 psywarrior : 3  

Syntax: cast CLASS touchsight 


Manifesting this power will allow the psionic character to focus his eyes on things oft unseen.  This power will 
grant the psion better vision in the dark, as well as allow him to see invisible creatures.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:t:trace_psychoport&amp;rev=1683590935&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:55+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:t:trace_psychoport</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:t:trace_psychoport&amp;rev=1683590935&amp;do=diff</link>
        <description>trace psychoport 

Class:  psion : 4  

Syntax: cast CLASS trace psychoport 


This spell allows a psionic manifester to trace any recent teleportation from or out of the area and memorize the source or destination. This spell won't work on portal-like sources of travel.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:t:trace_teleport&amp;rev=1683590935&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:55+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:t:trace_teleport</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:t:trace_teleport&amp;rev=1683590935&amp;do=diff</link>
        <description>trace teleport 

Class:  mage : 5 cleric : 5  

Domains: knowledge 

Syntax: cast CLASS trace teleport 


This spell allows an arcanist to trace any recent teleportation from or out of the area and memorize the source or destination. This spell won't work on portal-like sources of travel.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:t:transformation&amp;rev=1683590935&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:55+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:t:transformation</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:t:transformation&amp;rev=1683590935&amp;do=diff</link>
        <description>transformation 

Class:  mage : 6 magus : 6  

Syntax: cast CLASS transformation 


An experienced mage can use this spell to reshape their own body into a powerful fighting 
machine. It adds extensive physical prowess to the caster, as well as a degree of resilience, but comes at a 
price - while active, the mage will be unable to concentrate enough to use offensive spells. This spell does not 
work alongside similarly powerful melee spells, such as rage, dance of a thousand cuts, or cunning in…</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:t:treeshape&amp;rev=1683590935&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:55+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:t:treeshape</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:t:treeshape&amp;rev=1683590935&amp;do=diff</link>
        <description>treeshape 

Class:  ranger : 3 druid : 2  

Syntax: cast CLASS treeshape 


A ranger in harmony with the wild can cause their own body to take on the shape of a tree, growing 
leaves and a skin of bark that protects them from harm.  This spell does not work while wearing armor.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:t:treestride&amp;rev=1683590935&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:55+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:t:treestride</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:t:treestride&amp;rev=1683590935&amp;do=diff</link>
        <description>treestride 

Class:  ranger : 4druid : 5  

Syntax: cast CLASS treestride 


By means of this spell, a ranger attunes themselves so closely with a tree that they are able to 
step into it, using its connection with nature to travel to the World Tree - the heart of the wilderness.\n\nAny 
distractions will cause the spell to fail, as it requires deep concentration from the caster.  This spell can only be 
cast while at peace.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:t:tremor&amp;rev=1683590935&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:55+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:t:tremor</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:t:tremor&amp;rev=1683590935&amp;do=diff</link>
        <description>tremor 

Class:  cleric : 5 inquisitor : 2 druid : 5 magus : 3  

Syntax: cast CLASS tremor 


This spell causes a great quake to shake the ground, doing some damage to the caster's enemies, and having a chance to knock them down to the ground.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:t:trial_by_fire&amp;rev=1683590935&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:55+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:t:trial_by_fire</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:t:trial_by_fire&amp;rev=1683590935&amp;do=diff</link>
        <description>trial by fire 

Class:  inquisitor : 3 cleric : 3 paladin : 3  

Damage Type: half fire, half divine on unfaithful 

Syntax: cast CLASS trial by fire 


You test a creature's purity of convictions by exposing it to a sheet of divine fire. Unless they are of the same faith as you they'll take damage.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:t:true_form&amp;rev=1683590935&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:55+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:t:true_form</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:t:true_form&amp;rev=1683590935&amp;do=diff</link>
        <description>true form 

Class:  druid : 4 mage : 4 oracle : 4  

Mysteries: spellscar 

Damage Type: reverts alternative shape 

Syntax: cast CLASS true form on TARGET 


You will the unmaking of the polymorph form of the target. If their will is weak, they will revert to their true self. This spell will work on any shapechange ability, including that of supernatural origin such as werewolves or vampires. This spell won't affect alter self and glamour forms, and it won't reverse a werecreature's hybrid form…</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:t:true_metabolism&amp;rev=1683590935&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:55+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:t:true_metabolism</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:t:true_metabolism&amp;rev=1683590935&amp;do=diff</link>
        <description>true metabolism 

Class:  psion : 8  

Syntax: cast CLASS true metabolism 


This power will allow the psion to focus his energy on making minor bodily adjustments, in effect healing himself over time. The power will gradually expend itself over time.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:t:true_seeing&amp;rev=1683590935&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:55+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:t:true_seeing</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:t:true_seeing&amp;rev=1683590935&amp;do=diff</link>
        <description>true seeing 

Class:  cleric : 6druid : 7 mage : 6 inquisitor : 5 magus : 6 oracle : 6  

Mysteries: dragon 

Syntax: cast CLASS true seeing 


This spell will allow you to see things as they truly are. It will allow you to see through magical invisibility and concealment. It will negate the effects of blindness on yourself, and the effects of blurred movement, displacement and similar effects on opponents. Note: This spell does not negate non-magical hiding effects, such as hide in shadows.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:t:true_strike&amp;rev=1683590935&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:55+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:t:true_strike</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:t:true_strike&amp;rev=1683590935&amp;do=diff</link>
        <description>true strike 

Class:  mage : 1 inquisitor : 1 magus : 1 cleric : 1  

Damage Type: clevel/3 to attack bonus for clevel/12+1 rounds 

Syntax: cast CLASS true strike on TARGET 


Gaining insight on future events, caster can grant anyone knowledge of how to exploit it to make a strikes unlikely to miss for the next few rounds</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:t:truevenom&amp;rev=1683590935&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:55+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:t:truevenom</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:t:truevenom&amp;rev=1683590935&amp;do=diff</link>
        <description>truevenom 

Class:  psywarrior : 4  

Syntax: cast CLASS truevenom on &lt;weapon&gt; 


Upon using this power, the psionic character manifests 
     a powerful poison to coat his weapon. A target struck by the poisoned 
     weapon will suffer the same fate as any individual struck by the 
     physical poisons found in the world. This power allows the psionic character 
     to manifest more powerful poisons than those conjured by Prevenom. Once 
     the poison has been applied, a corrosive layer of…</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:t:twilight_shape&amp;rev=1683590935&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:55+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:t:twilight_shape</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:t:twilight_shape&amp;rev=1683590935&amp;do=diff</link>
        <description>twilight shape 

Class:  innate : 4  

Syntax: cast CLASS twilight shape on bat|wolf 


With this spell a vampire can change her body into a bat or a wolf. Bat is a tiny flying creature incapable of combat, while wolf form provides a vampire with the same strenghts as druidic wolf form. In addition, bat form can use &lt;wing&gt; command.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:t:typhoon&amp;rev=1683590935&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:55+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:t:typhoon</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:t:typhoon&amp;rev=1683590935&amp;do=diff</link>
        <description>typhoon 

Class:  druid : 9 mage :9 cleric : 9  

Domains: air 

Damage Type: bludgeoning, tripped 

Syntax: cast CLASS typhoon 


This spell creates a powerful typhoon in the area. Flying and big creatures might find it easier to move around in it, but all may be send flying in the winds.</description>
    </item>
</rdf:RDF>
