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        <title> helpfiles:spells:m</title>
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        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:m:mages_sword</title>
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        <description>mages sword 

Class:  mage : 7 magus : 6 cleric : 7  

Domains: creation 

Syntax: cast CLASS mages sword 


This spell will create a floating and controllable sword for you that you can use to attack your 
  enemies.  The sword will automatically follow and protect you.  Should you lose it, though, simply go into the room with 
  it and &lt;command sword to follow&gt;. This is a greater summons, and cannot be used simultaneously with other greater summons.</description>
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        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:m:magic_fang</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:m:magic_fang&amp;rev=1683590934&amp;do=diff</link>
        <description>magic fang 

Class:  ranger : 1  

Syntax: cast CLASS magic fang 


This spell lets the caster siphon some of his own will into his creatures, giving them minor bonuses 
in combat.  It does not stack with similar spells or abilities, such as the hardenedminions feat.</description>
    </item>
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        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:m:magic_mirror</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:m:magic_mirror&amp;rev=1683590934&amp;do=diff</link>
        <description>magic mirror 

Class:  mage : 7 

Syntax: cast CLASS magic mirror on &lt;object&gt; (a scrying mirror) 


By means of this spell, the wizard changes a normal mirror into a scrying device similar to a 
crystal ball. The details of the use of such a scrying device can be accessed by typing &lt;help mirror&gt; after a successful 
cast on a mirror.  You will be able to scry a player character or a location with the scrying device made by this spell.
\n\nThe mirror used must be of finely wrought and highly polis…</description>
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        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:m:magic_missile</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:m:magic_missile&amp;rev=1683590934&amp;do=diff</link>
        <description>magic missile 

Class:   mage : 1 magus : 1   

Damage Type: force damage per missile. 1 missile + clevel / 6 additional missiles. 

Syntax: cast CLASS magic missile on [TARGET] 


A signature spell of any would-be mage, magic missile forms glowing magical darts which cause force damage to the target. Every six caster levels, the mage can fire an additional missile which can hit additional targets. This spell gains damage with each additional missile and so scales far more than other level 1 spe…</description>
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        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:m:magic_vestments.old</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:m:magic_vestments.old&amp;rev=1683590934&amp;do=diff</link>
        <description>magic vestments 

Class:  cleric : 3inquisitor : 3 oracle : 3  

Mysteries: battle 

Syntax: cast CLASS magic vestments 


Calling for a blessing from their deity, the cleric can recieve magical vestments that will protect 
them for a time.  The spell will not work if the priest is wearing any form of armor on their torso, including leather, 
chain, and armour types.  The magical vestments will grow in strength as the priest's power grows, as will the duration
.  The vestments are meant only for…</description>
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        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:m:magic_weapon</title>
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        <description>magic weapon 

Class:  mage : 1 cleric : 1 inquisitor : 1 oracle : 1 paladin:1 magus : 1  

Syntax: cast CLASS magic weapon on OBJECT 


With this spell you can make any non-cursed, non-enchanted weapon +1.

This spell uses 1 414 gp as a material component. A character must be at least level 5 to wield a +1 weapon.</description>
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        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:m:manifest_dust</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:m:manifest_dust&amp;rev=1683590934&amp;do=diff</link>
        <description>manifest dust 

Class:  innate : 9  

Syntax: cast CLASS manifest dust 


The feyborn creates a small amount of faery dust.</description>
    </item>
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        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:m:mask_of_many_faces</title>
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        <description>mask of many faces 

Class:  warlock : 1  

Syntax: cast CLASS mask of many faces [on [RACE] [0-9]]  


With this spell, the warlock opens themselves fully to the power of their patron, allowing their very self to be moulded into a new form. This spell allows the caster to make major changes to their body and pretend to be be someone else. These are usually sufficient changes that they become unrecognizable even to those they are familiar with. It does not allow for such drastic changes as body …</description>
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        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:m:mass_castigate</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:m:mass_castigate&amp;rev=1683590934&amp;do=diff</link>
        <description>mass castigate 

Class:  inquisitor : 5   

Damage Type: cowering, shaken on save 

Syntax: cast CLASS mass castigate 


You compel the target to beg for forgiveness. On a failed save, the target cowers with fear. On a successful save, it is shaken for 1 round.  A creature who worships the same god as you takes a penalty on its saving throw.</description>
    </item>
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        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:m:mass_cause_critical_wounds</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:m:mass_cause_critical_wounds&amp;rev=1683590934&amp;do=diff</link>
        <description>mass cause critical wounds 

Class:  cleric : 8inquisitor:5  

Syntax: cast CLASS mass cause critical wounds [on TARGET] 


This is a stronger version of the priest spell, cause critical wounds.  When cast on a target, it will do damage to them if they are living, and it will heal them if they are undead.</description>
    </item>
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        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:m:mass_cause_light_wounds</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:m:mass_cause_light_wounds&amp;rev=1683590934&amp;do=diff</link>
        <description>mass cause light wounds 

Class:  cleric : 5  

Syntax: cast CLASS mass cause light wounds [on TARGET] 


This is a stronger version of the priest spell, cause light wounds.  When cast on a target, it will do damage to them if they are living, and it will heal them if they are undead.</description>
    </item>
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        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:m:mass_cause_moderate_wounds</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:m:mass_cause_moderate_wounds&amp;rev=1683590934&amp;do=diff</link>
        <description>mass cause moderate wounds 

Class:  cleric : 6  

Syntax: cast CLASS mass cause moderate wounds [on TARGET] 


This is a stronger version of the priest spell, cause moderate wounds.  When cast on a target, it will do damage to them if they are living, and it will heal them if they are undead.</description>
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        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:m:mass_cause_serious_wounds</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:m:mass_cause_serious_wounds&amp;rev=1683590934&amp;do=diff</link>
        <description>mass cause serious wounds 

Class:  cleric : 7  

Syntax: cast CLASS mass cause serious wounds [on TARGET] 


This is a stronger version of the priest spell, cause serious wounds.  When cast on a target, it will do damage to them if they are living, and it will heal them if they are undead.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:m:mass_cure_critical_wounds&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:m:mass_cure_critical_wounds</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:m:mass_cure_critical_wounds&amp;rev=1683590934&amp;do=diff</link>
        <description>mass cure critical wounds 

Class:  cleric : 8druid : 9inquisitor:5  

Syntax: cast CLASS mass cure critical wounds on TARGET 


This is a stronger version of the cleric spell, cure critical wounds.  When cast on the caster or any party member, it will heal the caster and any party members of the caster who are present in the area.  When cast on a hostile attacker, it will hit all hostiles in the immediate area, healing those that are living, and hurting those that are undead.  When cast on a ne…</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:m:mass_cure_light_wounds&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:m:mass_cure_light_wounds</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:m:mass_cure_light_wounds&amp;rev=1683590934&amp;do=diff</link>
        <description>mass cure light wounds 

Class:  cleric : 5druid : 6 bard :5  

Syntax: cast CLASS mass cure light wounds on TARGET 


This is a stronger version of the cleric spell, cure light wounds.  When cast on the caster or any party member, it will heal the caster and any party members of the caster who are present in the area.  When cast on a hostile attacker, it will hit all hostiles in the immediate area, healing those that are living, and hurting those that are undead.  When cast on a neutral creatur…</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:m:mass_cure_moderate_wounds&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:m:mass_cure_moderate_wounds</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:m:mass_cure_moderate_wounds&amp;rev=1683590934&amp;do=diff</link>
        <description>mass cure moderate wounds 

Class:  cleric : 6druid : 7 bard : 6  

Syntax: cast CLASS mass cure moderate wounds on TARGET 


This is a stronger version of the cleric spell, cure moderate wounds.  When cast on the caster or any party member, it will heal the caster and any party members of the caster who are present in the area.  When cast on a hostile attacker, it will hit all hostiles in the immediate area, healing those that are living, and hurting those that are undead.  When cast on a neutr…</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:m:mass_cure_serious_wounds&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:m:mass_cure_serious_wounds</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:m:mass_cure_serious_wounds&amp;rev=1683590934&amp;do=diff</link>
        <description>mass cure serious wounds 

Class:  cleric : 7druid : 8  

Syntax: cast CLASS mass cure serious wounds on TARGET 


This is a stronger version of the cleric spell, cure serious wounds.  When cast on the caster or any party member, are present in the area.  When cast on a hostile attacker, it will hit all hostiles in the immediate area, healing those that are living, and hurting those that are undead.  When cast on a neutral creature that is neither in the caster's party or hostile to the caster, …</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:m:mass_fester&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:m:mass_fester</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:m:mass_fester&amp;rev=1683590934&amp;do=diff</link>
        <description>mass fester 

Class:  inquisitor : 6  

Damage Type: resistance to healing spells 

Syntax: cast CLASS mass fester 


This spell functions exactly like fester, but affects all attackers.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:m:mass_harm&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:m:mass_harm</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:m:mass_harm&amp;rev=1683590934&amp;do=diff</link>
        <description>mass harm 

Class:  cleric : 9  

Damage Type: negative energy 

Syntax: cast CLASS mass harm on TARGET 


This is a stronger version of harm spell. It acts like mass heal, but channels negative energy.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:m:mass_heal&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:m:mass_heal</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:m:mass_heal&amp;rev=1683590934&amp;do=diff</link>
        <description>mass heal 

Class:  cleric : 9 oracle : 9  

Mysteries: life 

Damage Type: positive energy 

Syntax: cast CLASS mass heal on TARGET 


This is a stronger version of the priest spell, heal.  When cast on the caster or any party member, it will heal the caster and any party members of the caster who are present in the area.  When cast on a hostile attacker, it will hit all hostiles in the immediate area, healing those that are living, and hurting those that are undead.  When cast on a neutral cre…</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:m:mass_invisibility&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:m:mass_invisibility</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:m:mass_invisibility&amp;rev=1683590934&amp;do=diff</link>
        <description>mass invisibility 

Class:  mage : 7 assassin : 4 cleric : 7 oracle : 7  

Mysteries: shadow 

Syntax: cast CLASS mass invisibility 


This spell applies the invisibility spell to all your followers and party members. Note that maintaining this spell is much harder than common invisibility.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:m:mass_repair_undead&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:m:mass_repair_undead</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:m:mass_repair_undead&amp;rev=1683590934&amp;do=diff</link>
        <description>mass repair undead 

Class:  mage : 5  

Damage Type: negative energy 

Syntax: cast CLASS mass repair undead on TARGET 


This spell acts as repair undead spell but affects multiple targets. It should properly ideintify party members that can be healed with this spell.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:m:mass_suggestion&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:m:mass_suggestion</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:m:mass_suggestion&amp;rev=1683590934&amp;do=diff</link>
        <description>mass suggestion 

Class:  psion : 5   

Syntax: cast CLASS mass suggestion on COMMAND 


You manifest a suggestion instills itself into the minds of all living beings present. They must make a will saving throw or immediately perform the planted command.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:m:massacre&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:m:massacre</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:m:massacre&amp;rev=1683590934&amp;do=diff</link>
        <description>massacre 

Class:  mage : 9 cleric : 9  

Damage Type: death on failed save, divine damage and fester otherwise 

Syntax: cast CLASS massacre on TARGET 


You unleash a wave of necromantic energy that snuffs out the life force of those in its path. This wave pulses out from you, visibly ripping the souls from the bodies of those it passes through. All other must make a combat death save or die. Those who make the save will take full normalized divine damage, and have their healing diminished for…</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:m:matter_agitation&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:m:matter_agitation</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:m:matter_agitation&amp;rev=1683590934&amp;do=diff</link>
        <description>matter agitation 

Class:  psion : 1  

Syntax: cast CLASS matter agitation on TARGET 


This power allows the psion to alter the structure 
     of matter, exciting atoms to the point that they generate intense 
     heat, scorching the target. The power does damage over time, 
     growing in intensity before the matter settles once again.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:m:maw_of_stone&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:m:maw_of_stone</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:m:maw_of_stone&amp;rev=1683590934&amp;do=diff</link>
        <description>maw of stone 

Class:  cleric : 5  

Damage Type: bludgeoning damage on failed save, with progressively less damage each round after for clevel/5 rounds 

Syntax: cast CLASS maw of stone on TARGET 


This spell conjures stone from the earth to surround the target, causing damage to all those 
attacking the caster initially.  Afterwards, it continues to gnaw on the target for a limited time.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:m:mayhem&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:m:mayhem</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:m:mayhem&amp;rev=1683590934&amp;do=diff</link>
        <description>mayhem 

Class:  warlock : 4  

Damage Type: AOE confusion over several rounds. 

Syntax: cast CLASS mayhem 

  The Warlock has unlocked the secret of true confusion and madness, 
  and can unleash that confusion upon a group of unsuspecting victims. Those who 
  do not make a will savings throw will be confused. This manifests as a purplish 
  haze that, when breathed in, has the desired effect.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:m:meld_into_nature&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:m:meld_into_nature</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:m:meld_into_nature&amp;rev=1683590934&amp;do=diff</link>
        <description>meld into nature 

Class: ranger : 4 druid : 3  

Syntax: cast CLASS meld into nature 


This spell will allow you to hide yourself in the land around you magically. It will not function within urban areas.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:m:meld_into_stone&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:m:meld_into_stone</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:m:meld_into_stone&amp;rev=1683590934&amp;do=diff</link>
        <description>meld into stone 

Class:  cleric : 3 druid:3 

Syntax: cast CLASS meld into stone 


This spell allows the caster to meld with nearby stone, rendering him invisible to most viewers.  
The spell likewise confers the ability to move while invisible, so long as the caster does not pass out of the 
appropriate terrain.  To end the spell, the caster can type &lt;appear&gt;, engage in combat, or leave the rocky terrain.  In 
addition, the spell may wear off over time.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:m:mending&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:m:mending</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:m:mending&amp;rev=1683590934&amp;do=diff</link>
        <description>mending 

Class:  cantrip : 1 mage : 1 warlock : 1 magus : 1  

Syntax:  


This spell will attempt to repair the item in question. If a player target is not specified, it will default to items carried in the caster's inventory. Unlike normal repairs, the reliability of the spell is based upon the caster's power. The spell cannot be cast in combat.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:m:meteor_swarm&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:m:meteor_swarm</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:m:meteor_swarm&amp;rev=1683590934&amp;do=diff</link>
        <description>meteor swarm 

Class:  mage : 9 oracle:9  

Damage Type: bludgeoning damage on target on ranged touch attack, fire damage to others. 

Syntax: cast CLASS meteor swarm on TARGET 


You call upon a swarm of meteors to slam down on your target, causing bludgeoning damage to them on a successful ranged touch attack. The swarm of meteors explodes on contact, causing fire damage to everyone present, reduced by half on a successful reflex save. This spell is affected by the master of elements feat.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:m:microcosm&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:m:microcosm</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:m:microcosm&amp;rev=1683590934&amp;do=diff</link>
        <description>microcosm 

Class:  psion : 9  

Syntax: cast CLASS microcosm on TARGET 


When a psion manifests microcosm, he affects the target's mind to make him feel as though he is 
happily in a world of his own, effectively rendering the target utterly helpless.  The success of the power depends upon 
the might of the psion against the target's hardiness.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:m:mind_blank&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:m:mind_blank</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:m:mind_blank&amp;rev=1683590934&amp;do=diff</link>
        <description>mind blank 

Class:   mage : 8  

Damage Type: protection from mental spells, scry protection 

Syntax: cast CLASS mind blank [on TARGET] 


This power shields the character's mind. The mental fortress provides the same benefits as the Escape Detection or Protection from scrying power as well as offering additional protection against mind-affecting spells and powers.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:m:mind_fog&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:m:mind_fog</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:m:mind_fog&amp;rev=1683590934&amp;do=diff</link>
        <description>mind fog 

Class:  mage : 5 bard : 5 magus : 5 cleric : 5  

Domains: madness 

Syntax: cast CLASS mind fog on TARGET 


Known only to some of the most powerful enchanters of the realm, this spell does no visible damage 
to the victim.  Instead, it serves to cloud the mind of the target, leaving them unable to think clearly, which 
incapacitates the use of spells or powers.  This power is rightly feared by spellcasters all over the realms.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:m:mind_over_energy&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:m:mind_over_energy</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:m:mind_over_energy&amp;rev=1683590934&amp;do=diff</link>
        <description>mind over energy 

Class:  psywarrior : 6  

Syntax: cast CLASS mind over energy on &lt;type&gt; 


When manifesting this power, the psionic character 
     strengthens her mental defenses against certain types of energy. 
     The manifester must choose either fiendish (protecting her from 
     fire, electricity, and negative energy attacks) or celestial (protecting her 
     from cold, acid, and sonic attacks) when manifesting the power.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:m:mind_thrust&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:m:mind_thrust</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:m:mind_thrust&amp;rev=1683590934&amp;do=diff</link>
        <description>mind thrust 

Class:  psion : 6  

Damage Type: mental damage and paralyzed on failed save 

Syntax: cast CLASS mind thrust on TARGET 


Mind thrust will cause the psion to manifest random psychic energy, directing it at a target.  The 
target feels confused and in pain, much like an excrutiating migraine.  The damage caused grows with the psion's power.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:m:mind_veil&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:m:mind_veil</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:m:mind_veil&amp;rev=1683590934&amp;do=diff</link>
        <description>mind veil 

Class:  warlock : 3  

Syntax: cast CLASS mind veil 


This invocation conjures a shroud of magical energy about the caster, 
which will oppose all devices and spells that detect, influence or read emotions or thoughts. 
Mind-effecting spells will not work against the warlock, and basic divination attempts such as 
alignment will reveal nothing of note. Greater divinations, such as scrying, will be opposed 
with by caster's own magical strength. This invocation does not work in conju…</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:m:mindlink&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:m:mindlink</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:m:mindlink&amp;rev=1683590934&amp;do=diff</link>
        <description>mindlink 

Class:  psion : 1  

Syntax: cast CLASS mindlink to TARGET 


This power will allow the psion to establish 
     a mental link with the target, permitting telepathic conversations 
     for a short time. To ensure comprehension, the two parties 
     should share a common language.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:m:mindnet&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:m:mindnet</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:m:mindnet&amp;rev=1683590934&amp;do=diff</link>
        <description>mindnet 

Class:  psion : 8  

Syntax: cast CLASS mindnet to TARGET 


This power is otherwise known as mass telepathy. It will allow the psion to open a telepathy spell 
with more than one target at the same time.  Each target will be able to 'hear' the thoughts of the other targets in the 
mindnet.  The mindnet takes the game mechanic form of a line in the name that the caster has themselves recognized as.
\n\nThe actual name of the line is not considered to be IC information, but rather a mec…</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:m:mindwipe&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:m:mindwipe</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:m:mindwipe&amp;rev=1683590934&amp;do=diff</link>
        <description>mindwipe 

Class:  psion : 4  

Damage Type: 1d4 negative levels to living for 1d20 rounds 

Syntax: cast CLASS mindwipe on TARGET 


You erase a portion of the targets mind and experiences, inflicting 1d4 negative levels on them.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:m:minor_creation&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:m:minor_creation</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:m:minor_creation&amp;rev=1683590934&amp;do=diff</link>
        <description>minor creation 

Class:  mage : 1 magus : 1 inquisitor : 1 psion : 1 warlock : 1 cleric : 1  

Domains: creation 

Syntax: cast CLASS minor creation on &lt;object&gt;</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:m:minor_prescience&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:m:minor_prescience</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:m:minor_prescience&amp;rev=1683590934&amp;do=diff</link>
        <description>minor prescience 

Class:  psion : 1  

Syntax: cast CLASS minor prescience 


This power will allow the psion foreknowledge, granting him additional prowess in battle.  The power 
gives the psion a minor bonus to hit and damage his opponents for a time.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:m:minorcreation.h&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:m:minorcreation.h</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:m:minorcreation.h&amp;rev=1683590934&amp;do=diff</link>
        <description>Class:  

Syntax:</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:m:mire_the_mind&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:m:mire_the_mind</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:m:mire_the_mind&amp;rev=1683590934&amp;do=diff</link>
        <description>mire the mind 

Class:  warlock : 4  

Syntax: cast CLASS mire the mind 


The caster creates a chilling aura around themselves, which insinuates 
itself into the minds of nearby foes, should they not have the willpower to resist. It will 
apply itself as a fog upon their thoughts, slowing their combat reactions considerably. 
Creatures with only a single attack will not be able to be slowed further.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:m:mirror_image&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:m:mirror_image</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:m:mirror_image&amp;rev=1683590934&amp;do=diff</link>
        <description>mirror image 

Class:  mage : 2 bard:2 magus : 2 innate : 5  

Syntax: cast CLASS mirror image 


Several illusory duplicates of you pop into being, making it difficult for enemies to know which target to attack. The figments stay near you and disappear when struck. Cleric with the Illusion domain cast this as an innate spell and must spend one Divine Grace point to cast it.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:m:misdirection&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:m:misdirection</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:m:misdirection&amp;rev=1683590934&amp;do=diff</link>
        <description>misdirection 

Class:  mage : 2 bard : 2 assassin : 3  

Syntax: cast CLASS misdirection on ALIGNMENT 


This spell allows a skilled illusionist to weave an aura of misdirection around them, preventing the 
use of alignment discerning spells and abilities upon them. They can appear to be any alignment of their choosing. There 
are, naturally, ways to bypass this spell's protection, but it offers a degree of deception unavailable to most wizards.
\n\nThe choices for alignment are lawful good, neu…</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:m:missive&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:m:missive</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:m:missive&amp;rev=1683590934&amp;do=diff</link>
        <description>missive 

Class:  psion : 1  

Syntax: cast CLASS missive to TARGET 


This power allows a brief message to be sent to the target.  The target cannot respond, and the 
telepath's message must be shorter than 200 characters.  If the message is too long, the power fails.  Likewise, if the 
target is ignoring the psion or incapacitated in some way, the power will fail.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:m:mist_of_the_goddess&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:m:mist_of_the_goddess</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:m:mist_of_the_goddess&amp;rev=1683590934&amp;do=diff</link>
        <description>mist of the goddess 

Class:  classless : 5  

Syntax: cast CLASS mist of the goddess on TARGET 


This spell will send a cleansing mist into the target and remove all poisons and toxins from them as 
well as quench their thirst and heal them a small amount and restore a small amount of stamina.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:m:modify_memory&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:m:modify_memory</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:m:modify_memory&amp;rev=1683590934&amp;do=diff</link>
        <description>modify memory 

Class:  assassin : 4 bard : 4 psion : 4  

Syntax: cast CLASS modify memory on TARGET 


This spell alters the victim's immediate memory so they will not recognize who you are. Should their will falter they will forget your name and will be momentarily dazed.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:m:monsoon&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:m:monsoon</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:m:monsoon&amp;rev=1683590934&amp;do=diff</link>
        <description>monsoon 

Class:  mage : 8 monk : 17 

Syntax: cast CLASS monsoon 


When the monsoon spell is cast, the surrounding area is engulfed in a raging storm of water. Any target in the area of effect takes damage every round while the spell is in effect, but does not damage the caster. This spell does not work in conjunction with the fire storm spell.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:m:monster_summoning_i&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:m:monster_summoning_i</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:m:monster_summoning_i&amp;rev=1683590934&amp;do=diff</link>
        <description>monster summoning i 

Class:  mage : 1 bard : 1 cleric : 1 paladin : 1  

Syntax: cast CLASS monster summoning i [on TYPE] 


This spell will summon creatures from other planes to protect the caster, becoming aggressive to anyone attempting to harm the caster. They will return to their home plane when either exhausted or the spell duration is completed. Approaches to the use of this spell vary, as some users put out a call for aid while others coerce these creatures into servitude.\n\nThe spell …</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:m:monster_summoning_ii&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:m:monster_summoning_ii</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:m:monster_summoning_ii&amp;rev=1683590934&amp;do=diff</link>
        <description>monster summoning ii 

Class:  mage : 2 bard : 2 cleric : 2 paladin : 2  

Syntax: cast CLASS monster summoning ii (on TYPE)</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:m:monster_summoning_iii&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:m:monster_summoning_iii</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:m:monster_summoning_iii&amp;rev=1683590934&amp;do=diff</link>
        <description>monster summoning iii 

Class:  mage : 3 bard : 3 cleric:3paladin:3  

Syntax: cast CLASS monster summoning iii (on TYPE)</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:m:monster_summoning_iix&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:m:monster_summoning_iix</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:m:monster_summoning_iix&amp;rev=1683590934&amp;do=diff</link>
        <description>monster summoning iix 

Class:  mage : 8 cleric : 8  

Syntax: cast CLASS monster summoning iix (on TYPE)</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:m:monster_summoning_iv&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:m:monster_summoning_iv</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:m:monster_summoning_iv&amp;rev=1683590934&amp;do=diff</link>
        <description>monster summoning iv 

Class:  mage : 4 bard : 4  cleric : 4 paladin : 4 

Syntax: cast CLASS monster summoning iv (on TYPE)</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:m:monster_summoning_ix&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:m:monster_summoning_ix</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:m:monster_summoning_ix&amp;rev=1683590934&amp;do=diff</link>
        <description>monster summoning ix 

Class:  mage : 9 cleric : 9  

Syntax: cast CLASS monster summoning ix (on TYPE)</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:m:monster_summoning_v&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:m:monster_summoning_v</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:m:monster_summoning_v&amp;rev=1683590934&amp;do=diff</link>
        <description>monster summoning v 

Class:  mage : 5 bard : 5 cleric : 5  

Syntax: cast CLASS monster summoning v (on TYPE)</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:m:monster_summoning_vi&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:m:monster_summoning_vi</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:m:monster_summoning_vi&amp;rev=1683590934&amp;do=diff</link>
        <description>monster summoning vi 

Class:  mage : 6 bard : 6 cleric : 6  

Syntax: cast CLASS monster summoning vi (on TYPE)</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:m:monster_summoning_vii&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:m:monster_summoning_vii</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:m:monster_summoning_vii&amp;rev=1683590934&amp;do=diff</link>
        <description>monster summoning vii 

Class:  mage : 7 cleric : 7  

Syntax: cast CLASS monster summoning vii (on TYPE)</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:m:monstersummoning&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:m:monstersummoning</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:m:monstersummoning&amp;rev=1683590934&amp;do=diff</link>
        <description>Class:  

Syntax:  


This spell will summon monsters of equivalent power to protect the caster.  They will react 
aggressively to anyone attempting to harm the caster. They will fight till slain, and when the casting time is up, the 
monsters will vanish.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:m:moonbeam&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:m:moonbeam</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:m:moonbeam&amp;rev=1683590934&amp;do=diff</link>
        <description>moonbeam 

Class:  cleric : 5 oracle : 4  

Domains: moon 

Mysteries: lunar 

Syntax: cast CLASS moonbeam on TARGET 


This spell begins by the caster fanning out her hands while chanting the spell.  Bolts of moonlight 
will fly out and do damage to the target and possibly those near him.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:m:moonfire&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:m:moonfire</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:m:moonfire&amp;rev=1683590934&amp;do=diff</link>
        <description>moonfire 

Class:   innate : 5   

Domains: moon 

Damage Type: Divine damage to target on successful ranged touch attack 

Syntax: cast innate moonfire on TARGET 


Clerics with the moon domain learn, by the grace of their deity, how to attack their opponents with the light of the moon. This spell uses a ranged touch attack to do divine damage. This spell requires one Divine Grace point to use. This spell does 25% more damage against were-creatures.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:m:mylight&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:m:mylight</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:m:mylight&amp;rev=1683590934&amp;do=diff</link>
        <description>mylight 

Class:  psion : 1 psywarrior : 1  

Syntax: cast CLASS mylight on TARGET 


When the psionic character manifests this power, 
     the target receives a sight bonus to help him see. Races with 
     aversion to light will be able to see in brighter surroundings, 
     while those who need light to see will be able to peer through the darkness.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:m:mystic_bolt&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:m:mystic_bolt</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:m:mystic_bolt&amp;rev=1683590934&amp;do=diff</link>
        <description>mystic bolt 

Class:  cleric : 5  

Domains: magic 

Mysteries: spellscar 

Syntax: cast CLASS mystic bolt on TARGET 


This spell sends a mystical bolt of energy to ravage the target.  Those standing nearby may be hit 
as well.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:m:mytherceria&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:m:mytherceria</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:m:mytherceria&amp;rev=1683590934&amp;do=diff</link>
        <description>mytherceria 

Class:  innate : 5  

Syntax: cast CLASS mytherceria 


You extend your senses beyond your body to observe presence of the blood.</description>
    </item>
</rdf:RDF>
