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        <title> helpfiles:spells:h</title>
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       <dc:date>2026-04-21T09:43:27+00:00</dc:date>
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    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:h:hail_of_crystals&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:h:hail_of_crystals</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:h:hail_of_crystals&amp;rev=1683590934&amp;do=diff</link>
        <description>hail of crystals 

Class:  psion : 6  

Syntax: cast CLASS hail of crystals 


This power will cause the shaper to fill the air with razor-sharp crystals, which churn and damage most things in the area. Due to the shaper's natural control over crytals, this power will not damage the shaper, his party members, or any beings following him. The power becomes longer lasting as the shaper grows stronger.</description>
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        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:h:harm</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:h:harm&amp;rev=1683590934&amp;do=diff</link>
        <description>harm 

Class:  cleric : 6inquisitor:6  

Damage Type: negative energy 

Syntax: cast CLASS harm on TARGET 


This spell will channel huge amount of negative energy into target and will allow the caster to cause massive amount damage. This spell will cure status effects such as blinded, confused, dazzled, paralyzed, fatigued, exhausted, sickened and will clear negative levels.</description>
    </item>
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        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:h:harrowstorm</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:h:harrowstorm&amp;rev=1683590934&amp;do=diff</link>
        <description>harrowstorm 

Class:  warlock : 4  

Damage Type: AOE sonic, electicity, force and tripped 

Syntax: cast CLASS harrowstorm 


You call up a churning cyclone from the Abyss, surrounding your enemies with deafening claps of thunder and powerful strikes of lightning, hurling them about for a short time. Those who don't make a reflex save will be knocked prone.</description>
    </item>
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        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:h:harvest_of_tyrannos</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:h:harvest_of_tyrannos&amp;rev=1683590934&amp;do=diff</link>
        <description>harvest of tyrannos 

Class:  innate : 6  

Damage Type: fire 

Syntax: cast CLASS harvest of tyrannos on TARGET 


Your gaze fills with black flame of Tyrannos, burning your victim's soul and blood in an instant of its death.</description>
    </item>
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        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:h:haste</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:h:haste&amp;rev=1683590934&amp;do=diff</link>
        <description>haste 

Class:  mage : 3 bard : 3 assassin:3 magus : 3 cleric : 3  

Damage Type: 1 attack bonus, 1 AC, 1 reflex, 2 athletics 

Syntax: cast CLASS haste 


This spell considerably speeds up the caster, and those allies in his or 
her immediate vicinity. It grants all affected targets an extra attack if they are striking 
in melee, as well as a small bonus to AC, reflex saves and athletics. This spell does not work 
in conjunction with similar magical effects, such as rage, berserker and fell fli…</description>
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        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:h:heal</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:h:heal&amp;rev=1683590934&amp;do=diff</link>
        <description>heal 

Class:  cleric : 6 inquisitor : 6 oracle : 6 druid : 7  

Mysteries: life 

Damage Type: positive energy 

Syntax: cast CLASS heal on TARGET 


This spell will channel a huge amount of positive energy into their target and will allow the caster to cure massive amounts of damage from wounds and diseases. This spell will cure status effects such as blinded, confused, dazzled, paralyzed, fatigued, exhausted, and sickened, and will cure negative levels.</description>
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        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:h:heal_mount.old</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:h:heal_mount.old&amp;rev=1683590934&amp;do=diff</link>
        <description>heal mount 

Class:  paladin : 3  

Syntax: cast CLASS heal mount on TARGET 


This spell will allow the caster to cure the target of all (hp) damage from wounds and disease, but 
only works on riding mounts.</description>
    </item>
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        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:h:healing_circle</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:h:healing_circle&amp;rev=1683590934&amp;do=diff</link>
        <description>healing circle 

Class:  bard : 6  

Syntax: cast CLASS healing circle 


This spell causes healing energy to flare outwards from the caster, touching all friendly targets 
and renewing their vitality.</description>
    </item>
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        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:h:heart_of_darkness</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:h:heart_of_darkness&amp;rev=1683590934&amp;do=diff</link>
        <description>heart of darkness 

Class:  warlock : 3  

Syntax: cast CLASS heart of darkness 


By means of this invocation, the caster attunes their soul to withstand the darkest of energies. 
It will grant them the hitpoints of a warrior of their level, and render them immune to death spells and spell-like 
effects. It will also cause negative energy to heal them, rather than harm them.</description>
    </item>
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        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:h:heart_of_metal</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:h:heart_of_metal&amp;rev=1683590934&amp;do=diff</link>
        <description>heart of metal 

Class:  mage : 3 cleric : 3 inquisitor : 3 innate : 3 magus : 3  

Syntax: cast CLASS heart of metal on &lt;weapon&gt; with &lt;type&gt; 


Using this spell, you temporarily lend the powers of either silver or cold iron to the target weapon. This will change its base damage type for the duration of the spell. It will last a number of rounds equal to twice your caster level.</description>
    </item>
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        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:h:heart_of_the_wild</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:h:heart_of_the_wild&amp;rev=1683590934&amp;do=diff</link>
        <description>heart of the wild 

Class:  ranger : 4  

Syntax: cast CLASS heart of the wild 


A ranger powerful enough to know this spell will find they can use it to truly become a part of the 
wilderness, so much so that magical means of scrying will fail to distinguish them apart from the nature that surrounds 
them.  Leaving natural surroundings, however, will sever the bond between ranger and wild, and cause the spell to cease 
functioning.</description>
    </item>
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        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:h:heat_metal</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:h:heat_metal&amp;rev=1683590934&amp;do=diff</link>
        <description>heat metal 

Class:  druid : 2  

Syntax: cast CLASS heat metal on TARGET 


Upon casting this spell, the caster sends forth 
     a smoldering wave, heating any metal worn by the target.  For 
     each item that fails its saving throw, the target takes damage 
     based on the weight of the object.</description>
    </item>
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        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:h:hellball</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:h:hellball&amp;rev=1683590934&amp;do=diff</link>
        <description>hellball 

Class:  mage : 9 oracle : 9  

Mysteries: solar 

Damage Type: quarter of each acid, fire, electricity and sonic 

Syntax: cast CLASS hellball 


The ultimate skill of the most trained evokers, this spell unleashes a hellish blast of energy in all directions from a single point directed by the caster. A simultaneous blast of sonic, acid, fire and electricity unleashes massive damage upon everyone near the caster!</description>
    </item>
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        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:h:hellfire</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:h:hellfire&amp;rev=1683590934&amp;do=diff</link>
        <description>hellfire 

Class:  warlock : 4  

Damage Type: untyped damage persistent AOE, trip on failed save 

Syntax: cast CLASS hellfire 


This invocation unleashes a storm of hellfire, raining down the wrath of infernal energies upon the 
warlock's foes.  The invocation will last several rounds depending upon the level of the warlock, and the warlock must 
remain present for the storm to continue.  All those attacking the warlock are subject to the effects of the hellfire
, though they do receive savin…</description>
    </item>
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        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:h:hellfire_ray</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:h:hellfire_ray&amp;rev=1683590934&amp;do=diff</link>
        <description>hellfire ray 

Class:  mage : 6 cleric : 6 magus : 6  

Domains: evil 

Damage Type: half fire, half divine on ranged touch attack 

Syntax: cast CLASS hellfire ray on TARGET 


A blast of hellfire blazes from your hands. Half the damage is fire damage, but the other half results directly from unholy power and is therefore not subject to being reduced by fire resistance. This ray deals damage directly to target's soul, so good characters will never use it. This spell requires a successful ranged…</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:h:hellfire_shield&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:h:hellfire_shield</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:h:hellfire_shield&amp;rev=1683590934&amp;do=diff</link>
        <description>hellfire shield 

Class:  warlock : 3  

Damage Type: fire/divine damage 

Syntax: cast CLASS hellfire shield 


This spell surrounds the warlock with a searing barrier of hellfire, which will move with the 
caster and harm any foes that get too close.  The strength of the flames depends on the level of the caster.\n\n</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:h:heroes_feast&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:h:heroes_feast</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:h:heroes_feast&amp;rev=1683590934&amp;do=diff</link>
        <description>heroes feast 

Class:  cleric : 6 bard : 6 inquisitor : 6  

Syntax: cast CLASS heroes feast 


This spell will allow the caster to create a huge table, filled with delectable treats and succulent 
  dishes.  The feast created by this prayer will alleviate hunger and thirst, and tastes far better than the what is 
  provided with the create food prayer.</description>
    </item>
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        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:h:heroism</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:h:heroism&amp;rev=1683590934&amp;do=diff</link>
        <description>heroism 

Class:  mage : 3 bard : 4 inquisitor : 3 oracle : 3 magus : 3 cleric : 3  

Damage Type: +2 to attack bonus, saving throws, skills 

Syntax: cast CLASS heroism [on TARGET] 


This spell allows the caster to draw upon their personal presence and charm, granting them or an ally a bonus to morale on attacks, saves and core skills. It does not stack with other morale-boosting spells, such as good hope. This spell won't work together with resistance spell.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:h:hideous_laughter&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:h:hideous_laughter</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:h:hideous_laughter&amp;rev=1683590934&amp;do=diff</link>
        <description>hideous laughter 

Class:  mage : 2 cleric : 2 bard : 1  

Syntax: cast CLASS hideous laughter on TARGET 


Hideous Laughter, when cast, will force the target to laugh at anything that comes to mind.  The 
victim will fall to the ground cracking up and then, eventually, will barely stand up again.  The victim will still see 
humor in many things and will still be slightly weakened due to the laughing, until the spell finally wears off.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:h:hold_animal&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:h:hold_animal</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:h:hold_animal&amp;rev=1683590934&amp;do=diff</link>
        <description>hold animal 

Class:  ranger : 2  

Syntax: cast CLASS hold animal on TARGET 


This will magically hold most types of animals. It will hold for longer as your levels increase. 
They will be able to hear, but not look or fight.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:h:hold_monster&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:h:hold_monster</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:h:hold_monster&amp;rev=1683590934&amp;do=diff</link>
        <description>hold monster 

Class:  mage : 4 bard : 4 magus : 4 inquisitor : 4  

Syntax: cast CLASS hold monster on TARGET 


This will magically hold most types of monsters.  It will hold for longer, as your levels increase.  
They will be able to hear, but not look or fight.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:h:hold_person&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:h:hold_person</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:h:hold_person&amp;rev=1683590934&amp;do=diff</link>
        <description>hold person 

Class:   mage : 3 bard : 2 cleric : 2 monk : 5 inquisitor : 2 paladin : 2 psion : 4   

Syntax: cast CLASS hold person on TARGET 


This spell will hold its target for rounds that reflect the level of the caster.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:h:holy_aura&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:h:holy_aura</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:h:holy_aura&amp;rev=1683590934&amp;do=diff</link>
        <description>holy aura 

Class:  cleric : 8  

Damage Type: divine damage, 4 AC, 4 to all saves 

Syntax: cast CLASS holy aura 


You are surrounded by an aura of good that will harm all your opponents and will slightly protect you. This is nimbus-family spell that won't work with other nimbuses.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:h:holy_orb&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:h:holy_orb</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:h:holy_orb&amp;rev=1683590934&amp;do=diff</link>
        <description>holy orb 

Class:  cleric : 6 oracle : 6  

Domains: good 

Syntax: cast CLASS holy orb 


The orb is a spell normally prepared by a priest who expects to encounter enemies whose alignment 
opposes her own.  When cast, the spell streaks from the caster's hand to the desired point of effect, where a sphere 
forms.  The sphere drains the essence of life from the targets in the area of effect.  The sphere does damage based on 
the alignment of the caster with respect to the target.\n\nNOTE: This sp…</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:h:holy_phoenix&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:h:holy_phoenix</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:h:holy_phoenix&amp;rev=1683590934&amp;do=diff</link>
        <description>holy phoenix 

Class:  cleric : 9  

Damage Type: divine 

Syntax: cast CLASS holy phoenix 


With this ability, the cleric sends a fervent prayer to their deity 
  sacrificing themselves for the lives of their friends and to the bane of 
  there enemies. Such a sacrifice always looks favorable by the gods.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:h:holy_smite&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:h:holy_smite</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:h:holy_smite&amp;rev=1683590934&amp;do=diff</link>
        <description>holy smite 

Class:  cleric : 4 inquisitor : 4  

Damage Type: divine on neutral and evil 

Syntax: cast CLASS holy smite 


You draw down holy power to smite your enemies, possibly blinding them. Only evil and neutral creatures are harmed by the spell, good creatures are unaffected.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:h:holy_word&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:h:holy_word</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:h:holy_word&amp;rev=1683590934&amp;do=diff</link>
        <description>holy word 

Class:  cleric : 7inquisitor:6 oracle : 7  

Domains: good 

Syntax: cast CLASS holy word on [TARGET] 


This spell channels holy magic directly to the caster and releases it at a target in the form of a silent 
explosion.  Those of evil hearts have the additional chance to be blinded and/or stunned, while those of neutral bent may be 
stunned briefly.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:h:horrid_wilting&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:h:horrid_wilting</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:h:horrid_wilting&amp;rev=1683590934&amp;do=diff</link>
        <description>horrid wilting 

Class:  mage : 8 oracle : 8 cleric : 8  

Damage Type: negative energy on living, nothing on undead 

Syntax: cast CLASS horrid wilting 


This spell sends a wave of necrotic energy at everyone living in sight, evaporating water and life from them.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:h:hostile_empathic_transfer&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:h:hostile_empathic_transfer</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:h:hostile_empathic_transfer&amp;rev=1683590934&amp;do=diff</link>
        <description>hostile empathic transfer 

Class:  psywarrior : 3 psion : 3  

Syntax: cast CLASS hostile empathic transfer 


By manifesting this power, the psionic character is able 
     to transfer some of his own injuries to his foes. The amount of hit 
     points healed cannot exceed the manifester's maximum hit points. The 
     manifester must be careful to control his mental energies in order to avoid 
     hitting allies in the process.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:h:howl_of_doom&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:h:howl_of_doom</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:h:howl_of_doom&amp;rev=1683590934&amp;do=diff</link>
        <description>howl of doom 

Class:  warlock : 3  

Damage Type: splash sonic damage and shaken 

Syntax: cast CLASS howl of doom 


You utter a howl of doom from the abyss causing sonic damage and unspeakable horror on enemies around you. Those who pass the save will take half damage. Those who fail a will save will be shaken.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:h:hungry_darkness&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:h:hungry_darkness</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:h:hungry_darkness&amp;rev=1683590934&amp;do=diff</link>
        <description>hungry darkness 

Class:  warlock : 4  

Syntax: cast CLASS hungry darkness 


This invocation calls a supernatural darkness down within the area, blurring the line between the 
prime material plane and the planes beyond. What lies beyond will ignore the warlock, but will reach out, biting and 
clawing at anything close enough</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:h:hurl_through_hell&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:h:hurl_through_hell</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:h:hurl_through_hell&amp;rev=1683590934&amp;do=diff</link>
        <description>hurl through hell 

Class:  warlock : 4  

Damage Type: Untyped Damage over several rounds and blind and shaken 

Syntax: cast CLASS hurl through hell on TARGET 

  This invocation represents the highest level of dominance that a 
  powerful hellfire warlock can assert over an opponent. This 
  invocation will cause the victim to be thrown through a portal to 
  the Nine Hells, where they will suffer the most intense physical 
  and psychological trauma. Even though the visit is brief, the effec…</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:h:hypercognition&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:h:hypercognition</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:h:hypercognition&amp;rev=1683590934&amp;do=diff</link>
        <description>hypercognition 

Class:  psion : 3  

Syntax: cast CLASS hypercognition 


Drawing upon the might of the inner eye, a seer can focus himself and gain an insight into battles 
that lie ahead.  This insight translates itself into better protection for the seer.  The protection granted the seer 
from this power can be used in conjunction with inertial armor.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:h:hypnotic_pattern&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:h:hypnotic_pattern</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:h:hypnotic_pattern&amp;rev=1683590934&amp;do=diff</link>
        <description>hypnotic pattern 

Class: mage:2oracle:2 

Mysteries: heavens 

Damage Type: clevel / 8 to perception 

Syntax: cast CLASS hypnotic pattern on TARGET 


This spell creates a hypnotic pattern in the air, causing the target creature to be fascinated and distracting them from reacting properly. Strong willed creatures may shrug off the pattern.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:h:hypothermia&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:h:hypothermia</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:h:hypothermia&amp;rev=1683590934&amp;do=diff</link>
        <description>hypothermia 

Class:  cleric : 7 druid:7  

Domains: cold 

Syntax: cast CLASS hypothermia on TARGET 


This spell creates a freezing ray of bitter cold.  The ray will seek to drain the heat from the 
target as the cold moves through his body.  Because it is a ray, there is a chance the target can dodge some of the 
bitter cold.  However, if hit with the full force of the spell, the target will also begin to grow chilled, eventually 
becoming frozen and blinded for a time.</description>
    </item>
</rdf:RDF>
