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        <title> helpfiles:spells:e</title>
        <description></description>
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       <dc:date>2026-04-21T09:43:28+00:00</dc:date>
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        <title></title>
        <link>https://sunderingshadows.com/</link>
        <url>https://sunderingshadows.com/lib/tpl/darkblue/images/favicon.ico</url>
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    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:e:eagles_splendor&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:e:eagles_splendor</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:e:eagles_splendor&amp;rev=1683590934&amp;do=diff</link>
        <description>eagles splendor 

Class:  paladin : 2 bard : 2 cleric : 2 mage : 2paladin:2  

Syntax: cast CLASS eagles splendor [on TARGET] 


This spell allows the caster to infuse their target with the presence of an eagle, enhancing their force of personality.  This spell doesn't stack with similarly powerful spells of enhancement.</description>
    </item>
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        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:e:earth_reaver</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:e:earth_reaver&amp;rev=1683590934&amp;do=diff</link>
        <description>earth reaver 

Class:  innate : 5 mage : 5 cleric : 5 druid : 5  

Domains: earth 

Damage Type: bludgeoning damage on target for clevel/4 + 1 rounds, shatters stoneskin on target 

Syntax: cast CLASS earth reaver on TARGET 


This spell will cause the ground around the target to erupt and throw dirt and rocks at the target.</description>
    </item>
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        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:e:earthquake</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:e:earthquake&amp;rev=1683590934&amp;do=diff</link>
        <description>earthquake 

Class:  innate : 8 cleric : 8 druid : 8  

Mysteries: battle 

Syntax: cast CLASS earthquake 


By unleashing this spell, the caster calls forth a mighty earthquake to trip and damage his foes.  
The spell will last several rounds depending upon the level of the priest, and the priest must remain present for the 
spell to continue.  All those attacking the caster are subject to the effects of the earthquake, though they do receive 
saving throws.</description>
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        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:e:eclipse</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:e:eclipse&amp;rev=1683590934&amp;do=diff</link>
        <description>eclipse 

Class:  mage : 9 cleric : 9  

Domains: moon 

Syntax: cast CLASS eclipse 


With this powerful ritual, a caster moves Tyrannos in front of the sun, temporarily turning day into night. The heavenly body will stay in the sky for a long while, but eventually it will return back to its orbit.</description>
    </item>
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        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:e:ectoplasm</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:e:ectoplasm&amp;rev=1683590934&amp;do=diff</link>
        <description>ectoplasm 

Class:  psion : 3  

Damage Type: tripped for 1d8 rounds 

Syntax: cast CLASS ectoplasm on TARGET 


Summons strands of ectoplasm from the Astral Plane to wrap themselves around the target and trip them.</description>
    </item>
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        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:e:ectoplasmic_swarm</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:e:ectoplasmic_swarm&amp;rev=1683590934&amp;do=diff</link>
        <description>ectoplasmic swarm 

Class:  psion : 5  

Syntax: cast CLASS ectoplasmic swarm 


Manifesting this power creates a swarm of tiny 
     ectoplasmic beings in the area around the psion. These beings 
     are mindless, being simply tiny constructs composed from the 
     psion's will.  Typically, they appear to be minuscule crystals 
     with razorsharp edges in numerous different colors. The swarm 
     continues attacking everyone in the area, though the psion may 
     use feats such as Perfect…</description>
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        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:e:ego_whip</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:e:ego_whip&amp;rev=1683590934&amp;do=diff</link>
        <description>ego whip 

Class:   psion : 2   

Damage Type: 1d8 damage to CHA for 3 rounds. Daze on failed save 

Syntax: cast CLASS ego whip on TARGET 


Your rapid mental lashings assault the ego of your enemy, debilitating its confidence. The target takes 1d8 points of Charisma damage. A target that fails its save is also dazed for 3 rounds.</description>
    </item>
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        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:e:eldritch_blast</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:e:eldritch_blast&amp;rev=1683590934&amp;do=diff</link>
        <description>eldritch blast 

Class:  warlock : 1  

Syntax: cast CLASS eldritch blast on TARGET 


This is the core spell-like ability of the warlock - the ability to invoke 
pure planar energy and hurl it at a foe. As it is cast as a ray, it requires a successful ranged 
touch attack to hit, and is subject to the usual restrictions of spells and spell-like abilities 
(eg/ magic resistance). While initially unremarkable, an accomplished warlock can learn to reshape 
such a blast, or to imbue it with various…</description>
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        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:e:eldritch_bow</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:e:eldritch_bow&amp;rev=1683590934&amp;do=diff</link>
        <description>eldritch bow 

Class:  warlock : 4  

Syntax: cast CLASS eldritch bow 


A variant on the core spell-like ability of the warlock, this invocation allows 
the caster to shape their eldritch blast into a single bow. 
Both hands must be empty in order for this invocation to work; similarly, if a different shaped 
blast is invoked, the bow will disappear. Releasing grip upon the weapon will end the invocation. 
As with the eldritch blast, the bow can be imbued with various essences.\nSee also: &lt;help…</description>
    </item>
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        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:e:eldritch_burst</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:e:eldritch_burst&amp;rev=1683590934&amp;do=diff</link>
        <description>eldritch burst 

Class:  warlock : 4  

Syntax: cast CLASS eldritch burst 


This is the pinnacle of the core spell-like ability of the warlock - the 
ability to invoke pure planar energy and hurl it at a foe. Unlike its primary form, the 
invocation emits in a burst from the caster, striking any foe within reach. As this is not 
a ray, no touch attack is required, but foes can attempt a reflex save to avoid part of the 
damage. As with the eldritch blast, it can be imbued with various essences.…</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:e:eldritch_chain&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:e:eldritch_chain</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:e:eldritch_chain&amp;rev=1683590934&amp;do=diff</link>
        <description>eldritch chain 

Class:  warlock : 2  

Syntax: cast CLASS eldritch chain on TARGET 


This is an extension of the core spell-like ability of the warlock - the 
ability to invoke pure planar energy and hurl it at a foe. Unlike its primary form, the 
invocation will leap to secondary targets if they are present, more so as the warlock gains in 
strength. As with the eldritch blast, it can be imbued with various essences.\nSee also: &lt;help 
blasttype&gt;.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:e:eldritch_claws&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:e:eldritch_claws</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:e:eldritch_claws&amp;rev=1683590934&amp;do=diff</link>
        <description>eldritch claws 

Class:  warlock : 4  

Syntax: cast CLASS eldritch claws [on one hand] 


A variant on the core spell-like ability of the warlock, this invocation allows the caster to shape their eldritch blast into as many claws as they have free hands, all of which can be used as melee weapons. If the warlock has no free hands, the invocation will fail entirely; similarly, if a different shaped eldritch ability is invoked, the claw/s will disappear. Releasing grip upon a claw will cause it to…</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:e:eldritch_glaive&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:e:eldritch_glaive</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:e:eldritch_glaive&amp;rev=1683590934&amp;do=diff</link>
        <description>eldritch glaive 

Class:  warlock : 4  

Syntax: cast CLASS eldritch glaive 


A variant on the core spell-like ability of the warlock, this invocation allows the caster to shape their eldritch blast into a single glaive, which can be used as a melee weapon. Both hands must be empty in order for this invocation to work; similarly, if a different shaped blast is invoked, the glaive will disappear. Releasing grip upon the weapon will end the invocation. As with the eldritch blast, the glaive can b…</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:e:eldritch_scimitar&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:e:eldritch_scimitar</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:e:eldritch_scimitar&amp;rev=1683590934&amp;do=diff</link>
        <description>eldritch scimitar 

Class:  warlock : 4  

Syntax: cast CLASS eldritch scimitar 


A variant on the core spell-like ability of the warlock, this invocation allows the caster to shape their eldritch blast into a single scimitar, which can be used as a melee weapon. Both hands must be empty in order for this invocation to work; similarly, if a different shaped blast is invoked, the scimitar will disappear. Releasing grip upon the weapon will end the invocation. As with the eldritch blast, the scim…</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:e:elemental_aura&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:e:elemental_aura</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:e:elemental_aura&amp;rev=1683590934&amp;do=diff</link>
        <description>elemental aura 

Class:  mage : 3 magus : 3  

Damage Type: based on argument 

Syntax: cast CLASS elemental aura on [acid|cold|electricity|fire] 


This spell surrounds the caster with elemental energy that will harm everything that attacks them. Quick enough enemies might evade some of the damage.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:e:elemental_body_i&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:e:elemental_body_i</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:e:elemental_body_i&amp;rev=1683590934&amp;do=diff</link>
        <description>elemental body i 

Class:  mage : 4  

Syntax: cast CLASS “+query_spell_name()+” on fire|air|earth|water 


When you cast this spell, you infuse yourself with the power of the element. Infusions give the next effects as follows:
fire:  +2 dexterity,     +2 armor class
air:   +2 dexterity,     +2 armor class
earth: +2 strength,      +4 armor class
water: +2 constitution,  +4 armor class</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:e:elemental_body_ii&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:e:elemental_body_ii</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:e:elemental_body_ii&amp;rev=1683590934&amp;do=diff</link>
        <description>elemental body ii 

Class:  mage : 5  

Syntax: cast CLASS “+query_spell_name()+” on fire|air|earth|water 


When you cast this spell, you infuse yourself with the power of the element. Infusions give the next effects as follows:
fire:  +4 dexterity,     +3 armor class
air:   +4 dexterity,     +3 armor class
earth: +4 strength,      +5 armor class
water: +4 constitution,  +5 armor class</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:e:elemental_body_iii&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:e:elemental_body_iii</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:e:elemental_body_iii&amp;rev=1683590934&amp;do=diff</link>
        <description>elemental body iii 

Class:  mage : 6  

Syntax: cast CLASS “+query_spell_name()+” on fire|air|earth|water 


When you cast this spell, you infuse yourself with the power of the element. Infusions give the next effects as follows:
fire:  +4 dexterity,    +2 constitution, +4 armor class
air:   +4 dexterity,    +2 strength,     +4 armor class
earth: +6 strength,     +2 constitution, -2 dexterity,   +6 armor class
water: +6 constitution, +2 strength,     -2 dexterity,   +6 armor class</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:e:elemental_body_iv&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:e:elemental_body_iv</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:e:elemental_body_iv&amp;rev=1683590934&amp;do=diff</link>
        <description>elemental body iv 

Class:  mage : 7 innate : 7  

Syntax: cast CLASS “+query_spell_name()+” on fire|air|earth|water 


When you cast this spell, you infuse yourself with the power of the element. Infusions give the next effects as follows:
fire:  +6 dexterity,    +4 constitution, +4 armor class
air:   +6 dexterity,    +4 strength,     +4 armor class
earth: +8 strength,     +4 constitution, -2 dexterity,   +6 armor class
water: +8 constitution, +4 strength,     -2 dexterity,   +6 armor class</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:e:elemental_swarm&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:e:elemental_swarm</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:e:elemental_swarm&amp;rev=1683590934&amp;do=diff</link>
        <description>elemental swarm 

Class:  druid : 9  

Syntax: cast CLASS elemental swarm on TARGET 


This spell will unleash the fury of the elemental planes on the caster's foes.  A portal will open to a random 
  elemental plane and an elder elemental will come forth to aid the caster.  The elemental will fight until it is slain or until 
  the caster's enemies are killed.  If the elemental is slain, another portal will open to a different elemental plane.  
  This will continue until the caster is dead, un…</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:e:empathic_relief&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:e:empathic_relief</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:e:empathic_relief&amp;rev=1683590934&amp;do=diff</link>
        <description>empathic relief 

Class:   psion : 6   

Syntax: cast CLASS empathic relief on TARGET 


You cleanse the subject's body of unhealthy influences, relieving all debilitating conditions, including dazed, confused, stunned, blinded, paralyzed, fatigued, exhausted, sickened and will clear negative levels.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:e:empowered_weapon&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:e:empowered_weapon</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:e:empowered_weapon&amp;rev=1683590934&amp;do=diff</link>
        <description>empowered weapon 

Class:   psywarrior : 5   

Damage Type: Chance on hit to do mental damage to enemy. 

Syntax: cast CLASS empowered weapon on WEAPON 


With this power, the caster infuses their weapon with their own psychic essence. A strike with the weapon has a chance to cause additional damage at the cost of power points.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:e:endure_elements&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:e:endure_elements</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:e:endure_elements&amp;rev=1683590934&amp;do=diff</link>
        <description>endure elements 

Class:   ranger : 1 druid : 1 cleric : 1 paladin : 1 mage : 1 oracle : 1   

Damage Type: +10 to fire and cold resistance. 

Syntax: cast CLASS endure elements on TARGET 


With this spell, the caster gives enhanced protection from extreme heat and cold to the target.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:e:energy_body&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:e:energy_body</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:e:energy_body&amp;rev=1683590934&amp;do=diff</link>
        <description>energy body 

Class:  innate : 9  

Mysteries: life 

Syntax: cast innate energy body 


This innate ability allows a Life oracle to transform into a Life Elemental.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:e:energy_bolt&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:e:energy_bolt</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:e:energy_bolt&amp;rev=1683590934&amp;do=diff</link>
        <description>energy bolt 

Class:  psion : 3  

Syntax: cast CLASS energy bolt on TARGET as TYPE 


By manifesting this power, the psion calls on a reserve of energy that can materialize in a number of different ways to assault the target.  Valid energy types are fire, electricity, cold, acid, sonic, or random.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:e:energy_cone&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:e:energy_cone</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:e:energy_cone&amp;rev=1683590934&amp;do=diff</link>
        <description>energy cone 

Class:  psion : 3  

Syntax: cast CLASS energy cone on TARGET [as TYPE] 


Similar to energy bolt, this cone is a specialized version manifested by kineticists. Unlike energy bolt, this cone strikes nearby targets as well, giving the kineticist additional power in battles against multiple enemies. When manifesting the power, please choose one of the following types: fire, electricity, cold, acid, sonic, or random. If you do not specify, it will be random.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:e:energy_conversion&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:e:energy_conversion</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:e:energy_conversion&amp;rev=1683590934&amp;do=diff</link>
        <description>energy conversion 

Class:   psion : 7   

Damage Type: Force damage, +4 AC, +4 Fortitude Save 

Syntax: cast CLASS energy conversion 


With this power, the psionicist alters their body to absorb the kinetic energy from enemy blows. After reaching a certain threshold, the energy is released as rays of light, striking all attackers. This is a nimbus family spell that won't work with other nimbuses.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:e:energy_current&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:e:energy_current</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:e:energy_current&amp;rev=1683590934&amp;do=diff</link>
        <description>energy current 

Class:  psion : 5  

Syntax: cast CLASS energy current on &lt;type&gt; 


Upon manifesting this power, the kineticist generates a 
     current of energy that lashes out at those around him. Feats such as 
     perfect caster and body cognition can help ensure the psion strikes 
     only foes. The psion must choose one of the following energy types 
     when manifesting the power: fire, electricity, cold, acid, sonic, or 
     random. If random is chosen, the energy type may change …</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:e:energy_drain&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:e:energy_drain</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:e:energy_drain&amp;rev=1683590934&amp;do=diff</link>
        <description>energy drain 

Class:  mage : 9 cleric:9 

Damage Type: 1d4 negative levels to living for 3d20 rounds, clevel * 3 / 2 additional hp to undead 

Syntax: cast CLASS energy drain on TARGET 


This spell functions exactly like enervation, but the duration is on a higher die.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:e:energy_emanation&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:e:energy_emanation</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:e:energy_emanation&amp;rev=1683590934&amp;do=diff</link>
        <description>energy emanation 

Class:   psywarrior : 2 psion : 2   

Syntax: cast CLASS energy emanation [on cold|electricity|fire|sonic|random] 


This power surrounds the psionic character in a glowing halo of energy that lashes out at all those nearby. The amount of damage grows with the manifester, and she can learn to control it better through feats like Perfect Caster. Upon manifesting the power, the psionic character chooses the energy type - cold, electricity, fire, sonic, or random. If no type is d…</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:e:energy_retort&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:e:energy_retort</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:e:energy_retort&amp;rev=1683590934&amp;do=diff</link>
        <description>energy retort 

Class:  psion : 3  

Damage Type: mental damage 

Syntax: cast CLASS energy retort 


This power will generate psychic energy around the psion, enveloping him in a crackling field that  +
can harm attackers.  Once each round, the psion automatically lashes out at one of his foes, striking him with energy.   +
The duration of this power grows with the psion.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:e:energy_wave&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:e:energy_wave</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:e:energy_wave&amp;rev=1683590934&amp;do=diff</link>
        <description>energy wave 

Class:   psion : 8   

Syntax: cast CLASS energy wave on TARGET as &lt;type&gt; 


The psionicist delves deep into their kinetic powers, produce a much more powerful energy cone that strikes their opponents with the fury of whichever TYPE of energy they choose. When manifesting this power, please choose one of the following types : fire, electricity, cold, acid, sonic or random.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:e:enervation&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:e:enervation</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:e:enervation&amp;rev=1683590934&amp;do=diff</link>
        <description>enervation 

Class:  mage : 4 cleric : 4  

Domains: undeath 

Damage Type: 1d4 negative levels to living for 1d20 rounds, clevel additional hp to undead 

Syntax: cast CLASS enervation on TARGET 


You point your finger and fire a black ray of negative energy that suppresses the life force of any living creature it strikes..</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:e:enlarge_person&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:e:enlarge_person</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:e:enlarge_person&amp;rev=1683590934&amp;do=diff</link>
        <description>enlarge person 

Class:  mage : 1 magus : 1 cleric : 1  

Domains: strength 

Syntax: cast CLASS enlarge person 


When this spell is cast, the humanoid caster will grow twice in size. This spell will turn halflings into humans, humans into firbolgs, and firbolgs into mountains.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:e:entangle&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:e:entangle</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:e:entangle&amp;rev=1683590934&amp;do=diff</link>
        <description>entangle 

Class:  ranger : 1 druid : 1 mage : 1 oracle : 1 cleric : 1  

Domains: plant 

Syntax: cast CLASS entangle 


This spell causes the foliage and insects to come alive in the area around the caster.  They will 
  attempt to impede the movement of all creatures in the area.  Those creatures that pass a strength check will have their 
  movement affected less than those who do not.  This spell can only be used outside.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:e:enthrall&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:e:enthrall</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:e:enthrall&amp;rev=1683590934&amp;do=diff</link>
        <description>enthrall 

Class:  warlock : 2  

Syntax: cast CLASS enthrall on TARGET 


By means of this invocation, the warlock will attempt to assert a degree of mental control over the target. If successful, the target will follow the caster around and try to protect them from harm. If the warlock harms the enthralled creature, their control will be lost. Only one creature may be controlled in this way at a time, and it will not work on other players, although it may confuse them briefly.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:e:entropic_storm&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:e:entropic_storm</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:e:entropic_storm&amp;rev=1683590934&amp;do=diff</link>
        <description>entropic storm 

Class:  mage:9 cleric:9 

Damage Type: void 

Syntax: cast CLASS entropic storm 


You create a gateway to the destructive void between the realm of shadows and realm of the death itself on the Shadow Plane, causing everyone in the area to die.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:e:entropic_warding&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:e:entropic_warding</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:e:entropic_warding&amp;rev=1683590934&amp;do=diff</link>
        <description>entropic warding 

Class:  warlock : 1  

Syntax: cast CLASS entropic warding 


The caster invokes chaotic energies into a field around their person, 
which makes it harder to discern their exact location. This may cause physical blows to miss 
them entirely. The shield has the added effect of preventing any trail being left in 
their wake, either by footfall or by scent.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:e:epidemic&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:e:epidemic</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:e:epidemic&amp;rev=1683590934&amp;do=diff</link>
        <description>epidemic 

Class:  cleric:6 druid:6 mage:7 

Domains: plague 

Damage Type: Random disease 

Syntax: cast CLASS epidemic 


This spell functions exactly like contagion, but affects everyone in the area. Unlike contagion, this spell starts combat.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:e:eradicate_invisibility&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:e:eradicate_invisibility</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:e:eradicate_invisibility&amp;rev=1683590934&amp;do=diff</link>
        <description>eradicate invisibility 

Class:  psion : 3  

Syntax: cast CLASS eradicate invisibility 


By manifesting this power, the psion creates a shimmering translucent dome that prevents anyone from 
being masked by invisibility or simply hiding.  The nature of the manifestation is to create tiny motes in the air that 
respond to disturbances by hidden creatures, revealing them to all in the area.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:e:erosion_touch&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:e:erosion_touch</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:e:erosion_touch&amp;rev=1683590934&amp;do=diff</link>
        <description>erosion touch 

Class:  innate : 1  

Mysteries: nature 

Damage Type: Untyped damage on touch attack against construct 

Syntax: cast CLASS erosion touch on TARGET 


With this ability, the caster reaches out and touches a construct. On a successful touch attack, the target becomes more worn and used, and closer to breaking down, causing untyped damage.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:e:escape_detection&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:e:escape_detection</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:e:escape_detection&amp;rev=1683590934&amp;do=diff</link>
        <description>escape detection 

Class:   psywarrior : 3 psion : 4   

Syntax: cast CLASS escape detection [on TARGET] 


The target of this power can be a room or a person. 
     If cast on a person, the power's effect moves with them, sweeping 
     the areas they pass though.  If manifested without a target, the 
     effect is centered on the room and remains there.\n\nBy means of 
     this power, the psionic character blocks all scrying attempts on 
     him/her by means of scrying spells and abilities …</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:e:euphoric_tranquility&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:e:euphoric_tranquility</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:e:euphoric_tranquility&amp;rev=1683590934&amp;do=diff</link>
        <description>euphoric tranquility 

Class:  mage : 8 cleric : 8 druid : 8 bard : 6  

Damage Type: stop combat for target 

Syntax: cast CLASS euphoric tranquility on TARGET 


A creature under the effect of this enchantment enters a state of euphoria. The target treats all creatures as dear friends and abhors violence, but it may rise up to protect itself if violence is perpetrated against it.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:e:evade_burst&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:e:evade_burst</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:e:evade_burst&amp;rev=1683590934&amp;do=diff</link>
        <description>evade burst 

Class:  psywarrior : 3 psion : 7  

Syntax: cast CLASS evade burst 


Using this power, the psionic character gains the ability to avoid damage from certain spells and powers as if they had the evasion feat. For more specific information, please see &lt;help evasion&gt;. This power does not stack with the evasion feat.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:e:everyman&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:e:everyman</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:e:everyman&amp;rev=1683590934&amp;do=diff</link>
        <description>everyman 

Class:   psion : 2 psywarrior : 2   

Damage Type: +5 to stealth skill 

Syntax: cast CLASS everyman 


By meditating on your appearance and mannerisms, you can blend into your surroundings.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:e:exhalation_of_the_dragon&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:e:exhalation_of_the_dragon</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:e:exhalation_of_the_dragon&amp;rev=1683590934&amp;do=diff</link>
        <description>exhalation of the dragon 

Class:  psywarrior : 3  

Syntax: cast CLASS exhalation of the dragon on TARGET as &lt;type&gt; 


This power will allow the psionic character to manifest 
the energy of a chosen dragon type, dealing damage and producing a 
secondary effect. The valid types are: white, bronze, red, silver, and random.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:e:exhume_corpses&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:e:exhume_corpses</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:e:exhume_corpses&amp;rev=1683590934&amp;do=diff</link>
        <description>exhume corpses 

Class:  mage : 6 cleric : 5 inquisitor:5 

Syntax: cast CLASS exhume corpses 


With this art the necromancer taps into the natural flow of negative energies and uses them to track and summon corpses from various places in the world to his location. The corpses summoned are that of common folk and thus are weak. This spell by itself does nothing to the souls of the deceased, yet the reasons why a necromancer would us it is obvious, and thus only evil casters will ever use to it.…</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:e:exigency&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:e:exigency</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:e:exigency&amp;rev=1683590934&amp;do=diff</link>
        <description>exigency 

Class:  psion : 6  

Syntax: cast CLASS exigency on ENCLAVE 


Using this power, the psion can prepare a portion 
     of her mind to execute a quick exit at a later time. The power 
     can be manifested only when the psion is at peace, and she must 
     specify an enclave when manifesting. Available enclaves are: Tabor, 
     Shadow, and Seneca. After manifesting the power, the psion can call 
     upon its energy at any time by typing &lt;now&gt;.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:e:expeditious_retreat&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:e:expeditious_retreat</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:e:expeditious_retreat&amp;rev=1683590934&amp;do=diff</link>
        <description>expeditious retreat 

Class:  bard : 1 mage : 1 inquisitor:1 magus : 1  

Syntax: cast CLASS expeditious retreat on &lt;direction&gt; 


By means of this spell, the caster increases their movement speed dramatically for a few seconds, in 
an attempt to escape combat.  Despite this speed, all normal impediments to leaving an area (traps and obstacles) will 
still prevent or otherwise delay the caster in leaving.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:e:expose_weakness&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:e:expose_weakness</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:e:expose_weakness&amp;rev=1683590934&amp;do=diff</link>
        <description>expose weakness 

Class:  psywarrior : 3  

Syntax: cast CLASS expose weakness on TARGET 


This power allows the psionic character to rend 
     the target's armor, making it less effective. This power works 
     on the same timer as the Sunder feat.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:e:eye_of_the_sun&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:e:eye_of_the_sun</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:e:eye_of_the_sun&amp;rev=1683590934&amp;do=diff</link>
        <description>eye of the sun 

Class:  innate : 9  

Damage Type: radiant damage on ranged touch attack 

Syntax: cast CLASS eye of the sun on TARGET 


You call on the pure radiance of the sun itself, drawing its eye to your target. A beam of pure radiant energy blasts the target. On a successful ranged touch attack, the target takes radiant damage. The target must then make a reflex save to turn away from the light, or takes a small amount of fire damage and is rendered blind for a short time as their eyes …</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:e:eye_of_the_warlock&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:e:eye_of_the_warlock</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:e:eye_of_the_warlock&amp;rev=1683590934&amp;do=diff</link>
        <description>eye of the warlock 

Class:  warlock : 2  

Syntax: cast CLASS eye of the warlock on TARGET 


You utter a dark invocation in an effort to see through the eyes of your target. While you maintain this invocation, you won't be able to see through your own eyes and will effectively be blind.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:e:eyebite&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:e:eyebite</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:e:eyebite&amp;rev=1683590934&amp;do=diff</link>
        <description>eyebite 

Class:  mage : 6 bard : 6 oracle : 6 cleric : 6 warlock : 3  

Damage Type: sickened, panicked and comatose 

Syntax: cast CLASS eyebite on TARGET 


With this spell, the caster imbues her eyes with dread power, glancing upon her enemies as she curses them. This curse works its worst on weaker enemies, paralyzing them in fear. The target creature may become sickened, panicked or even comatose. Effects stack as the power difference increases. A successful save will negate the effect.</description>
    </item>
</rdf:RDF>
