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        <title> helpfiles:spells:c</title>
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       <dc:date>2026-04-21T01:50:05+00:00</dc:date>
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        <title></title>
        <link>https://sunderingshadows.com/</link>
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        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:c:cacophonic_shield</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:c:cacophonic_shield&amp;rev=1683590934&amp;do=diff</link>
        <description>cacophonic shield 

Class:  bard : 5  

Syntax: cast CLASS cacophonic shield 


This spell amplifies the caster's voice into an independently resonating wall of sound.  Any foes attempting to get close enough to harm the caster will find themselves buffeted by the sonic vibrations.</description>
    </item>
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        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:c:call_armor</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:c:call_armor&amp;rev=1683590934&amp;do=diff</link>
        <description>call armor 

Class:  psywarrior : 1  

Syntax: cast CLASS call armor on &lt;light|medium|heavy&gt; 


This power allows the psywarrior to create a 
     suit of armor using only her mental prowess. The armor is 
     crafted from energy and may take the form of either light, 
     medium, or heavy armor. The type is chosen by the psywarrior 
     at the time of manifesting. If no choice is made, the armor 
     will automatically take the form of medium armor. In addition 
     to any other IDs the ar…</description>
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        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:c:call_crystals</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:c:call_crystals&amp;rev=1683590934&amp;do=diff</link>
        <description>call crystals 

Class:  psion : 3  

Syntax: cast CLASS call crystals 


This power will summon a certain number of crystals based on the shaper's skill.  The crystals are 
animated matter from the Astral Plane, drawn here by the shaper's abilities.  The crystals are non-intelligent beings 
who will defend the shaper until they are dispelled or have used up their energy (effectively 'dying').</description>
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        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:c:call_lightning</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:c:call_lightning&amp;rev=1683590934&amp;do=diff</link>
        <description>call lightning 

Class:  druid : 3 innate : 3  

Syntax: cast CLASS call lightning [on TARGET] 


This is a destructive spell that could hurt an opponent very badly!  The higher level the caster is 
the more devastating this spell will become.  The spell can now be used anywhere, regardless of weather or if the caster is indoors. 
A cleric with the storms domain can cast this spell innately by spending one Divine Grace point.</description>
    </item>
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        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:c:call_lightning_storm</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:c:call_lightning_storm&amp;rev=1683590934&amp;do=diff</link>
        <description>call lightning storm 

Class:  druid : 5  

Syntax: cast CLASS call lightning storm 


This spell will cause the caster to become charged with static electricity.  The electricity will occasionally 
discharge at one of the caster's enemies, hitting him or her with a powerful blast of lightning.</description>
    </item>
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        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:c:call_to_mind</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:c:call_to_mind&amp;rev=1683590934&amp;do=diff</link>
        <description>call to mind 

Class:   psion : 1   

Damage Type: +5 to academics skill 

Syntax: cast CLASS call to mind 


By meditating on a subject, you can recall natural memories and knowledge otherwise inaccessible to you.</description>
    </item>
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        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:c:calm_animal</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:c:calm_animal&amp;rev=1683590934&amp;do=diff</link>
        <description>calm animal 

Class:  ranger : 1  

Syntax: cast CLASS calm animal on TARGET 


This will pacify an animal that is engaged in combat.  Once tried, the creature will not be 
fooled by further attempts.</description>
    </item>
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        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:c:captivate</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:c:captivate&amp;rev=1683590934&amp;do=diff</link>
        <description>captivate 

Class:  bard : 2 cleric : 2 inquisitor : 2  

Damage Type: stops combat 

Syntax: cast CLASS captivate 


With this spell, the caster uses her enchanted speech to captivate and pacify everyone present. This spell may even work on the strong of will.</description>
    </item>
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        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:c:casters_lament</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:c:casters_lament&amp;rev=1683590934&amp;do=diff</link>
        <description>casters lament 

Class:  warlock : 4  

Damage Type: +6 to all saves OR shatters magic on cursed item 

Syntax: cast CLASS casters lament (on &lt;object&gt; [at &lt;player&gt;]) 


This invocation harnesses the greatest of a warlock's natural aptitude for manipulating magical energies and items. For the first, if cast with no target, it will imbue the warlock with a considerable resistance to magical attacks. If directed at an item, either in the caster's own inventory or in that of another player, it can b…</description>
    </item>
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        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:c:castigate</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:c:castigate&amp;rev=1683590934&amp;do=diff</link>
        <description>castigate 

Class:  inquisitor : 2   

Damage Type: cowering, shaken on save 

Syntax: cast CLASS castigate [on TARGET] 


You compel the target to beg for forgiveness. On a failed save, the target cowers with fear. On a successful save, the target is shaken for one round. A creature who worships the same god as you takes a penalty on its saving throw.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:c:catapsi&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:c:catapsi</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:c:catapsi&amp;rev=1683590934&amp;do=diff</link>
        <description>catapsi 

Class:  psion : 5 psywarrior : 5  

Syntax: cast CLASS catapsi [on TARGET] 


This power can be one of the deadliest in the psion's arsenal, though it causes very little damage.  
By manifesting this power, the psion causes a white noise to resonate in the mind of his target, leaving the target 
unable to think, cast spells, or manifest powers.  This power is rightly feared by psions and mages all over the 
realms.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:c:cats_grace&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:c:cats_grace</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:c:cats_grace&amp;rev=1683590934&amp;do=diff</link>
        <description>cats grace 

Class:  ranger : 2 bard : 2druid : 2 assassin : 2 mage : 2 magus : 2  

Syntax: cast CLASS cats grace [on TARGET] 


This spell allows the caster to infuse their target with the grace of a feline, granting them improved agility and coordination, granting them a +4 enhancement bonus to dexterity.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:c:cause_critical_wounds&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:c:cause_critical_wounds</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:c:cause_critical_wounds&amp;rev=1683590934&amp;do=diff</link>
        <description>cause critical wounds 

Class:  cleric : 4 paladin : 4inquisitor:4  

Syntax: cast CLASS cause critical wounds [on TARGET] 


This spell siphons off life energy from the target. The effect of this spell is aimed at one limb of 
the opponents body. During battle, this spell is very powerful and requires no special skills or abilities.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:c:cause_fear&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:c:cause_fear</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:c:cause_fear&amp;rev=1683590934&amp;do=diff</link>
        <description>cause fear 

Class:  mage : 1 bard : 2 cleric:1paladin:1inquisitor : 1oracle:1  

Damage Type: frightened, shaken on save 

Syntax: cast CLASS cause fear [on TARGET] 


This power allows the caster to project an aura of fear toward a target, potentially sending him fleeing. If the target makes a will save, they are shaken instead.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:c:cause_light_wounds&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:c:cause_light_wounds</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:c:cause_light_wounds&amp;rev=1683590934&amp;do=diff</link>
        <description>cause light wounds 

Class:  cleric : 1paladin:1 inquisitor : 1  

Syntax: cast CLASS cause light wounds [on TARGET] 


When cast it makes a nice little wound on the target monster. It is almost as powerful in inflicting 
wounds as the cure light wounds is in healing wounds.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:c:cause_moderate_wounds&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:c:cause_moderate_wounds</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:c:cause_moderate_wounds&amp;rev=1683590934&amp;do=diff</link>
        <description>cause moderate wounds 

Class:  cleric : 2paladin:2 inquisitor : 2  

Syntax: cast CLASS cause moderate wounds [on TARGET] 


When cast, this prayer will draw some energy from the target, inflicting him with a wound.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:c:cause_serious_wounds&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:c:cause_serious_wounds</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:c:cause_serious_wounds&amp;rev=1683590934&amp;do=diff</link>
        <description>cause serious wounds 

Class:  cleric : 3 paladin : 3inquisitor:3  

Syntax: cast CLASS cause serious wounds [on TARGET] 


When cast it makes a serious wound on the target. It is almost as powerful in inflicting wounds as the cure serious wounds is in healing them.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:c:caustic_eruption&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:c:caustic_eruption</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:c:caustic_eruption&amp;rev=1683590934&amp;do=diff</link>
        <description>caustic eruption 

Class: mage : 7 cleric : 7  

Domains: suffering 

Damage Type: acid damage splash 

Syntax: cast CLASS caustic eruption 


You conjure an eruption of acid around, causing damage. On your turn in each of the next two rounds, your target takes additional acid damage.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:c:caustic_mire&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:c:caustic_mire</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:c:caustic_mire&amp;rev=1683590934&amp;do=diff</link>
        <description>caustic mire 

Class:  warlock : 2  

Damage Type: AOE acid damage and tripped 

Syntax: cast CLASS caustic mire 


This invocations causes the ground in the area to turn into a muddy, acidic mire that will cause all caught within it to lose their footing. The caustic fumes cause victims to suffer from acid damage throughout the duration.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:c:celestial_brilliance&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:c:celestial_brilliance</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:c:celestial_brilliance&amp;rev=1683590934&amp;do=diff</link>
        <description>celestial brilliance 

Class:  innate : 7  

Damage Type: AOE radiant damage over time 

Syntax: cast innate celestial brilliance 


You channel energy directly from the celestial realms, unleashing a torrent of divine energy into the area and creating a celestial dawn. The room becomes brighter and all enemies take radiant damage over time. Any enemies that do not make a reflex save are dazzled for a short time.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:c:celestial_healing&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:c:celestial_healing</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:c:celestial_healing&amp;rev=1683590934&amp;do=diff</link>
        <description>celestial healing 

Class:  mage : 1 cleric : 1 magus : 1  

Mysteries: life 

Damage Type: fast healing 1 

Syntax: cast CLASS celestial healing [on TARGET] 


You anoint a wounded creature with celestial energy, giving it fast healing 1.\n\nSee also: status effects</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:c:chain_lightning&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:c:chain_lightning</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:c:chain_lightning&amp;rev=1683590934&amp;do=diff</link>
        <description>chain lightning 

Class:  mage : 6 magus : 6 druid : 6  

Damage Type: electricity or versatile arcanist 

Syntax: cast CLASS chain lightning [on TARGET] 


Chain lightning causes a great bolt of electrical energy to attack your target.  After the bolt has 
attacked your target, the lightning bolt has enough energy to continue jumping around the room, damaging other people 
and anything else that happens to be in the room. A versatile arcanist can manipulate the base element of this spell.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:c:chameleon&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:c:chameleon</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:c:chameleon&amp;rev=1683590934&amp;do=diff</link>
        <description>chameleon 

Class:  psion : 3  

Syntax: cast CLASS chameleon 


Chameleon allows an egoist to cover himself with a thin sheen of ectoplasm that he then wills to 
blend in perfectly with his surroundings.  This renders the egoist invisible to all eyes (except those enchanted to see 
invisible beings, of course).  Because of the nature of the power, the egoist may attack while in this state, though the 
power has a chance to drain from him every time he moves.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:c:chameleon_skin&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:c:chameleon_skin</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:c:chameleon_skin&amp;rev=1683590934&amp;do=diff</link>
        <description>chameleon skin 

Class:  psywarrior : 1  

Syntax: cast CLASS chameleon skin 


When the psychic character manifests this power, 
     he harnesses the power of the chameleon, granting him the 
     ability to blend into his surroundings. This power functions 
     as a bonus to your ability to hide and sneak, rather than true invisibility.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:c:chaos_hammer&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:c:chaos_hammer</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:c:chaos_hammer&amp;rev=1683590934&amp;do=diff</link>
        <description>chaos hammer 

Class:  inquisitor : 4 cleric : 4 

Domains: chaos 

Damage Type: divine 

Syntax: cast CLASS chaos hammer on TARGET 


You unleash chaotic power to smite your enemies. The power takes the form of a multicolored explosion of leaping, ricocheting energy.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:c:charm_monster&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:c:charm_monster</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:c:charm_monster&amp;rev=1683590934&amp;do=diff</link>
        <description>charm monster 

Class:  bard : 3 mage : 3 psion : 2 oracle : 3  

Mysteries: nature 

Syntax: cast CLASS charm monster on TARGET 


Casting this divine prayer will allow the caster to attempt to charm a monster. If the mob falls prey to the charm, they will stand in defense of the caster, and follow them around. Caution should be exercised, for if you take any offensive actions against the charmed monster, the charm will end.  A caster may have only one charmed creature under their sway at one t…</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:c:chill_metal&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:c:chill_metal</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:c:chill_metal&amp;rev=1683590934&amp;do=diff</link>
        <description>chill metal 

Class:  druid : 2  

Syntax: cast CLASS chill metal on TARGET 


Upon casting this spell, the caster sends forth 
     a blasting cold, chilling any metal worn by the target.  For 
     each item that fails its saving throw, the target takes damage 
     based on the weight of the object.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:c:chill_touch&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:c:chill_touch</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:c:chill_touch&amp;rev=1683590934&amp;do=diff</link>
        <description>chill touch 

Class:  mage : 1 magus : 1 druid : 1  

Syntax: cast CLASS chill touch on TARGET 


By casting this spell, your hand will flare up with a blue aura. You can touch your enemy with that hand and, if the target doesn't make his save and avoid your touch, you will inflict a small amount of damage. Furthermore, the target will be slightly weakened until a certain length of time runs out.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:c:circle_of_death&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:c:circle_of_death</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:c:circle_of_death&amp;rev=1683590934&amp;do=diff</link>
        <description>circle of death 

Class:  mage : 6 oracle : 6 inquisitor : 6  

Damage Type: negative energy 

Syntax: cast CLASS circle of death 


The caster draws a circle around herself and channels negative energy outwards, destroying living creatures that are not able to withstand it, but not affecting at all those of the strong will. The spell won't affect targets stronger than your caster level.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:c:clairvoyance&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:c:clairvoyance</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:c:clairvoyance&amp;rev=1683590934&amp;do=diff</link>
        <description>clairvoyance 

Class:  mage : 2 bard : 3 assassin : 4 inquisitor : 3 warlock : 1 magus : 3 druid : 4  

Syntax: cast CLASS clairvoyance on TARGET 


With this spell, the caster will attempt to see the target and their immediate surroundings. If the target has a scry blocker active, an opposed roll will be made. If the caster fails the roll, the spell will immediately fail. If they succeed, they will see the target and the room they are in. Anyone else in the area of the target, with sufficient s…</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:c:clashing_rocks&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:c:clashing_rocks</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:c:clashing_rocks&amp;rev=1683590934&amp;do=diff</link>
        <description>clashing rocks 

Class:  mage : 9 druid:9 

Damage Type: bludgeoning 

Syntax: cast CLASS clashing rocks on TARGET 


You conjure two colossal rocks and smash them together around your target, rolling a ranged touch attack to cause bludgeoning damage to the target. When the rocks smash together, they cause an avalanche of stone which threatens anyone nearby with splash damage. Each must roll a reflex save to avoid half of the damage. Each victim who fails the save is tripped.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:c:cleansing_flames&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:c:cleansing_flames</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:c:cleansing_flames&amp;rev=1683590934&amp;do=diff</link>
        <description>cleansing flames 

Class:  innate : 5  

Damage Type: radiant damage on friends and foes. cleanses friends 

Syntax: cast CLASS cleansing flames 


You unleash the cleansing flames of the sun on the area, causing radiant damage to enemies. Enemies that make a fortitude save take half damage. Party members and followers take radiant damage equal to caster level, but are cleansed as if hit with a restoration spell.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:c:cloak_of_chaos&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:c:cloak_of_chaos</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:c:cloak_of_chaos&amp;rev=1683590934&amp;do=diff</link>
        <description>cloak of chaos 

Class:  cleric : 8  

Damage Type: divine damage, 4 AC, 4 to all saves 

Syntax: cast CLASS cloak of chaos 


You are surrounded by a cloak of random colors that will harm all your opponents and will slightly protect you. This is nimbus-family spell that won't work with other nimbuses. Like other numbuses it requires a certain alignment from caster.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:c:cloak_of_darkness&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:c:cloak_of_darkness</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:c:cloak_of_darkness&amp;rev=1683590934&amp;do=diff</link>
        <description>cloak of darkness 

Class:  innate : 1  

Mysteries: shadow 

Damage Type: clevel / 10 + 1 to AC. clevel / 10 + 1 to stealth skill 

Syntax: cast CLASS cloak of darkness 


You conjure a cloak of shadowy darkness that grants you a scaling armor and stealth bonus.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:c:cloak_of_shadows&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:c:cloak_of_shadows</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:c:cloak_of_shadows&amp;rev=1683590934&amp;do=diff</link>
        <description>cloak of shadows 

Class:  monk : 11 warlock : 4  

Syntax: cast CLASS cloak of shadows on &lt;vision|divination&gt; 


This invocation allows the warlock or monk to draw a curtain of shadow energy around 
him, concealing him from normal and magical detection attempts. It can be used in two ways, though 
only one at a time. If cast on vision, it will generate a more powerful magical concealment than 
standard invisibility - it does not require the same direct concentration to maintain, and so it 
does…</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:c:cloak_of_winds&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:c:cloak_of_winds</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:c:cloak_of_winds&amp;rev=1683590934&amp;do=diff</link>
        <description>cloak of winds 

Class:  druid : 3 mage : 3 ranger : 3 magus : 3 cleric : 2  

Domains: air 

Damage Type: 3 / 4 bludgeoning, 2 AC 

Syntax: cast CLASS cloak of winds 


You raise a strong wind and wrap yourself into it. It will push away your enemies and incoming attacks, and will do it with forceful strength.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:c:clone&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:c:clone</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:c:clone&amp;rev=1683590934&amp;do=diff</link>
        <description>clone 

Class:  mage : 8  

Syntax: cast CLASS clone 


This spell makes an inert duplicate of the caster from flesh. If the caster is slain, their soul immediately transfers to the clone.  In all respects, the clone is identical to the original, possessing all of the personality traits, memories and physical appearance. The exhaustive nature of this spell ensures that it can only be used sparingly. If a decision to return isn't made within 5 minutes, death occurs as normal.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:c:cloud_mind&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:c:cloud_mind</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:c:cloud_mind&amp;rev=1683590934&amp;do=diff</link>
        <description>cloud mind 

Class:  psion : 2  

Syntax: cast CLASS cloud mind on TARGET 


This power allows the psion to create a minor alteration in the minds of onlookers, so that they no 
longer see the target.  The effect moves with the target, making him for all practical purposes invisible.  The power 
will fail if the target becomes involved in a fight or decides to &lt;appear&gt;.  It may also wear off over time, though it 
generally lasts quite awhile.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:c:cloudkill&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:c:cloudkill</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:c:cloudkill&amp;rev=1683590934&amp;do=diff</link>
        <description>cloudkill 

Class:  mage : 5 magus : 5  

Damage Type: area effect arsenic poison 

Syntax: cast CLASS cloudkill 


This spell generates a bank of fog, similar to a fog cloud, except that its vapors are yellowish green and poisonous. For the duration of the spell's effect, the area will be filled with greenish poisonous arsine gas. This gas will instantly kill any enemies that are 1/4 of the casters clevel. Enemies that are less than half the caster's clevel must make a combat death save or die.…</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:c:coat_of_many_stars&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:c:coat_of_many_stars</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:c:coat_of_many_stars&amp;rev=1683590934&amp;do=diff</link>
        <description>coat of many stars 

Class:  innate : 1  

Mysteries: heavens 

Damage Type: clevel / 10 + 1 to AC. clevel / 10 + 1 to influence skill 

Syntax: cast CLASS coat of many stars 


You conjure a coat of starry radiance, protecting you from physical attacks and increasing your impact on those around you.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:c:cocoon&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:c:cocoon</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:c:cocoon&amp;rev=1683590934&amp;do=diff</link>
        <description>cocoon 

Class:  innate : 9  

Mysteries: nature 

Damage Type: Envelop yourself in a cocoon and become another race 

Syntax: cast CLASS cocoon on RACE 


With this ability, the oracle spins a silvery, silk-threaded cocoon around themselves, entering a stage of metamorphosis. While in the cocoon, the caster will not be able to leave or teleport. When they emerge, they will have become the race of their choice. This ability has a long cooldown.\n\nCocooning into a pk race will cause your nopk fl…</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:c:cocoon_of_refuse&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:c:cocoon_of_refuse</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:c:cocoon_of_refuse&amp;rev=1683590934&amp;do=diff</link>
        <description>cocoon of refuse 

Class:  warlock : 1  

Damage Type: tripped for 1d8 rounds 

Syntax: cast CLASS cocoon of refuse [on TARGET] 


With this spell, the caster causes all loose material in the area to cling to the target, hampering their movement greatly and causing them to trip.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:c:cold_comfort&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:c:cold_comfort</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:c:cold_comfort&amp;rev=1683590934&amp;do=diff</link>
        <description>cold comfort 

Class:   warlock : 1   

Damage Type: +20 to fire and cold resistance. 

Syntax: cast CLASS cold comfort 


With this invocation, the warlock gains enhanced protection from extreme heat and cold.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:c:color_spray&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:c:color_spray</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:c:color_spray&amp;rev=1683590934&amp;do=diff</link>
        <description>color spray 

Class:   mage : 1 magus : 1 oracle : 1   

Mysteries: heavens 

Damage Type: unconscious, paralyzed and/or blind 

Syntax: cast CLASS color spray 


A vivid cone of clashing colors springs forth from your hand, causing creatures to become stunned, perhaps also blinded, and possibly knocking them unconscious. Targets must make a will save or be affected with various status effects. Targets with a level less than clevel - 10 will be rendered unconscious, paralyzed, and blind for 2d4 …</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:c:cometfall&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:c:cometfall</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:c:cometfall&amp;rev=1683590934&amp;do=diff</link>
        <description>cometfall 

Class:  cleric : 7 druid : 7  

Syntax: cast CLASS cometfall 


By chanting this spell, the priest calls into being a horde of comets, blanketing a small area.  
Those within the area risk being knocked to the ground and seared by the molten rock.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:c:command&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:c:command</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:c:command&amp;rev=1683590934&amp;do=diff</link>
        <description>command 

Class:  paladin : 1 cleric : 1 inquisitor : 1 bard : 1 warlock : 1 mage : 1  

Syntax: cast CLASS command on TARGET to COMMAND 


You intone a spelled command that the target has no choice but to obey. If the target succeeds the save or is immune, they will attack the caster.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:c:command_undead&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:c:command_undead</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:c:command_undead&amp;rev=1683590934&amp;do=diff</link>
        <description>command undead 

Class:  mage : 2  

Syntax: cast CLASS command undead on TAGET to COMMAND 


You intone a spelled command that the target has no choice but to obey. If the target succeeds the save or isn't undead, they will attack the caster.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:c:communal_mind_blank&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:c:communal_mind_blank</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:c:communal_mind_blank&amp;rev=1683590934&amp;do=diff</link>
        <description>communal mind blank 

Class:  mage : 9  

Syntax: cast CLASS communal mind blank 


This spell applies mind blank spell to all your followers and party members.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:c:communal_stoneskin&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:c:communal_stoneskin</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:c:communal_stoneskin&amp;rev=1683590934&amp;do=diff</link>
        <description>communal stoneskin 

Class:  inquisitor : 5 mage : 5 magus : 5 cleric : 5  

Syntax: cast CLASS communal stoneskin 


This spell applies stoneskin spell to all your followers and party members.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:c:communal_tongues&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:c:communal_tongues</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:c:communal_tongues&amp;rev=1683590934&amp;do=diff</link>
        <description>communal tongues 

Class:  bard : 3 cleric : 5  mage : 4  

Syntax: cast CLASS communal tongues 


This spell applies the tongues spell to all your followers and party members.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:c:commune&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:c:commune</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:c:commune&amp;rev=1683590934&amp;do=diff</link>
        <description>commune 

Class:  innate : 1  

Syntax: cast CLASS commune on TARGET 


Communion is a bond between elves to express utter trust, acceptance, and devotion. It does not work with half-elves, and will not work if there is even the slightest apprehension or reservation, often failing with even the barest flicker of doubt. It requires total serenity, with a focus entirely on the bond between elves (and thus is not a reliable way to relay messages of any urgency). Removing prejudice or judgment is no…</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:c:commune_with_nature&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:c:commune_with_nature</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:c:commune_with_nature&amp;rev=1683590934&amp;do=diff</link>
        <description>commune with nature 

Class:  ranger : 4 druid : 5 cleric : 4  

Domains: animal 

Syntax: cast CLASS commune with nature 


This spell allows the ranger to become one with nature, sensing abnormal presences within their 
surroundings. It also will tell you what type of terrain you're in.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:c:comprehend_languages&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:c:comprehend_languages</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:c:comprehend_languages&amp;rev=1683590934&amp;do=diff</link>
        <description>comprehend languages 

Class:  classless : 3  

Syntax: cast CLASS comprehend languages on TARGET 


This blessing allows the priest to call on the vast knowledge of their god.  The blessing comes in 
the form of a greater understanding of languages.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:c:conceal_alignment&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:c:conceal_alignment</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:c:conceal_alignment&amp;rev=1683590934&amp;do=diff</link>
        <description>conceal alignment 

Class:  cleric : 1  

Syntax: cast CLASS conceal alignment on &lt;align&gt; 


When this spell is cast, the caster must pick the alignment that he wishes for others to see him as
.  This spell has a chance to fool any magical or other means of detecting the caster's true alignment.\n\nThe choices 
for alignment are lawful good, neutral good, chaotic good, lawful neutral, true neutral, chaotic neutral, lawful evil, 
neutral evil, or chaotic evil.  Please make sure you do not capital…</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:c:conceal_thoughts&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:c:conceal_thoughts</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:c:conceal_thoughts&amp;rev=1683590934&amp;do=diff</link>
        <description>conceal thoughts 

Class:  psion : 1  

Syntax: cast CLASS conceal thoughts on &lt;align&gt; 


When this spell is cast, the caster must pick the alignment that he wishes for others to see him as
.  This spell has a chance to fool any magical or other means of detecting the caster's true alignment.\n\nThe choices 
for alignment are lawful good, neutral good, chaotic good, lawful neutral, true neutral, chaotic neutral, lawful evil, 
neutral evil, or chaotic evil.  Please make sure you do not capitalize…</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:c:concealing_amorpha&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:c:concealing_amorpha</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:c:concealing_amorpha&amp;rev=1683590934&amp;do=diff</link>
        <description>concealing amorpha 

Class:  psion : 2 psywarrior : 2  

Damage Type: 35% miss chance 

Syntax: cast CLASS concealing amorpha 


When a psionic character manifests concealing amorpha, he draws ectoplasm from the Astral Plane to create a sort 
of armor.  While it does not offer any physical protection, the translucent armor does make it more difficult to see 
where exactly the psion's body lies, granting him protection by fooling the eyes of the onlooker.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:c:cone_of_cold&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:c:cone_of_cold</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:c:cone_of_cold&amp;rev=1683590934&amp;do=diff</link>
        <description>cone of cold 

Class:  mage : 5 monk : 15 magus : 5  

Damage Type: delayed cold 

Syntax: cast CLASS cone of cold on TARGET 


By casting this spell, you form a massive white cone of icy cold towards your target. Not only does this spell increase damage-wise as the caster increases in level, but also, the chance of hitting an unintended target in addition to the intentional one increases too. The mage will try to aim the spell at only hostile targets, but this is not always possible.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:c:confusion&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:c:confusion</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:c:confusion&amp;rev=1683590934&amp;do=diff</link>
        <description>confusion 

Class:  bard : 3 mage : 4 cleric : 4  

Damage Type: confusion for clevel/5 + 1 rounds on target 

Syntax: cast CLASS confusion on TARGET 


This spell will attempt to confuse the target and make them do random things.  They might babble 
incoherently, attack the closest thing to them, or simply wander away.  When used on a player, it simply causes them to 
stand and stare blankly.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:c:conjure_elemental&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:c:conjure_elemental</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:c:conjure_elemental&amp;rev=1683590934&amp;do=diff</link>
        <description>conjure elemental 

Class:  mage : 5 innate : 1  

Syntax: cast CLASS conjure elemental on water|fire|earth|air 


This spell will summon an elemental for you to command. Such creatures are native to different planes, and existence in this plane is extremely painful for them. They resent being summoned here and hate the mage who summoned them. There is a chance that the caster will lose control over the creature and the creature will attack him/her immediately and viciously.
To command elemental…</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:c:contagion&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:c:contagion</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:c:contagion&amp;rev=1683590934&amp;do=diff</link>
        <description>contagion 

Class:  paladin:3 cleric:3 druid:3 mage:4 

Domains: plague 

Damage Type: Random disease 

Syntax: cast CLASS contagion on TARGET 


The subject contracts one of the following diseases: blinding sickness, cackle fever, filth fever, mindfire, red ache, shakes, or slimy doom. The disease is contracted immediately (the onset period does not apply). The spell's caster level is used as its spell power. The disease will progress then as usual.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:c:contingency&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:c:contingency</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:c:contingency&amp;rev=1683590934&amp;do=diff</link>
        <description>contingency 

Class:  mage : 6  

Syntax: cast CLASS contingency on SPELL_NAME [on SPELL_ARGS] 


This spell allows you to put a spell in reserve, and call upon it at any time with the command &lt;now&gt;. The target of the reserved spell is always the caster, but arguments can be specified for spells that require them. You must carry a likeness of yourself, usually a small statue, when casting this spell. The likeness can not hold psionic powers, monk ki or warlock invocations.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:c:control_undead&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:c:control_undead</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:c:control_undead&amp;rev=1683590934&amp;do=diff</link>
        <description>control undead 

Class:  mage : 7 

Syntax: cast CLASS control undead on TARGET 


By invoking this spell, a necromancer confirms its domain over the undead and takes control of the unliving. They can use the next commands to force the undead to serve:</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:c:counterbalance_aura&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:c:counterbalance_aura</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:c:counterbalance_aura&amp;rev=1683590934&amp;do=diff</link>
        <description>counterbalance aura 

Class:  cleric : 8  

Damage Type: divine damage, 4 AC, 4 to all saves 

Syntax: cast CLASS counterbalance aura 


You are surrounded by an aura of counterbalancing, an aura focused on true neutrality (True Neutral), that will harm all your opponents and will slightly protect you. This is nimbus-family spell that won't work with other nimbuses.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:c:create_demiplane&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:c:create_demiplane</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:c:create_demiplane&amp;rev=1683590934&amp;do=diff</link>
        <description>create demiplane 

Class:  mage : 8cleric : 8 druid : 9  

Syntax: cast CLASS create demiplane 


You create a small, finite demiplane within the astral plane that you are able to shape, control and reshape it to your liking. This plane will eject everything in it upon dismissal, but its configuration and parameters will save.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:c:create_food&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:c:create_food</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:c:create_food&amp;rev=1683590934&amp;do=diff</link>
        <description>create food 

Class:  cleric : 3 paladin : 2 inquisitor : 1  

Syntax: cast CLASS create food 


This spell creates a pile of edible food. You can eat some if you wish. The higher level the caster, 
the more food will be created.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:c:create_greater_undead&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:c:create_greater_undead</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:c:create_greater_undead&amp;rev=1683590934&amp;do=diff</link>
        <description>create greater undead 

Class:  mage : 8 cleric : 8  

Syntax: cast CLASS create greater undead 


Animating dead is a pathetic craft for the weak. A true necromancer's art is to change what was into something more potent and powerful that can serve his fell desires and schemes. This spell uses a fallen corpse to make an undead creature from rotting flesh. Such a creature is more potent than lesser skeletons and zombies, and will serve the necromancer until discorporated. This spell, without a d…</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:c:create_spawn&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:c:create_spawn</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:c:create_spawn&amp;rev=1683590934&amp;do=diff</link>
        <description>create spawn 

Class:  innate : 8  

Syntax: cast CLASS create spawn 


With this spell a vampire can use the recently deceased to raise a powerful undead vampire spawn to aid them in combat. This power behaves the same way similar spells of creating undead does, but it is unique to vampires.+extra_help()</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:c:create_undead&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:c:create_undead</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:c:create_undead&amp;rev=1683590934&amp;do=diff</link>
        <description>create undead 

Class:  mage : 6 cleric : 6  

Syntax: cast CLASS create undead 


Animating dead is a pathetic craft for the weak. A true necromancer's art is to change what was into something more potent and powerful that can serve his fell desires and schemes. This spell uses a fallen corpse to make an undead creature from rotting flesh. Such a creature is more potent than lesser skeletons and zombies, and will serve the necromancer until discorporated. This spell, without a doubt, is evil.+e…</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:c:create_water&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:c:create_water</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:c:create_water&amp;rev=1683590934&amp;do=diff</link>
        <description>create water 

Class:  cantrip : 1 paladin : 1  

Syntax: cast CLASS create water 


This spell creates a pool of drinkable water. You can drink from the pool, to quench your thirst.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:c:creation&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:c:creation</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:c:creation&amp;rev=1683590934&amp;do=diff</link>
        <description>creation 

Class:  psion : 4  

Syntax: cast CLASS creation 


This power creates psionic fighters to protect the psion.  These warriors do not truly exist but 
are rather manifestations of the psion's own protective impulse.  The warriors will stand before the psion, mindlessly 
protecting him in the event of attacks.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:c:creeping_doom&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:c:creeping_doom</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:c:creeping_doom&amp;rev=1683590934&amp;do=diff</link>
        <description>creeping doom 

Class:  oracle : 7 druid : 7  

Mysteries: nature 

Damage Type: Piercing damage over several rounds. Successful save per round reduces damage by half. 

Syntax: cast CLASS creeping doom [on TARGET] 


This spell will call a swarm of biting and stinging centipedes to torment the target for several rounds. Each round, a fortitude save will reduce the damage by half.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:c:cruel_jaunt&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:c:cruel_jaunt</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:c:cruel_jaunt&amp;rev=1683590934&amp;do=diff</link>
        <description>cruel jaunt 

Class:  cleric : 6 inquisitor : 6 mage : 6 magus : 6 paladin : 4  

Syntax: cast CLASS cruel jaunt 


You can sense the stench of cowards suffering from a fear effect that are within the same area as you and then teleport directly to a chosen coward.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:c:crushing_despair&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:c:crushing_despair</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:c:crushing_despair&amp;rev=1683590934&amp;do=diff</link>
        <description>crushing despair 

Class:  bard : 3 mage : 4 cleric : 4  

Domains: void 

Syntax: cast CLASS crushing despair [on TARGET] 


By means of this spell, the caster invokes a tangible feeling of despair over their target, attempting to sap their morale. It will inflict a penalty to the target's attacks, damage, core skills, saving throws and spellpower. Such an effect is not dispellable by normal magics, but will fade over time.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:c:crushing_hand&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:c:crushing_hand</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:c:crushing_hand&amp;rev=1683590934&amp;do=diff</link>
        <description>crushing hand 

Class:   mage : 9 psion : 8 cleric : 8   

Domains: strength 

Syntax: cast CLASS crushing hand 


This spell will call forth a crushing hand to help defend the caster as well as lend its strength to the battles the caster may face.  While the hand is under the caster's control, he may &lt;command hand to [action]&gt; or &lt;dismiss&gt; the crushing hand if it is no longer needed.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:c:cunning_insight&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:c:cunning_insight</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:c:cunning_insight&amp;rev=1683590934&amp;do=diff</link>
        <description>cunning insight 

Class:  warlock : 4  

Syntax: cast CLASS cunning insight 


By means of this potent invocation, the warlock imbues his body with 
power, thereby expanding his awareness and ability to resist and react to outside forces. 
This results in an improved command of physical combat and weapon handling, as well as a 
better aptitude at avoiding attacks. This invocation does not work alongside similarly 
powerful melee spells, such as rage, dance of a thousand cuts, or transformation.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:c:cure_critical_wounds&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:c:cure_critical_wounds</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:c:cure_critical_wounds&amp;rev=1683590934&amp;do=diff</link>
        <description>cure critical wounds 

Class:  cleric : 4 bard : 4 druid : 5 inquisitor : 4 

Syntax: cast CLASS cure critical wounds on TARGET 


This spell will heal large amounts of damage and wounds on the target. As the caster's power grows, 
  he will find he is able to heal more damage.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:c:cure_light_wounds&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:c:cure_light_wounds</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:c:cure_light_wounds&amp;rev=1683590934&amp;do=diff</link>
        <description>cure light wounds 

Class:  cleric : 1 bard : 1 paladin : 1 ranger : 2 druid : 1inquisitor:1  

Syntax: cast CLASS cure light wounds on TARGET 


This spell heals wounds on a limb of the target. It is a good spell to quickly heal minor wounds, 
but don't expect too much out of it. The spell will grow with the caster as he gains in power.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:c:cure_moderate_wounds&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:c:cure_moderate_wounds</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:c:cure_moderate_wounds&amp;rev=1683590934&amp;do=diff</link>
        <description>cure moderate wounds 

Class:  cleric : 2 bard : 2 ranger : 3 druid : 3 paladin : 3 inquisitor : 2  

Syntax: cast CLASS cure moderate wounds on TARGET 


Praying to their deity for a small miracle, the priest can attempt to heal a bit of damage to the 
target.  As the caster's strength grows, she will find that her prayer will heal more.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:c:cure_serious_wounds&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:c:cure_serious_wounds</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:c:cure_serious_wounds&amp;rev=1683590934&amp;do=diff</link>
        <description>cure serious wounds 

Class:  cleric : 3 bard : 3 paladin : 4 ranger : 4druid : 4inquisitor:3  

Syntax: cast CLASS cure serious wounds on TARGET 


This spell cures a large amount of wounds on one of 
the target's limbs.  It won't revive dead limbs.  The spell's 
power will increase as the caster continues to gain strength.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:spells:c:curse_of_despair&amp;rev=1683590934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-09T00:08:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:spells:c:curse_of_despair</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:spells:c:curse_of_despair&amp;rev=1683590934&amp;do=diff</link>
        <description>curse of despair 

Class:  warlock : 2  

Syntax: cast CLASS curse of despair on TARGET 


By means of this invocation, the caster places a curse upon the target that will weaken them considerably
, lowering their defenses and their combat abilities. It is not dispellable by normal magics, but will fade over time.</description>
    </item>
</rdf:RDF>
