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        <description>Skill: Academics





A player's academics skill indicates the book learning and general knowledge of the character. It would cover areas of writing, arithmetic, knowledge of history and other academic pursuits including, but not limited to, the following: geography, geology, geometry, probability, local knowledge, logic, military tactics, monster lore, nature lore, nobility lore, planar lore, religious lore.</description>
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        <description>Skill: Athletics





A player's athletics skill indicates their aptitude at various physical activities requiring speed, precision and/or reflexes. It would cover areas of jumping, climbing, rolling, and horseback abilities. Since Athletics on Sundering Shadows include both athletics and acrobatics from the tabletop source, it will use either dexterity or strength, whichever is higher, for your character.</description>
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        <description>Skill: Dungeoneering





A player's dungeoneering skill indicates their understanding of mechanical items, and other intricate constructions. This will usually involve dealing with a variety of locks and rigged traps, both in recognizing and dismantling them. This skill affects ability to disable devices, dungeoneering and engineering knowledge.</description>
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        <description>Skill: Endurance





A player's endurance skill indicates their ability to withstand long and grueling activities. This can range from extended travel, lengthy combat sequences, or holding one's breath underwater.





Stat basis: constitution


Current areas of influence: stamina use</description>
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        <description>Skill: Healing





A character's healing skill indicates their ability to mend injuries and illnesses. It involves the full range of abilities, from simple first aid to complex surgery. Healing attempts can also be made upon various mounts. This skill also answers for actions opposite to healing, such as torture or recovery prevention. A character knowledge of potion brewing can extend their knowledge of healing into the field of alchemy, creating mixtures to aid or hinder.</description>
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        <description>Skill: Influence





A player's influence skill indicates their ability to convince others of a belief or path of action. It involves both persuasion, intimidation, bluffing, depending which may be called upon at a time.





Stat basis: charisma</description>
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        <description>Skill: Perception





A player's perception skill indicates their alertness to their surroundings. It involves noticing things that would normally go unheeded, including hidden items and creatures.





Stat basis: wisdom


Current areas of influence: opposed checks to theft and stab, eavesdropping</description>
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        <description>Skill: Rope use





A player's rope use skill indicates their aptitude with ropes and knots. It involves both binding others in rope, and escaping from such bindings.





Stat basis: dexterity


Current areas of influence: binding, struggling</description>
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        <description>Skill: Spellcraft





A player's spellcraft skill indicates their knowledge of magic and its effects. It involves knowledge of spells, scrolls and magical items, and the use of these abilities and items.





Stat basis: intelligence


Current areas of influence: scroll use, spell recognition, identification of items, spell reflection</description>
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        <description>Skill: Stealth





A player's stealth skill indicates their aptitude at moving while unseen and unheard. It affects abilities that involve hiding within one's surroundings, and a thief's ability to move into a position unnoticed in order to stab an opponent.</description>
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        <description>Skill: Survival





A player's survival skill indicates their understanding of life in the wilderness. It affects abilities such as tracking, and the ability to gather natural materials from one's surroundings, such as food and hides.





Stat basis: wisdom</description>
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        <description>Skill: Thievery





A player's thievery skill indicates their quickness of hand. It affects abilities used to steal or place items upon another person unseen, or to hide items upon oneself or within the surrounding area.





Stat basis: dexterity</description>
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