<?xml version="1.0" encoding="UTF-8"?>
<!-- generator="FeedCreator 1.8" -->
<?xml-stylesheet href="https://sunderingshadows.com/lib/exe/css.php?s=feed" type="text/css"?>
<rdf:RDF
    xmlns="http://purl.org/rss/1.0/"
    xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"
    xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
    xmlns:dc="http://purl.org/dc/elements/1.1/">
    <channel rdf:about="https://sunderingshadows.com/feed.php">
        <title> helpfiles:domains</title>
        <description></description>
        <link>https://sunderingshadows.com/</link>
        <image rdf:resource="https://sunderingshadows.com/lib/tpl/darkblue/images/favicon.ico" />
       <dc:date>2026-04-16T02:27:31+00:00</dc:date>
        <items>
            <rdf:Seq>
                <rdf:li rdf:resource="https://sunderingshadows.com/doku.php?id=helpfiles:domains:air_domain&amp;rev=1682880065&amp;do=diff"/>
                <rdf:li rdf:resource="https://sunderingshadows.com/doku.php?id=helpfiles:domains:animal_domain&amp;rev=1682880065&amp;do=diff"/>
                <rdf:li rdf:resource="https://sunderingshadows.com/doku.php?id=helpfiles:domains:balance_domain&amp;rev=1682880065&amp;do=diff"/>
                <rdf:li rdf:resource="https://sunderingshadows.com/doku.php?id=helpfiles:domains:chaos_domain&amp;rev=1682880065&amp;do=diff"/>
                <rdf:li rdf:resource="https://sunderingshadows.com/doku.php?id=helpfiles:domains:charm_domain&amp;rev=1682880065&amp;do=diff"/>
                <rdf:li rdf:resource="https://sunderingshadows.com/doku.php?id=helpfiles:domains:cold_domain&amp;rev=1682880065&amp;do=diff"/>
                <rdf:li rdf:resource="https://sunderingshadows.com/doku.php?id=helpfiles:domains:creation_domain&amp;rev=1682880065&amp;do=diff"/>
                <rdf:li rdf:resource="https://sunderingshadows.com/doku.php?id=helpfiles:domains:darkness_domain&amp;rev=1682880065&amp;do=diff"/>
                <rdf:li rdf:resource="https://sunderingshadows.com/doku.php?id=helpfiles:domains:destruction_domain&amp;rev=1682880065&amp;do=diff"/>
                <rdf:li rdf:resource="https://sunderingshadows.com/doku.php?id=helpfiles:domains:earth_domain&amp;rev=1682880065&amp;do=diff"/>
                <rdf:li rdf:resource="https://sunderingshadows.com/doku.php?id=helpfiles:domains:evil_domain&amp;rev=1682880065&amp;do=diff"/>
                <rdf:li rdf:resource="https://sunderingshadows.com/doku.php?id=helpfiles:domains:fate_domain&amp;rev=1682880065&amp;do=diff"/>
                <rdf:li rdf:resource="https://sunderingshadows.com/doku.php?id=helpfiles:domains:fire_domain&amp;rev=1682880065&amp;do=diff"/>
                <rdf:li rdf:resource="https://sunderingshadows.com/doku.php?id=helpfiles:domains:freedom_domain&amp;rev=1682880065&amp;do=diff"/>
                <rdf:li rdf:resource="https://sunderingshadows.com/doku.php?id=helpfiles:domains:glory_domain&amp;rev=1682880065&amp;do=diff"/>
                <rdf:li rdf:resource="https://sunderingshadows.com/doku.php?id=helpfiles:domains:good_domain&amp;rev=1682880065&amp;do=diff"/>
                <rdf:li rdf:resource="https://sunderingshadows.com/doku.php?id=helpfiles:domains:hedonism_domain&amp;rev=1682880065&amp;do=diff"/>
                <rdf:li rdf:resource="https://sunderingshadows.com/doku.php?id=helpfiles:domains:illusion_domain&amp;rev=1682880065&amp;do=diff"/>
                <rdf:li rdf:resource="https://sunderingshadows.com/doku.php?id=helpfiles:domains:knowledge_domain&amp;rev=1682880065&amp;do=diff"/>
                <rdf:li rdf:resource="https://sunderingshadows.com/doku.php?id=helpfiles:domains:law_domain&amp;rev=1682880065&amp;do=diff"/>
                <rdf:li rdf:resource="https://sunderingshadows.com/doku.php?id=helpfiles:domains:madness_domain&amp;rev=1682880065&amp;do=diff"/>
                <rdf:li rdf:resource="https://sunderingshadows.com/doku.php?id=helpfiles:domains:magic_domain&amp;rev=1682880065&amp;do=diff"/>
                <rdf:li rdf:resource="https://sunderingshadows.com/doku.php?id=helpfiles:domains:moon_domain&amp;rev=1682880065&amp;do=diff"/>
                <rdf:li rdf:resource="https://sunderingshadows.com/doku.php?id=helpfiles:domains:nightmare_domain&amp;rev=1682880065&amp;do=diff"/>
                <rdf:li rdf:resource="https://sunderingshadows.com/doku.php?id=helpfiles:domains:plague_domain&amp;rev=1682880065&amp;do=diff"/>
                <rdf:li rdf:resource="https://sunderingshadows.com/doku.php?id=helpfiles:domains:plant_domain&amp;rev=1682880065&amp;do=diff"/>
                <rdf:li rdf:resource="https://sunderingshadows.com/doku.php?id=helpfiles:domains:protection_domain&amp;rev=1682880065&amp;do=diff"/>
                <rdf:li rdf:resource="https://sunderingshadows.com/doku.php?id=helpfiles:domains:renewal_domain&amp;rev=1682880065&amp;do=diff"/>
                <rdf:li rdf:resource="https://sunderingshadows.com/doku.php?id=helpfiles:domains:repose_domain&amp;rev=1682880065&amp;do=diff"/>
                <rdf:li rdf:resource="https://sunderingshadows.com/doku.php?id=helpfiles:domains:storms_domain&amp;rev=1682880065&amp;do=diff"/>
                <rdf:li rdf:resource="https://sunderingshadows.com/doku.php?id=helpfiles:domains:strength_domain&amp;rev=1682880065&amp;do=diff"/>
                <rdf:li rdf:resource="https://sunderingshadows.com/doku.php?id=helpfiles:domains:suffering_domain&amp;rev=1682880065&amp;do=diff"/>
                <rdf:li rdf:resource="https://sunderingshadows.com/doku.php?id=helpfiles:domains:sun_domain&amp;rev=1682880065&amp;do=diff"/>
                <rdf:li rdf:resource="https://sunderingshadows.com/doku.php?id=helpfiles:domains:travel_domain&amp;rev=1682880065&amp;do=diff"/>
                <rdf:li rdf:resource="https://sunderingshadows.com/doku.php?id=helpfiles:domains:trickery_domain&amp;rev=1682880065&amp;do=diff"/>
                <rdf:li rdf:resource="https://sunderingshadows.com/doku.php?id=helpfiles:domains:undeath_domain&amp;rev=1682880065&amp;do=diff"/>
                <rdf:li rdf:resource="https://sunderingshadows.com/doku.php?id=helpfiles:domains:void_domain&amp;rev=1682880065&amp;do=diff"/>
                <rdf:li rdf:resource="https://sunderingshadows.com/doku.php?id=helpfiles:domains:war_domain&amp;rev=1682880065&amp;do=diff"/>
                <rdf:li rdf:resource="https://sunderingshadows.com/doku.php?id=helpfiles:domains:water_domain&amp;rev=1682880065&amp;do=diff"/>
            </rdf:Seq>
        </items>
    </channel>
    <image rdf:about="https://sunderingshadows.com/lib/tpl/darkblue/images/favicon.ico">
        <title></title>
        <link>https://sunderingshadows.com/</link>
        <url>https://sunderingshadows.com/lib/tpl/darkblue/images/favicon.ico</url>
    </image>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:domains:air_domain&amp;rev=1682880065&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-04-30T18:41:05+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:domains:air_domain</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:domains:air_domain&amp;rev=1682880065&amp;do=diff</link>
        <description>-=Air Domain=-





The air domain deals primarily with the control and


manipulation of elemental air.





Clerics with the Air Domain gain the following benefits:


- Electricity resistance equal to their cleric level.


- Lightning Blast as an innate spell.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:domains:animal_domain&amp;rev=1682880065&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-04-30T18:41:05+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:domains:animal_domain</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:domains:animal_domain&amp;rev=1682880065&amp;do=diff</link>
        <description>-=Animal Domain=-





The animal domain is focused upon a deeper communion with the animal world. These spells typically take the form of infusing the caster with some of an animal's abilities.





Clerics with the Animal Domain gain the following benefits:</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:domains:balance_domain&amp;rev=1682880065&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-04-30T18:41:05+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:domains:balance_domain</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:domains:balance_domain&amp;rev=1682880065&amp;do=diff</link>
        <description>-=Balance Domain=-





You are an arbiter of ultimate balance in the world. Those on the extremes would upset the delicate balance of the world and plunge it into disaster.





Clerics with the Balance Domain gain the following benefits:


- +2 bonus to saves versus spells of the enchantment-charm sphere</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:domains:chaos_domain&amp;rev=1682880065&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-04-30T18:41:05+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:domains:chaos_domain</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:domains:chaos_domain&amp;rev=1682880065&amp;do=diff</link>
        <description>-=Chaos Domain=-





This domains grants its users the ability to cause chaos and revel in all things anarchic.





Clerics with the Chaos Domain gain the following benefits:


-  command to place the anarchic enhancement on your weapon.


- Touch of Chaos as an innate spell.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:domains:charm_domain&amp;rev=1682880065&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-04-30T18:41:05+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:domains:charm_domain</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:domains:charm_domain&amp;rev=1682880065&amp;do=diff</link>
        <description>-=Charm Domain=-





As its name implies, the charm domain focuses upon enchantment. The charms range from simple enhancements in combat to charming the most difficult beasts to aid the caster.





Clerics with the Charm Domain gain the following benefits:</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:domains:cold_domain&amp;rev=1682880065&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-04-30T18:41:05+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:domains:cold_domain</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:domains:cold_domain&amp;rev=1682880065&amp;do=diff</link>
        <description>-=Cold Domain=-





The cold domain draws upon snow and ice to create both protection for the caster and devastating effects upon the victim.





Clerics with the Cold Domain gain the following benefits:


- Cold resistance equal to their cleric level.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:domains:creation_domain&amp;rev=1682880065&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-04-30T18:41:05+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:domains:creation_domain</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:domains:creation_domain&amp;rev=1682880065&amp;do=diff</link>
        <description>-=Creation Domain=-





Drawing upon the desire to create, rather than destroy, the creation domain allows the cleric to make useful items to help them on their journey.





Clerics with the Creation Domain gain the following benefits:


- A +1 bonus to caster level when casting conjuration school spells.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:domains:darkness_domain&amp;rev=1682880065&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-04-30T18:41:05+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:domains:darkness_domain</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:domains:darkness_domain&amp;rev=1682880065&amp;do=diff</link>
        <description>-=Darkness Domain=-





By channelling the powers of darkness, the caster can create a range of spells that protect him, cause damage to his foes, and finally allow him to spy upon those who are far away.





Clerics with the Darkness Domain gain the following benefits:</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:domains:destruction_domain&amp;rev=1682880065&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-04-30T18:41:05+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:domains:destruction_domain</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:domains:destruction_domain&amp;rev=1682880065&amp;do=diff</link>
        <description>-=Destruction Domain=-





This domain allows the caster to create much destruction, just as the name implies.  The spells can affect both targets and their gear, depending on which spell is used.





Clerics with the Destruction Domain gain the following benefits:</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:domains:earth_domain&amp;rev=1682880065&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-04-30T18:41:05+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:domains:earth_domain</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:domains:earth_domain&amp;rev=1682880065&amp;do=diff</link>
        <description>-=Earth Domain=-





The earth domain pulls solely from the power of elemental


earth.  Some of its spells alter the caster, while others


may do damage to foes.





Clerics with the Earth Domain gain the following benefits:


- Acid resistance equal to their cleric level.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:domains:evil_domain&amp;rev=1682880065&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-04-30T18:41:05+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:domains:evil_domain</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:domains:evil_domain&amp;rev=1682880065&amp;do=diff</link>
        <description>-=Evil Domain=-





Drawing fully upon the forces of pure evil, this domain blesses those of like hearts while harming most those who are directly opposite in beliefs. However, the spells involved will still affect those even of the same alignment. Most spells will only work for a priest of evil alignment.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:domains:fate_domain&amp;rev=1682880065&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-04-30T18:41:05+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:domains:fate_domain</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:domains:fate_domain&amp;rev=1682880065&amp;do=diff</link>
        <description>n-=Fate Domain=-





The fate domain deals with luck of all types, and as such is shared by very different deities. Each of the spells involved has a random component that is determined by fate itself.





Clerics with the Fate Domain gain the following benefits:</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:domains:fire_domain&amp;rev=1682880065&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-04-30T18:41:05+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:domains:fire_domain</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:domains:fire_domain&amp;rev=1682880065&amp;do=diff</link>
        <description>-=Fire Domain=-





The fire domain draws purely upon the power of elemental fire. As such, it has many of the unpredictible and destructive aspects that normal fire does.





Clerics with the Fire Domain gain the following benefits:


- Fire resistance equal to their cleric level.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:domains:freedom_domain&amp;rev=1682880065&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-04-30T18:41:05+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:domains:freedom_domain</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:domains:freedom_domain&amp;rev=1682880065&amp;do=diff</link>
        <description>-=Freedom Domain=-





You are a spirit of freedom and a staunch foe against all who would enslave and oppress.





Clerics with the Freedom Domain gain the following benefits:


-- Greater resistance to paralysis effects





The freedom domain contains the following spells:</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:domains:glory_domain&amp;rev=1682880065&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-04-30T18:41:05+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:domains:glory_domain</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:domains:glory_domain&amp;rev=1682880065&amp;do=diff</link>
        <description>-=Glory Domain=-





Representing the glory of a righteous cause, you bring light and justice to the darkness and depravity of the world.





Clerics with the Glory Domain gain the following benefits:


- Immunity to fear effects.





The Glory domain contains the following spells:</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:domains:good_domain&amp;rev=1682880065&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-04-30T18:41:05+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:domains:good_domain</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:domains:good_domain&amp;rev=1682880065&amp;do=diff</link>
        <description>-=Good Domain=-





Drawing fully upon the forces of pure good, this domain blesses


those of like hearts while harming most those who are directly


opposite in beliefs.  However, the spells involved will still


affect those even of the same alignment.  Most spells will only</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:domains:hedonism_domain&amp;rev=1682880065&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-04-30T18:41:05+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:domains:hedonism_domain</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:domains:hedonism_domain&amp;rev=1682880065&amp;do=diff</link>
        <description>-=Hedonism Domain=-





Indulging in the pursuit of pleasure, the hedonism domain allows the cleric to share in experiences and draw on the desires of those around them.





Clerics with the Hedonism Domain gain the following benefits:


- A +1 to caster level when casting spells of the enchantment_charm sphere if you are intoxicated.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:domains:illusion_domain&amp;rev=1682880065&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-04-30T18:41:05+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:domains:illusion_domain</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:domains:illusion_domain&amp;rev=1682880065&amp;do=diff</link>
        <description>-=Illusion Domain=-





Casters with access to this domain have the powerful force of perception on their side. They are able to protect themselves in various ways by throwing off those who try to see them, and they are likewise able to bring forth figments to torment others.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:domains:knowledge_domain&amp;rev=1682880065&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-04-30T18:41:05+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:domains:knowledge_domain</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:domains:knowledge_domain&amp;rev=1682880065&amp;do=diff</link>
        <description>-=Knowledge Domain=-





Deities that grant the knowledge domain are masters of knowledge themselves.  They implant certain learning into the minds of their followers, even if for only a short time. This knowledge may aid the caster in communication, skills, and may even be turned against a foe.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:domains:law_domain&amp;rev=1682880065&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-04-30T18:41:05+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:domains:law_domain</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:domains:law_domain&amp;rev=1682880065&amp;do=diff</link>
        <description>-=Law Domain=-





You follow a strict and ordered code of laws, and in so doing, achieve enlightenment.





Clerics with the Law Domain gain the following benefits:


- Touch of Law as an innate spell.


- Use of the  command to place the axiomatic enhancement on your weapon.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:domains:madness_domain&amp;rev=1682880065&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-04-30T18:41:05+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:domains:madness_domain</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:domains:madness_domain&amp;rev=1682880065&amp;do=diff</link>
        <description>-=Madness Domain=-





You embrace the madness that lurks deep in your heart, and can unleash it to drive your foes insane or to sacrifice certain abilities to hone others.





Clerics with the Madness Domain gain the following features:


- +1 bonus to caster level and a -1 penalty to all saving throws.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:domains:magic_domain&amp;rev=1682880065&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-04-30T18:41:05+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:domains:magic_domain</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:domains:magic_domain&amp;rev=1682880065&amp;do=diff</link>
        <description>-=Magic Domain=-





A caster who draws upon the magic domain is granted


special power from the Weave.  This power may allow


him to avoid being fooled by illusion or to break


even powerful curses.





Clerics with the Magic Domain gain the following benefits:</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:domains:moon_domain&amp;rev=1682880065&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-04-30T18:41:05+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:domains:moon_domain</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:domains:moon_domain&amp;rev=1682880065&amp;do=diff</link>
        <description>-=Moon Domain=-





Using the light of the moon, this domain grants powers to


its casters that are illuminating in many ways.





Clerics with the Moon Domain gain the following benefits:


- Moonfire as an innate spell.


- +2 sight bonus to see in the dark.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:domains:nightmare_domain&amp;rev=1682880065&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-04-30T18:41:05+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:domains:nightmare_domain</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:domains:nightmare_domain&amp;rev=1682880065&amp;do=diff</link>
        <description>-=Nightmare Domain=-





You live in the deepest darkest nightmares of your foes, and their screams fuel your dark power.





Clerics with the Nightmare Domain gain the following features:


- +1 Spell DC when casting illusion school spells


- Nightmare as an innate spell.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:domains:plague_domain&amp;rev=1682880065&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-04-30T18:41:05+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:domains:plague_domain</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:domains:plague_domain&amp;rev=1682880065&amp;do=diff</link>
        <description>-=Plague Domain=-





You wield disease and pestilence like a weapon, bringing whole generations low with your blight.





Clerics with the Plague Domain gain the following benefits:


- Immunity to disease.





The plague domain contains the following spells:</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:domains:plant_domain&amp;rev=1682880065&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-04-30T18:41:05+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:domains:plant_domain</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:domains:plant_domain&amp;rev=1682880065&amp;do=diff</link>
        <description>-=Plant Domain=-





Drawing upon the powers inherent in nature, the plant domain


grants its casters the ability to alter plants as well as to


use them as weapons against foes.





Clerics with the Plant Domain gain the following benefits:


- A +2 bonus to damage when fighting unarmed.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:domains:protection_domain&amp;rev=1682880065&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-04-30T18:41:05+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:domains:protection_domain</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:domains:protection_domain&amp;rev=1682880065&amp;do=diff</link>
        <description>-=Protection Domain=-





This domain grants its users the ability to protect themselves and their surroundings in various ways. Not only will it offer some protection in battle, but it will also aid in preventing certain magical spells and effects.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:domains:renewal_domain&amp;rev=1682880065&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-04-30T18:41:05+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:domains:renewal_domain</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:domains:renewal_domain&amp;rev=1682880065&amp;do=diff</link>
        <description>-=Renewal Domain=-





The renewal domain deals with returning things to the state they once held.  The domain culminates in the ability to cast healing spells that are otherwise unavailable to divine casters.





Clerics with the Renewal Domain gain the following benefits:</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:domains:repose_domain&amp;rev=1682880065&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-04-30T18:41:05+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:domains:repose_domain</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:domains:repose_domain&amp;rev=1682880065&amp;do=diff</link>
        <description>-=Repose Domain=-





You see death not as something to be feared, but as a final rest and reward for a life well spent. The taint of undeath is a mockery of what you hold dear.





Clerics with the Repose Domain gain the following benefits:


- Immunity to death effects.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:domains:storms_domain&amp;rev=1682880065&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-04-30T18:41:05+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:domains:storms_domain</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:domains:storms_domain&amp;rev=1682880065&amp;do=diff</link>
        <description>-=Storms Domain=-





Drawing upon the wild energy of nature, this domain creates magical versions of the storms for which it is named.





Clerics with the Storms Domain gain the following benefits:


- Gale Aura as an innate spell.


- Call Lightning as an innate spell.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:domains:strength_domain&amp;rev=1682880065&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-04-30T18:41:05+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:domains:strength_domain</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:domains:strength_domain&amp;rev=1682880065&amp;do=diff</link>
        <description>-=Strength Domain=-





The spells in the strength domain increase the power of the caster in terms of both physical strength and resistence to damage from outside sources.





Clerics with the Strength Domain gain the following benefits:


- A +2 passive increase to strength stat.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:domains:suffering_domain&amp;rev=1682880065&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-04-30T18:41:05+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:domains:suffering_domain</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:domains:suffering_domain&amp;rev=1682880065&amp;do=diff</link>
        <description>-=Suffering Domain=-





You thrive upon pain, whether that be inflicted on others, or on yourself. You know how to break your enemies' will to resist your aims and tap into their deepest fears to bring them to heel.





Clerics with the Suffering Domain gain the following Benefits:</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:domains:sun_domain&amp;rev=1682880065&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-04-30T18:41:05+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:domains:sun_domain</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:domains:sun_domain&amp;rev=1682880065&amp;do=diff</link>
        <description>-=Sun Domain=-





Soaking in the pure rays of the sun, casters with this


domain can command the light to protect them as well as


harm their enemies.





Clerics with the Sun Domain gain the following benefits:


- A bonus to healing or damage with Channel equal to their cleric level.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:domains:travel_domain&amp;rev=1682880065&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-04-30T18:41:05+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:domains:travel_domain</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:domains:travel_domain&amp;rev=1682880065&amp;do=diff</link>
        <description>-=Travel Domain=-





Those with the travel domain are masters of motion, as little as moving themselves from one room to the next without doors to as impressive as creating a portal through which to transport an entire group.





Clerics with the Travel Domain gain +10 to their endurance skill.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:domains:trickery_domain&amp;rev=1682880065&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-04-30T18:41:05+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:domains:trickery_domain</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:domains:trickery_domain&amp;rev=1682880065&amp;do=diff</link>
        <description>-=Trickery Domain=-





Masters of mischief, those with the trickery domain relish the opportunity to confound their foes. The domain has a wide range of abilities, from concealing oneself to creating much confusion in one's enemies.





Clerics with the Trickery Domain gain the following benefits:</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:domains:undeath_domain&amp;rev=1682880065&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-04-30T18:41:05+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:domains:undeath_domain</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:domains:undeath_domain&amp;rev=1682880065&amp;do=diff</link>
        <description>-=Undeath Domain=-





The undeath domain deals with all things unliving.





Clerics with the Undeath Domain gain the following benefits:


- They are healed, rather than harmed, by negative energy.


- Bleeding Touch as an innate spell.





The undeath domain contains the following spells:</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:domains:void_domain&amp;rev=1682880065&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-04-30T18:41:05+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:domains:void_domain</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:domains:void_domain&amp;rev=1682880065&amp;do=diff</link>
        <description>-=Void Domain=-





You can call upon the cold darkness between the stars, the great Void. You worship not only the vast emptiness of space, but the sinister and alien powers that reside therein.





Clerics with the Void Domain gain the following benefits:</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:domains:war_domain&amp;rev=1682880065&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-04-30T18:41:05+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:domains:war_domain</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:domains:war_domain&amp;rev=1682880065&amp;do=diff</link>
        <description>-=War Domain=-





A more varied domain than one might expect, the war domain grants the priest with a wide range of abilities all centered upon battle. Some are designed to aid his battle prowess while the third is meant to help him seek out a particular foe.</description>
    </item>
    <item rdf:about="https://sunderingshadows.com/doku.php?id=helpfiles:domains:water_domain&amp;rev=1682880065&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-04-30T18:41:05+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>helpfiles:domains:water_domain</title>
        <link>https://sunderingshadows.com/doku.php?id=helpfiles:domains:water_domain&amp;rev=1682880065&amp;do=diff</link>
        <description>-=Water Domain=-





The water domain calls upon both the waters of the depths and the moisture in the air to rain down fury upon your opponents.





Clerics with the Water Domain gain the following benefits:


- Cold resistance equal to their cleric level.</description>
    </item>
</rdf:RDF>
