Stat requirements: | 14 charisma |
Resonances allowed: | Dark & Twilight |
Hitdice: | d8 |
Saving throws: | will strong, fort/reflex weak |
Class Skills: | academics, athletics, influence, spellcraft |
Class Feats: | L1: simple weapon proficiency, martial weapon proficiency, light armor proficiency, spell focus, shadow walk, pact bond, eldritch strikes L2: prime strike L3: indomitable L5: warlocks curse L8: force of personality L11: planar resilience L14: eldritch melding L17: reclaim soul L19: craft magical equipment L21: eldritch shield L31: final covenant Also: one bonus pact feat at level 1, and every 3 levels thereafter Also: one bonus hybrid feat at L21, and every five class levels thereafter |
A warlock is a being whose soul is suffused with dark and perilous magic. They do not approach magic through study or blood, as a mage or sorcerer might. Instead they enter eldritch pacts with powerful extraplanar beings who bestow the dark and arcane knowledge to weave their invocations through an act of will. While these pacts grant them access to a list of spells, their mainstays are eldritch blast, eldritch chain, and eldritch burst. Due to the nature of their source of power, warlocks can be of dark and twilight resonances, as determined by their patron.
Besides spells and invocations, the warlock also is granted a selection of invocation feats, which will inherently strengthen the warlock themselves or add traits to their eldritch blast spells.
Warlocks operate on the soul burn mechanic. As they cast their eldritch blast spells, they gain soul burn, which will trade health for more power. See <help soul burn> for more information on this mechanic.
Warlocks use the <master> command to learn their spells. Then they can just <cast> any spell they know at any time they want.
Warlocks can cast in light armor, but they can't do so while wielding normal weapons. However, with pact invocation feats they can learn to cast while wielding. They will need the perfect caster feat to avoid harming their allies and summoned creatures with area-affecting spells.
The warlock is a hybrid class and mixes combat prowess with spellcasting. For the best results, a warlock should utilize both of these aspects in tandem. Charisma is the warlock's casting stat.