Seer

A seer is a psion who focuses on divination and seeing the unseen. Seers can do many things, from sensing hidden auras around people to glancing mere seconds ahead in battle, making them harder to hit. A seer can use all manner of divination to see into the future as well as detect things going on around them. Seers are often sought after for their abilities to help predict what may happen, as well as read the intentions of a potential ally or foe. For this reason, seers often find themselves in demand.

Discipline specific feats are as follows:

L2 : seeing the connections
L11: alter the waves
L21: perpetual foresight

Discipline specific spells are as follows:

dissonance
seeing
hypercognition
escape detection
remote viewing
recovered information
inner eye
alter fate
psionic foresight

These are optional guidelines you may follow while roleplaying your psion character. Much of it could be obvious to you from the name of the discipline. As always, you are welcome to take another path envisioned by your imagination:

Personality Traits: A seer is often aloof, focusing more on what she sees with her third eye than what is going on in the world around her. Some seers become so involved in the hidden world that they do not make friends or keep alliances, preferring to remain alone to avoid enduring the pain of death that they foresee must some day separate them from friends and loved ones. Seers may also be voyeurs, intent upon learning as much as they can about people around them.

Roleplay Considerations: Seers, while naturally gifted, often use some sort of focus to manifest their abilities. Some seers prefer tarot cards, while others use a crystal ball exclusively. Tea leaves may be read to predict the future for the drinker, while dreams are often interpreted to divine both the future and present. Many other types can be used, but every seer often has a favorite method even if they use several.