-=Trickery Domain=-


Masters of mischief, those with the trickery domain relish the opportunity to confound their foes. The domain has a wide range of abilities, from concealing oneself to creating much confusion in one's enemies.


Clerics with the Trickery Domain gain the following benefits:

- +1 bonus to caster level when casting illusion sphere spells.

- Stealth as a class skill.


The trickery domain contains the following spells:


Alter Self, Displacement, Mass Invisibility, Screen, Timestop


Deities: Callamir


Please see individual help files for an explanation of what each spell does.