-=Trickery Domain=-
Masters of mischief, those with the trickery domain relish the opportunity to confound their foes. The domain has a wide range of abilities, from concealing oneself to creating much confusion in one's enemies.
Clerics with the Trickery Domain gain the following benefits:
- +1 bonus to caster level when casting illusion sphere spells.
- Stealth as a class skill.
The trickery domain contains the following spells:
Alter Self, Displacement, Mass Invisibility, Screen, Timestop
Deities: Callamir
Please see individual help files for an explanation of what each spell does.