Stat adjustments | +4 strength, +2 constitution, -2 intelligence, -2 charisma |
Innate spells | none |
Size | large |
Standard resonances | dark and twilight |
Classes allowed | barbarian, cleric, fighter, oracle, psywarrior, sorcerer |
Normal adventuring starting age | 16-20 |
Average life span | 110 |
Intimidating | +2 to intimidation checks |
Tough Hide | +2 natural armor |
Low-Light Vision | +2 to sight bonus to see in the dark |
Perseverance | +2 endurance |
Half-ogres are a cross between ogres and humans. They are between seven and eight feet tall, looking like large, ugly humans for the most part. Half-ogres have the strength and size of their ogre ancestors, combined with the intelligence and reason of humans. However, because of their partial ogrish blood, they are regarded with distrust by most other races, and are usually shunned at the least, if not downright attacked or expelled from civilized areas. Half-ogres have a natural disposition towards the dark, as influenced by their ancestry. A rare few follow a path of twilight.
Warning: This is an advanced race, known as a PK-race. It imposes disadvantages on your gameplay: You will be banned in most cities and shunned across the realm. You start with your NOPK-flag turned off and other players may attack you because of your race. You may not, however, attack a player of a standard race without additional provocation.