Table of Contents

Air genasi

Stat adjustments +2 dexterity, +2 intelligence, -2 charisma
Innate spells levitate
Standard resonances any
Classes allowed barbarian, bard, cleric, druid, fighter, inquisitor, mage, magus, monk, oracle, paladin, psion, psywarrior, ranger, sorcerer, thief
Normal adventuring starting age 16-19
Average life span 110

Racial Traits

Air Affinity +1 caster level to electricity damage spells
Planar Resistance +2 spell resistance
Elemental Origin +(level / 2) electricity resistance
Low Light Vision +2 to sight bonus to see in the dark
Versatile +4 skill points

Description

Air genasi are humans with an ancestor from the plane of air, usually an elemental. They are fast and free-willed creatures, who revel in their individuality, although few care enough to seek out their progenitor. Many regard them with awe, which only serves to encourage their flamboyant natures, and their expectation that normal folk will treat them with deference. They tend to travel a lot, many feeling confined by staying in one place for too long. Air genasi priests prefer to follow a deity that offers the domain of air. Genasi have no natural disposition towards light or dark, and may follow any path. Their values are often influenced by the nature of their ancestry.

Air genasi should not be confused with half-elementals, who are a different species, rather than a subspecies of human. They have the appearance of a human except for one or two physical attributes that carry over from their lineage. Some examples are: