====STANDARD DAMAGE==== Each spell level utilizes a different die when calculating damage. The table per spell level is as follows: The dice below are multiplied by caster level (plus miscellaneous bonuses) to determine spell damage. **Note:** Some spells do not strictly adhere to this table, but typically will note their altered effects \\ **Note:** Spells with 'fixed' spell levels will use damage dice based on the fixed level instead (typically for healing). All classes:\\ |L0 | 1d5| |L1 | 1d6| |L2 | 1d7| |L3 | 1d8| |L4 | 1d9| |L5 | 1d10| |L6 | 1d11| |L7 | 1d12| |L8 | 1d13| |L9 | 1d14| |Default | 1d8| Splash Spell: -1 level\\ Burst Spell: -2 levels\\ Various feats and conditions may shift the damage table further. Area of effect: rolls : 1 + clevel / 2 dice (spell level sized dice) (always d6 for warlock/monk) Monks:\\ 1d11 for all spells Warlocks:\\ 1d11 for all spells, 1d12 for utterdark spells