''flee''\\ Once initiated, after some rounds of combat you will escape the room in a random direction. Note, stacking the ''flee'' command will increase the number of rounds you remain trapped in combat. ''flee stop''\\ This will still any attempts at fleeing, or generally leaving the room while engaged in combat. For example, if you accidentally type ''south'' while in combat, you can use ''flee stop'' to remain where you are. You can also start fleeing just by typing direction you want to flee to, but that won't be as fast.