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===== City of Tharis ===== | ===== City of Tharis ===== | ||
- | |**Location**:| Southeast region of the [[mainland_map|mainland]] | | + | |**Location** | Southeast region of the mainland| |
- | |**Rulership**:| Direct theocracy under Lord Shadow. Currently managed by Lord Balur Black. | + | |**Government Type** | Autocracy - Vassal state of the Shadovar Empire| |
- | |**Political ties**:| Tharis holds its strongest ties with [[tonovi|Tonovi]] due to the slave trade and its shared hostility to elven invaders, though its sway has been limited more recently with Shadovar | + | |**Ruler** | Lord Balur Black (Representative of the Shadovar |
- | |**Religious ties**:| Tharis used to be known as “city of thieves” as gods of thievery and shadows were its patrons. Since [[lord_shadow|Lord Shadow]] established unilateral control over the city, the [[shade|shades]] are the true rulers, representing a direct theocracy in its true meaning.| | + | |**Conclave of the Shadowed Hand (Ruling Council)** |
- | |**Tier**: | [[rules: | + | |**City Size**| Metropolis| |
+ | |**Tier** | [[rules: | ||
- | ==== History ==== | ||
- | Historically, | + | Tharis |
- | The elves were divided into two distinct groups: those who remained in the forests | + | Despite the presence of the floating city and its overlords, Tharis remains a hub of illicit activity, harking back to its reputation as the "city of thieves." |
- | In 714, Tharis saw the rise of the drow house [[rilynath|Rilynath]] in support of the urban wood elves, resulting in an uprising and a previously unknown state of strength for these elves. The wood elves of the city openly embraced their drow cousins and adjusted to their new existence as full-fledged citizens and rulers of Tharis. | + | For those who call Tharis home, life is a delicate balancing act, a constant struggle to survive and thrive in a city that is both beautiful and dangerous, both fascinating and deadly. Whether they are seeking adventure, wealth, or simply a place to belong, the citizens of Tharis must tread carefully, lest they fall prey to the many dangers that lurk within its walls. |
+ | |||
+ | **Political ties:** Tharis is the first vassal state of the Shadovar Empire whose Capitol, Tenebrosa, floats above them casting the city in its oppressive shadow. As the trade center for the Shadovar, Tharis serves to funnel coin and goods between the city on high and the rest of the world. Because of this close relationship Tenebrosa has granted Tharis significant access to its advanced arcana and technologies in order to better facilitate their service as well as provided one of their own to rule in the form of Balur Black. | ||
+ | |||
+ | After the publication of The Prophecy of Night and Light in which the Shadovars involvement in the rise of Ashra and the ensuing long night was revealed, the Shadovar have become a source of great fear and hatred by most of the civilized world. The Kingdom of Antioch which suffered greatly at the awakening of Ashra on their very doorstep consider them an enemy state, as does the Kingdom of Torm. Shadow remains neutral out of necessity, the merchants making a great deal of gold off the exotic trade and wishing no conflict with such a powerful foe. Ties with Tonovi have become strained since their nobility were overthrown and while the merchants still trade the new leadership seems to have no love for the Shadovar. | ||
+ | |||
+ | More recently Lord Black made a diplomatic breakthrough with the masters of Darol' | ||
+ | |||
+ | **Religious ties:** Since the arrival of Tenebrosa and subsequent rise of Lord Shadow to godhood, the church of Lord Shadow has dominated the Empire. For a time, within Tenebrosa and by extension Tharis there was only one faith you admitted to being a part of, and that was His. This continued until Springstime 751 SG when the Primordial Darkness was awakened and spilled forth onto the material plane at the gates of Antioch. Upon Ashra' | ||
+ | |||
+ | Shortly after the temple of Ashra was erected upon the ruins of what was once the temple of Shar, in the heart of the mountain at the base of the city, not far from the temple of Lord Shadow. Over time Her faith has become nearly as prevalent as His in Tharis as it was revealed that Lord Shadow' | ||
+ | |||
+ | In Tharis the faith of Ashra thrives under the leadership of High Priestess Maenoh Black, a Shade and member of the Conclave of the Shadowed Hand. The faith of Lord Shadow is directed by High Priest Theo Martel, a native Tharisian and former member of the House of Lords. | ||
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+ | It is rumored that there are still pockets of resistance hidden among the citizens of Tharis, uttering whispered prayers to gods of light and nature in the hopes of some form of deliverance from the unending darkness of the Shadovar Empire. | ||
+ | |||
+ | ==== History ==== | ||
+ | Historically, | ||
+ | |||
+ | The elves were divided into two distinct groups: those who remained in the forests and followed the old ways, fighting the human incursions, and those who took up a tenuous existence within their walls, subject to their rule. The elven slums arose from those who stayed behind, guarding lands and hidden secrets that they still claimed to be theirs: The remains of Daoine' | ||
+ | |||
+ | In 714, Tharis saw the rise of the drow house Rilynath in support of the urban wood elves, resulting in an uprising and a previously unknown state of strength for these elves. The wood elves of the city openly embraced their drow cousins and adjusted to their new existence as full-fledged citizens and rulers of Tharis. | ||
Following the rebellion, distrust began to grow between forest wood elves and the urban ones, given the actions of the latter in the uprising and their support of the drow. The human factions of the city began to rebuild and maintained a defensive stance within the city and a tenuous truce with the elves and drow. | Following the rebellion, distrust began to grow between forest wood elves and the urban ones, given the actions of the latter in the uprising and their support of the drow. The human factions of the city began to rebuild and maintained a defensive stance within the city and a tenuous truce with the elves and drow. | ||
- | In 726 SG, a large floating city emerged above Tharis, pulled from the plane of shadows in a ritual of mythical proportions. The city presented itself as Tenebrosa, | + | In 726 SG, a large floating city emerged above Tharis, pulled from the plane of shadows in a ritual of mythical proportions. The city presented itself as Tenebrosa, |
+ | |||
+ | In 737 SG, Lord Shadow rose to godhood after the fall of his previous goddess Shar. His descendants, | ||
+ | |||
+ | Following the rise of Ashra in 751 SG, the long night descended on the world and Tharis having long since lived in the shadow of Tenebrosa proved to be exceptionally resilient. While the rest of the world suffered as their crops withered and monsters rose from the depths of the underdark to ravage them, Tenebrosa after its millenia of survival in the Shadowfell shared its resources and knowledge with its vassal state. The people of Tharis remained strong and well protected throughout which drew many starving travelers to its gates seeking escape from the horrors that beset the world. They were greeted warmly by the new leadership. | ||
+ | |||
+ | A shift in theology took hold in Tharis as direct leadership of the city was granted to one of the Shades responsible for the Primordial' | ||
+ | |||
+ | In 760 SG the mainland shook as massive quakes leveled eastern Tharis resulting in the deaths of many slum dwellers as well as military personal of the Order of the Eclipse. It was later announced by the government that it had been an attack by the Drow House Rilynath which had once conquered half the city. According to the reports they had unleashed a terrible ancient weapon from its imprisonment deep beneath Tharis in an attempt to lay waste to the enemies who had driven them into hiding. The weapon had been turned on its masters thankfully, due to the timely intervention of several of Tharis' | ||
+ | |||
+ | In 762 SG the east side of Tharis is being rebuilt by the impeccable vision of High Priestess Maenoh Black, the collapsed slums being transformed into grand towers, apartments and dark beauty. The sea port is being put to use and a fleet of ships has begun construction as the Shadovar prepare to expand their influence into the sea and beyond. Lord Black declares the dissolution of the House of Lords and addition of the Drow city of Darol' | ||
+ | |||
+ | The Conclave of the Shadowed Hand is established in 763 SG as a replacement for the previously dissolved House of Lords. Chosen by Lord Black from among the most powerful factions in the city, it served to cool some of the more overt discord between these rivals as they were granted real power within the city. Still, whispered treason continued to circulate as deposed Lords saw their own influence stripped and given to inhuman newcomers. Many were exposed by loyalist spies however and the conclave took its first unanimous action on 18 Growingsdays 763, The Night of Weeping Ancestors, so named due to entire original Tharisian bloodlines being put to the sword. The traitors estates were awarded shortly after to lower class loyalists which served as a warning to those who might rebel and inspiration to those with high ambition but low standing. | ||
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+ | ==== Factions of note ==== | ||
+ | |||
+ | === The Shades === | ||
+ | |||
+ | The elite class of the Shadovar Empire, most of whom reside within Tenebrosa itself, the Shades that do dwell in or frequent the city of Tharis are there to ensure that it remains firmly in the Shadovars iron grip. Hand picked by the Princes that rule the Empire, the Shades have been subjected to a dark ritual in order to create an immortal being of shadow so that they may serve eternally. Those so blessed are immediately marked as emissaries of the highest ranks of the Shadovar and are treated with caution and respect by those with any sense of self preservation. | ||
+ | |||
+ | === Conclave of the Shadowed Hand === | ||
+ | |||
+ | Created on the bones of the dissolved House of Lords, the Conclave was hand picked by Lord Balur Black to oversee various facets of the cities growth and manage the day to days. It is composed of an eclectic variety of the most powerful faction leaders in the city, each with their own agenda. While their official power comes at the mercy of the Shades, each member is highly influential in their own sphere and takes advantage of their position to further their own power. | ||
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+ | === Shadovar Inquisition === | ||
+ | |||
+ | The Shadovar Inquisition is a special division of law within Tharis which answers only to the highest levels of Tenebrosan government. Their focus is ensuring loyalty among the citizens of the Shadovar Empire and especially among the Shades themselves. Over the years they have proven to be exceptionally effective at sniffing out treason and excising it with brutal efficiency. | ||
+ | |||
+ | === The Initiative === | ||
+ | |||
+ | Shorthand for the " | ||
+ | |||
+ | === Order of Midnight === | ||
+ | |||
+ | The Order of Midnight is a dark and fearsome organization of Paladins who enforce the will of Lord Shadow. Clad in black armor and wielding weapons forged of the darkest steel, these knights are a terrifying sight to behold, striking fear into the hearts of all who would dare to oppose them. Known for their ruthless tactics and unwavering loyalty to the church, they will stop at nothing to carry its will, no matter how heinous or cruel. Within the city of Tharis they serve as a military arm of the Empire and pride themselves on being one of its most powerful weapons. | ||
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+ | |||
+ | === Order of the Eclipse(Tharis) === | ||
+ | |||
+ | The Order of the Eclipse of Tharis are a bastardized offshoot of the true order, much to the Initiatives chagrin. The true Order of the Eclipse believes in the purity of humankind and never brings non-humans into their fold while the branch formed by Caledor within Tharis began initiating monsters into its ranks shortly after its inception. The founder went missing shortly after Rilynaths attack on the city and subsequently as they continue to be influenced by Lord Black and the church of Ashra, their actions threaten to undermine the very ideals that the Order of the Eclipse was founded upon. While still focused on the advancement of law over chaos, and being favored by those faithful to Mephasm and Lord Shadow, their focus is being shifted toward a zealous devotion to the Shadovar Empire and enforcement of its directives. | ||
+ | |||
+ | === Church of Lord Shadow === | ||
+ | |||
+ | The Church of Lord Shadow within the city of Tharis holds significant power over the day to day lives of its citizens, as an extension of the will of the Shadovar by divine mandate. However as the greatest powers within the church live within the confines of the overcity Tenebrosa, and a servant of Ashra was elevated to control of the undercity, they lack absolute authority which frustrates them to no end. High Priest Theo Martel in particular sees the situation as unacceptable as his position on the House of Lords was lost with its dissolution and he was snubbed in the creation of the Conclave. | ||
+ | |||
+ | === Church of Ashra === | ||
+ | |||
+ | The Church of Ashra was founded within the mountains of Tharis, its temple erected on the rubble of Shars. Since Her awakening, the Shadovar Empire has been quick to embrace Her faith, perhaps owing to their long history of devotion to Shar. With the elevation of Ashra' | ||
+ | |||
+ | === The Liberation === | ||
+ | |||
+ | Rather than one organization, | ||
+ | |||
+ | === The Icons === | ||
+ | |||
+ | Icons for short, the Inconceivables is a relatively new faction that aims to gather the leaders of monster races that settle in Tharis. Operating out of a newly renovated mansion, they "offer sanctuary to individuals of higher intellect than their average brother", | ||
+ | |||
+ | === The Masks === | ||
+ | |||
+ | Among the more powerful of all thief guilds, the Masks have not only survived destruction, | ||
+ | |||
+ | === The Ebony Coin === | ||
+ | |||
+ | Existing for as long as Tharis itself, the Ebony Coin merchants guild was established originally to trade lumber when Tharis was a small logging settlement. Over the decades it has grown significantly off the back of that trade and expanded into an international trade syndicate dealing in a wide range of goods, from tobacco and textiles to spices, precious metals, and even slaves. Although they present a fair and honest face to the outside world, the Ebony Coin's business practices are deeply corrupt. The guild operates on a system of off-the-books arrangements that are considered the norm, with bribes, kickbacks, and other forms of corruption being commonplace. The head of the guild, Lord Rodrick Birchfell sits upon the Conclave of the Shadowed hand ensuring their interests in the political arena. | ||
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+ | === House Black === | ||
+ | |||
+ | [[House Black]] is a powerful family that rules over the city of Tharis with an iron fist bound in a velvet glove. The family' | ||
+ | |||
+ | |||
+ | === House Oussana === | ||
- | In 737 SG, Lord Shadow rose to godhood after the fall of his previous goddess Shar. His descendants, known as the Seven Princes | + | New arrivals |
- | Following the rise of Ashra in 751 SG, direct leadership of Tharis has been granted to one of the shades responsible for the Primordial' | ||