User Tools

Site Tools


player_housing_price_guide

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revision Previous revision
Next revision
Previous revision
player_housing_price_guide [2024/01/11 17:19]
titania
player_housing_price_guide [2024/08/27 16:03] (current)
titania [Traps/Locks]
Line 25: Line 25:
 Shop Ledger: 500k\\ Shop Ledger: 500k\\
 Dock: 2 million\\ Dock: 2 million\\
-Dungeon (includes jail food of your choice, note you must still buy the room, locks, etc): 750k\\+Dungeon (food/drink and shackles included, note you must still buy the room, locks, etc): 750k\\
 Forge: 2 million\\ Forge: 2 million\\
 Library: 2 million\\ Library: 2 million\\
 +Guild Admin (starts with 5 member slots): 3 million\\
 Personal Storage (limit one per character): 2 million\\ Personal Storage (limit one per character): 2 million\\
 Vendor (shop, cafe, etc - per 10 unique items sold/produced): 2 million\\ Vendor (shop, cafe, etc - per 10 unique items sold/produced): 2 million\\
Line 51: Line 52:
  
 ==== Traps/Locks ====  ==== Traps/Locks ==== 
-Level 1 (poor) (DC 30): 62.5k each\\ +Level 1 (poor) (DC 46): 62.5k each\\ 
-Level 2 (common) (DC 40): 125k each\\ +Level 2 (common) (DC 56): 125k each\\ 
-Level 3 (good) (DC 50): 250k each\\ +Level 3 (good) (DC 66): 250k each\\ 
-Level 4 (rare) (DC 60): 500k each\\ +Level 4 (rare) (DC 76): 500k each\\ 
-Level 5 (epic) (DC 70): 3 million each\\ +Level 5 (epic) (DC 86): 3 million each\\ 
-Level 6 (legendary) (DC 80), MAX): 8 million each\\+Level 6 (legendary) (DC 96), MAX): 8 million each\\ 
 + 
 +A toggle can be added for No Phase or Scry Proof properties at a cost of 5 million per toggle.
  
 DCs are set with an assumption of a 25% chance for a max skilled character to bypass at legendary level. DCs are set with an assumption of a 25% chance for a max skilled character to bypass at legendary level.
player_housing_price_guide.1704993558.txt.gz · Last modified: 2024/01/11 17:19 by titania