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cyric_s_newbie_tutorial [2023/12/13 14:50]
cyric
cyric_s_newbie_tutorial [2025/10/17 09:49] (current)
cyric [Newbie Tutorial]
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 Updated June 8, 2022 - Oracle tutorial updated to give specific stat recommendations and also add an offensive spell to ease getting through Kilgore Keep\\ Updated June 8, 2022 - Oracle tutorial updated to give specific stat recommendations and also add an offensive spell to ease getting through Kilgore Keep\\
-Updated Nov 9, 2023 - Changed thief build to duelist style\\+Updated Nov 9, 2023 - Changed Thief build to duelist style\\ 
 +Updated Dec 13, 2023 - Slight tweaks to Oracle guide to align with updated spell lists 
 +Updated Oct 17, 2025, - Slight tweaks to Thief guide to add Thief talents\\ 
 **Note to everyone**: This tutorial should be periodically reviewed and updated to account for MUD changes. **Note to everyone**: This tutorial should be periodically reviewed and updated to account for MUD changes.
  
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 ''list'' to see the items, show ''item 1'', ''show item 2'' etc. to make sure you're buying the right one.\\ ''list'' to see the items, show ''item 1'', ''show item 2'' etc. to make sure you're buying the right one.\\
 ''buy large sack'' and ''buy climbing tools''\\ ''buy large sack'' and ''buy climbing tools''\\
-      * eventually you'll want 5 large sacks or backpacks.  They will let you carry more; try not to go overboard (best bet is to stay under 6 containers)\\+      * The limit is 5 containers, plus one of each unique type (like a scroll case), so you'll eventually want 5 sacks or backpacks.  \\
       * do not put sacks inside of sacks, they do not save.       * do not put sacks inside of sacks, they do not save.
       * when you check your inventory ''i'' inside of a shop, it will show you what you can sell at that shop for how much gold\\       * when you check your inventory ''i'' inside of a shop, it will show you what you can sell at that shop for how much gold\\
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 ''list'' to see the items, show ''item 1'', ''show item 2'' etc. to make sure you're buying the right one.\\ ''list'' to see the items, show ''item 1'', ''show item 2'' etc. to make sure you're buying the right one.\\
 ''buy large sack'' and ''buy climbing tools''\\ ''buy large sack'' and ''buy climbing tools''\\
-    - eventually you'll want 5 large sacks or backpacks.  They will let you carry more; try not to go overboard (best bet is to stay under 6 containers)\\+    - The limit is 5 containers, plus one of each unique type (like a scroll case), so you'll eventually want 5 sacks or backpacks.  \\
     - do not put sacks inside of sacks, they do not save.     - do not put sacks inside of sacks, they do not save.
     - when you check your inventory ''i'' inside of a shop, it will show you what you can sell at that shop for how much gold\\     - when you check your inventory ''i'' inside of a shop, it will show you what you can sell at that shop for how much gold\\
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 == Feats == == Feats ==
  
-    * ''feats racial weapon finesse'' \\ +    * ''feats racial opportunity strikes'' \\ 
-      * this uses our human feat to add the weapon finesse option, which adds our dexterity to attack and damage\\ +      * this uses our human feat on the first feat of the duelist tree, improving our damage when using a single one-handed weapon. 
-    * ''feats add opportunity strikes'' \\ +
-      * this is the first feat on the duelist tree, and improves our damage when using a single one-handed weapon. +
  It also is a prerequisite for swipe, which we will be using a lot.\\  It also is a prerequisite for swipe, which we will be using a lot.\\
-      * Swipe is important because it stuns the enemy, which opens them up for sneak attacks. \\ 
  
 +    * ''feats add swipe'' \\
 +      * ''alias 1 swipe $*'' This will allow you to use the ''1'' command to swipe the next available enemy, or you can do ''1 <target>'' to target a specific one.  If it lands, it stuns them, which is great as opens them up for sneak attacks.\\
  
 == Weapons == == Weapons ==
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 ''list'' to see the items, show ''item 1'', ''show item 2'' etc. to make sure you're buying the right one.\\ ''list'' to see the items, show ''item 1'', ''show item 2'' etc. to make sure you're buying the right one.\\
 ''buy large sack'' and ''buy climbing tools''\\ ''buy large sack'' and ''buy climbing tools''\\
-      * eventually you'll want 5 large sacks or backpacks.  They will let you carry more; try not to go overboard (best bet is to stay under 6 containers)\\+      * The limit is 5 containers, plus one of each unique type (like a scroll case), so you'll eventually want 5 sacks or backpacks.  \\
       * do not put sacks inside of sacks, they do not save.       * do not put sacks inside of sacks, they do not save.
       * when you check your inventory ''i'' inside of a shop, it will show you what you can sell at that shop for how much gold\\       * when you check your inventory ''i'' inside of a shop, it will show you what you can sell at that shop for how much gold\\
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 you receive new items, ''wear belt'', ''wear greaves'' \\ you receive new items, ''wear belt'', ''wear greaves'' \\
  
-you now have a feats to add.  We will pick swipe: \\ +you now have a feat to add.  We will pick true strikes: \\ 
-''feats add swipe'' - gives you the swipe command.  ''alias 1 swipe $*'' This will allow you to use the ''1'' command to swipe the next available enemy, or you can do ''1 <target>'' to target a specific one.  If it lands, it stuns them, which is great as opens them up for sneak attacks.\\+''feats add true strikes''every little bit of attack bonus helps, and this gives us +3. \\
  
  
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 We also have a new feat we can add.\\ We also have a new feat we can add.\\
 ''feats add positioning'' - This gives you a chance for an extra attack when an enemy is vulnerable, stacks well with swipe.\\ ''feats add positioning'' - This gives you a chance for an extra attack when an enemy is vulnerable, stacks well with swipe.\\
 +We also receive our first thief talent.  
 +''feats talent keen precision'' - Every bonus counts, and this talent adds a flat +3 to our attacks.\\
 +
 +
 We also receive a coif +1, ''study coif'', ''wear coif''  This is a good item, as it scales up it's enhancement bonus as we advance, +2 at level 12, and +3 at level 18.\\ We also receive a coif +1, ''study coif'', ''wear coif''  This is a good item, as it scales up it's enhancement bonus as we advance, +2 at level 12, and +3 at level 18.\\
 Don't forget to add your skills for level 6.   Don't forget to add your skills for level 6.  
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  - Level 10: we pick up tools of the trade feat, this lets us purchase and use powder from the fence.  Powder is good because it stuns and blinds, opening up sneak attack, assuming you can hit.  You can also ''reveal'' to show invisible creatures.  ''alias tp toss powder at $*'' Don't forget to add your skills.\\  - Level 10: we pick up tools of the trade feat, this lets us purchase and use powder from the fence.  Powder is good because it stuns and blinds, opening up sneak attack, assuming you can hit.  You can also ''reveal'' to show invisible creatures.  ''alias tp toss powder at $*'' Don't forget to add your skills.\\
  - Level 11: We have the option to multiclass at level 11, but we stick with thief, because this is a thief guide.  The goal here is to get to level 21 and break into shadowdancer prestige class.  \\  - Level 11: We have the option to multiclass at level 11, but we stick with thief, because this is a thief guide.  The goal here is to get to level 21 and break into shadowdancer prestige class.  \\
- - Level 12: We pick up another stat point, and we add 1 to strength (we will go to 24 base).  We also get a new feat, and we pick up powerattack, which is a prerequisite for cornugon smash and shatter defenses.  \\ + - Level 12: We pick up another stat point, and we add 1 to strength (we will go to 24 base).  We also get a new feat, and we pick up powerattack, which is a prerequisite for cornugon smash and shatter defenses.  We also receive another thief talent, and here we pick Shadow in the Fray, for a 35% miss chance after landing a sneak attack.\\ 
- - Level 13: We pick up Use Magic Device, which allows us to read scrolls without the spellcraft skill.  Experiment using the ones you find as random drops, and learn where the magic shops are so you can purchase scrolls when you need them.  Pick up a scroll case so you can carry many scrolls without taking up your entire inventory.  Useful scrolls are also available at the thief guild fences, so be sure to build up some account balances by fencing items and laundering gold.  Spells set their caster level to your thief level when you pick them up, so you'll want to update them from time to time as you advance.  FYI, unless you advance levels before using them, you will need an int modifier of 1 less than the spell level on the scroll to cast them without fail.  See help magical devices for more details.\\+ - Level 13: We pick up Use Magic Device, which allows us to read scrolls without the spellcraft skill.  Experiment using the ones you find as random drops, and learn where the magic shops are so you can purchase scrolls when you need them.  Pick up a scroll case so you can carry many scrolls without taking up your entire inventory.  Useful scrolls are also available at the thief guild fences, so be sure to build up some account balances by fencing items and laundering gold.  Spells set their caster level to your thief level when you pick them up, so you'll want to update them from time to time as you advance.  FYI, unless you advance levels before using them, you will need an int modifier of 1 less than the spell level on the scroll to cast them without fail.  See help [[magical devices]] for more details.\\
  - Level 14: We pick up scramble, which is another defensive passive feat, that lets us dodge some attacks. \\  - Level 14: We pick up scramble, which is another defensive passive feat, that lets us dodge some attacks. \\
  - Level 15: I got cornugon smash which uses our influence (intimidation) to cause victims to be shaken.  \\  - Level 15: I got cornugon smash which uses our influence (intimidation) to cause victims to be shaken.  \\
- - Level 16: We pick up another point of dex here, getting to 24.  From here on out, we can increase dex or con.  Both are good options.  Dexterity improves your armor class (to a point, unless you eschew armor and use the improved armor spell Shadowdancer's greater shadow conjuration provides, which is great until it gets dispelled), and you can never have enough max hit points.\\+ - Level 16: We pick up another point of dex here, getting to 24.  From here on out, we can increase dex or con.  Both are good options.  Dexterity improves your armor class (to a point, unless you eschew armor and use the improved armor spell Shadowdancer's greater shadow conjuration provides, which is great until it gets dispelled), and you can never have enough max hit points.  \\
  - Level 17: We pick up Spring Attack, which lets us sometimes make an attack after scrambling away from an attack.  \\  - Level 17: We pick up Spring Attack, which lets us sometimes make an attack after scrambling away from an attack.  \\
- - Level 18: I picked up shatter defenses, which allows sneak attacks against shaken enemies, stacks nicely with cornugon smash.  \\ + - Level 18: I picked up shatter defenses, which allows sneak attacks against shaken enemies, stacks nicely with cornugon smash.  We also receive another thief talent, and I picked use magic device which allows us to use the scrolls from the thief fences.\\ 
- - Level 21: I picked up Resistance, because I noticed I'm getting smashed by spells a lot.  Other options are exotic weapon proficiency or blind fight, both of which you will probably want to get at some point.  Or death ward, because you will face an increasing number of save-or-die attacks.  Options for feat trees are the spell power / perfect caster tree so you can use AOE without nuking your party members or fodder, the toughness / damage resistance tree to increase your durability.  Best to avoid the combat maneuvers tree, as these are opposed and partially based on base attack bonus, which will always lag behind fighters and most monsters.  Map out what feats you want to choose, and don't forget that when you go back to thief at level 31, you will receive bonus combat feats at 31, 36, 41, and 46 (so perhaps pick up spell focus, spell penetration, and perfect caster at 24, 27, and 30). \\+ - Level 21: I picked up Resistance, because I noticed I'm getting smashed by spells a lot.  Other options are exotic weapon proficiency or blind fight, both of which you will probably want to get at some point.  Or death ward, because you will face an increasing number of save-or-die attacks.  Options for feat trees are the spell power / perfect caster tree so you can use AOE without nuking your party members or fodder, the toughness / damage resistance tree to increase your durability.  Best to avoid the combat maneuvers tree, as these are opposed and partially based on base attack bonus, which will always lag behind fighters and most monsters.  Map out what feats you want to choose, and don't forget that when you go back to thief at level 31, you will receive bonus combat feats at 31, 36, 41, and 46 (so perhaps pick up spell focus, spell penetration, and perfect caster at 24, 27, and 30).  We'll also receive new thief talents at 34, 40, and 46, and we qualify for the better ones so don't forget to add those.\\
  
  
cyric_s_newbie_tutorial.1702479048.txt.gz · Last modified: 2023/12/13 14:50 by cyric