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current_events [2024/07/04 13:10] titania |
current_events [2025/09/01 14:22] (current) titania |
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+ | **9/ | ||
+ | News spreads from Tharis regarding a threat to their way of life. In taverns and inns from Tabor to Azha to Shadow, the Order of Midnight stalks. But what is their target? Some say it is a rogue undead that gained sentience. Others claim an escaped experiment from Tenebrosa. Still more claim that the Tharisians are simply beginning what they started years ago—a social cleansing of renegade elven elements, as with the House Rilynath. Whatever it is, it can’t be long until their problems end up on our doorsteps. | ||
+ | |||
+ | |||
+ | **8/ | ||
+ | The ceremony to induct the Voice was interrupted by an attack that killed most of the candidates. In the ensuing battles, the defender of the island, the dragon Vasha, was killed. The Black Tower was destroyed, and the government thrown into turmoil. It is said that the same night the mysterious tower southeast of Carmorth flashed with a golden light, but recent attacks on that settlement caused most to ignore the news. | ||
+ | |||
+ | |||
+ | **8/ | ||
+ | Christof Miller, owner of the Rooks Rest and Councillor of Port Serith, has posted the following: “The government of Port Serith welcomes and congratulates the Voice on their upcoming growth. We look forward to a stronger government that can continue to push the darkness from our shores. In coordination with their growth, Port Serith welcomes Cecileia Rhes as a full councillor. Cecile speaks with Kyra and I’s blessing as our protector, diplomat, and equal. Adventurers have made Serakii what it is today, and we know that with Cecile' | ||
+ | |||
+ | |||
+ | **8/ | ||
+ | Mordecai Lamoch, current sole member of the Voice, has issued a proclamation: | ||
+ | |||
+ | |||
+ | **6/ | ||
+ | Word spreads after information is leaked from the upper reaches of Tharisian power. Reports have surfaced that Balur Black and Maenoh Black have been missing for several months—perhaps even longer. What could this mean for Tharis and the City of Monsters? | ||
+ | |||
+ | |||
+ | **6/ | ||
+ | The Colosseum roars again—blood and glory in Shadow. The Golden Gate Gauntlet approaches, hosted by the Consortium of the Ninth Tally, financiers of war, tradition, and unseen doctrines. They invite warriors, champions, and the daring to test their worth before the veiled eyes of the city. Three contests shall decide who ascends: 1v1—skill against skill, a single step between victory and defeat. 2v2—coordination and betrayal whispered by the same breath. 3v3—when the dust rises and the blood thickens, only cohesion remains. Magic is permitted in full, and the Shadow mage’s tower has warded the Colosseum against the arcane to ensure the safety of all spectators. All weapons and armor will be provided on site, standardized and balanced for fair combat, including clothing and options for light, medium, and heavy armor. A wide selection of non-enchanted weaponry will be available for selection prior to each match. Use of any non-issued gear or enchanted equipment will result in immediate disqualification. All bouts are conducted until a single combatant—or team—remains standing. Mercy is permitted. Victory’s reward: The Golden Laurels, the mark of an undisputed champion, and inscription upon the Monolith of Champions, your name etched into eternal stone. To enter: in-character, | ||
+ | |||
+ | |||
+ | **5/ | ||
+ | I don’t know what time it started—just that I was jolted from sleep by the sound of the first explosion. Then a second. Then a third. Each one louder than the last, shaking the walls of my home. I ran to the window and saw the skies over the warehouse district lit in red. Not lantern fire. Not any fire I’ve seen. It burned too high, too fast. And the screaming had already started. The streets filled with people. Some fled. Some tried to help. I couldn’t move. Just watched as shadows twisted through the flames—inhuman shapes, all fangs and horns and hate. Devils. Real ones. I saw the Crimson Templars arrive first, weapons drawn, shields raised. Then came the priests of Jarmila and the Kismeti. All of them ran toward the fire. The worst of it happened near the third warehouse. A pit fiend—gods help us—taller than any creature has a right to be. Wings like molten iron. A voice that made the stones shake. That’s where I saw them: Templar Kiralle and a priestess I later heard called Rella. They stood against it. Kiralle struck first—brave fool. Her blade landed true, but it wasn’t enough. The fiend cut her down in a single blow. I thought it was over. But Rella didn’t run. She became fire. I don’t mean that in a poetic way. She became it. Wings of flame erupted from her back. Her voice rang like a bell forged in the sun. And then—light. Heat. I had to turn away. When I looked again, the fiend was gone. Ash on the wind. The Kismeti had formed a barrier around her, around all of it, holding back the fire she unleashed. Without it, I think Tabor would be cinders. They carried Rella away after. She looked… broken. Burned from the inside out. They took her to the Temple of Jarmila. No word yet on whether she’ll survive. I still smell sulfur when I breathe. Still hear the screams. The town is quiet now. Too quiet. We lived, somehow. But we all know this isn’t over. Not really. We’ve seen what waits on the other side of the veil. And now, I think, it’s seen us too. -- The Tabor News | ||
+ | |||
+ | |||
+ | **4/ | ||
+ | Amidst the chaos swallowing Torm, the Queen steps into the city—not in royal regalia, but in worn leathers and work gloves. She gives no speeches, makes no grand declarations. Instead, she digs through rubble with her own hands, aiding in the rescue of the trapped and wounded. From the outskirts to the ravaged shoreline, she moves with quiet determination, | ||
+ | |||
+ | **4/ | ||
+ | Screams. Desperation. Pain. Citizens of Torm stand frozen in disbelief as a tsunami looms on the horizon. Death has come. The wave crashes, and the city is left in ruin. The port is gone, homes reduced to rubble, and the streets run red. Hundreds are confirmed dead, and many more remain missing. Torm will never be the same. In the wake of destruction, | ||
+ | |||
+ | **4/ | ||
+ | Twelve souls have vanished in the past few weeks, leaving behind no trace. An official statement has been issued, now pinned to the board post of Seneca. The nights are no longer as safe as one might have hoped. Is it the undead horde, creeping ever closer? Or is it something else? Something more sinister... Blood. Gore. Entrails. The lower districts of Tharis drowned in it. Monsters tore through the streets in a mindless rampage, slaughtering each other, ripping limb from limb. Friend or foe—no distinction was made. Just pure, unrestrained violence. The street was paved in red. In the aftermath, as the Guard re-established control, an official statement was released by Lady La’Virenna: | ||
+ | |||
+ | **3/ | ||
+ | Word travels fast—especially with the Extravagant Boars Headquarters so close to Shadow. A massive explosion erupted from within the saloon, consuming a good portion of the patronage in fire and ruin—the result of a failed assassination attempt on River, the owner of the establishment. Today is a day of mourning. A day of loss. The stench of brimstone still clings to the air, thick and acrid, a lingering ghost of destruction as reparations begin—a slow process, spanning days to mend what was broken. | ||
+ | |||
+ | **3/ | ||
+ | Lysaran Spring Equinox Festival - Fate’s Crossing: In the wake of rising tensions and growing unease, Torm has drawn together its smaller, more private celebrations into a grand festival—a tribute to prophecy, fate, and new beginnings. This is a time of fortunes told, deals struck, and friendships forged. Visitors from all walks of life are invited to participate in the revelry, whether by seeking guidance from seers, bartering at the bustling trade stalls, or simply embracing the moment. The festival will culminate in the historical dance at the Lysara temple west of Torm, where fate’s threads are woven in steps and movement beneath the open sky. Come to watch, dance, divine, decorate, or simply enjoy the spectacle. Whether you seek truth, trade, or trouble, the festival welcomes all—though fate favors the patient. | ||
+ | |||
+ | **2/ | ||
+ | A violent scuffle erupted just east of Tharis—three members of House Black clashed against… something. But the whispers in the streets fail to capture exactly what they faced. Then, without warning, reality itself fractured. Three buildings—erased. Not destroyed, not burned, not reduced to rubble—just... gone. As if they had never existed at all. No explosion. No sound. No lingering scent of fire or decay. Nothing. And yet, the aftermath was undeniable. The once-mighty members of House Black lay scattered across the pavement like bloodied ragdolls, their bodies battered, their presence reduced to a mere afterthought in the face of something far greater. And there, amidst the devastation, | ||
+ | |||
+ | **2/ | ||
+ | Along the cost near Torm, a villa was attacked and destroyed by faithful of Jarmila and Lysara. The entire structure was razed to the ground and clergy were seen sanctifying the ground. | ||
+ | |||
+ | **2/ | ||
+ | A small fleet left Tharis and vanished into a cloud of mist... Only to be seen again several days later on a return journey from some place... What could have happened? Where could they have gone? Either way, the small fleet had docked once more at Tharis. | ||
+ | |||
+ | **1/ | ||
+ | The void that once enveloped the Violet’s room flickers—a brief shimmer in the fabric of existence—before vanishing entirely. But the room does not return. It's left a perfect spherical carving of where the room should' | ||
+ | |||
+ | **1/ | ||
+ | In the dead of night, something unspeakably grotesque transpired in the foyer of the Sceptre of Knowledge. A woman arrived under the cloak of darkness. Bronze-skinned, | ||
+ | |||
+ | **1/ | ||
+ | A writer by the name of Miss Annie Fiddlebottom released an article on daily life of the great city of Tharis. "This city is so wonderful, you can really live your best worst life here! So many live carefree lives. As long as you don't break the laws of course. You're able to get the most yummy food ever. Read books at the amazing libraries here. And visit the Violet for the best live music! I even saw... A young woman dressed in all black with the most beautiful crimson eyes skipping through the streets! She was a little messy though... Seems like her mouth was covered in a lot of red wine... But she was singing happily. See! She's having a blast! Come down to our great place and be free just like her." | ||
+ | |||
+ | **1/ | ||
+ | A low, ominous rumble shakes the Violet Hotel. The tremors are brief, but their aftermath is chilling: an entire room, erased from existence. In its place, a perfect, circular void gapes—silent and unnatural. Guests are unharmed, thanks to the swift actions of the Maitre’D. Yet fear spreads as the void remains, defying repair and reason. Guards swarm, taking frantic statements. How does a soundless void consume a room? Why was no one hurt? Madame Rash’noda, | ||
+ | |||
+ | **1/ | ||
+ | From the desk of the Chairperson: | ||
+ | |||
+ | **1/ | ||
+ | Official Statement from Shadow Officials: | ||
+ | |||
+ | "To all whom this may concern, A dwarf named Skorist has wreaked havoc in Shadow twice in a short period, prompting this official response. | ||
+ | |||
+ | First Incident: | ||
+ | Skorist took it upon himself to deliver "swift justice" | ||
+ | |||
+ | Second Incident: | ||
+ | Earlier today, Skorist attacked a citizen unprovoked while they were going about their day. Six guards attempted to intervene, and all were harmed in the process. | ||
+ | |||
+ | Due to this blatant disregard for Shadow’s Mercantile Law, Skorist has been banned from Shadow for two years and must pay a 1 million gold fine. Additionally, | ||
+ | |||
+ | **1/ | ||
+ | Phaedra Long the Fire Mage of the Far West held a fiery and explosive parade through the heart of Shadow! People celebrated through the night, bringing the light of fire magics to the hearts of all who attended! | ||
+ | |||
+ | **1/ | ||
+ | A dragon made of reddish-orange mist has been seen flying over the Dagger Region. It did a flyover of the entire continent before vanishing again. What could this mean? What is to come? | ||
+ | |||
+ | **1/ | ||
+ | A representative of the Crown of Torm announces this: "The heads of the fugitive Anya and the Necromancer Azraiel are here for all to see." Besides the Rep is a wooden box with the head of a Kitsune and Half-Drow next to each other. "Let this be a reminder to any and all who would dare bring harm to our city and its citizens, that you will be brought to justice." | ||
+ | |||
+ | **1/ | ||
+ | A new oasis has been discovered in the desert East of Shadow, and has been named Ivalir Oasis after its watcher and protector, offering a reprieve from the harshness of the deep desert. | ||
+ | |||
+ | **12/ | ||
+ | After dealing with an attack, a representative of the Crown of Torm speaks to the people in the square: | ||
+ | "Our city was attacked, and the one claiming responsibility is a half-drow by the name of Azraiel Remazros. A necromancer who broke out women with split colored black and red hair, who goes by the name of Anya. A 1 million gold kill bounty has been placed on Azraiel, and a 1.5 million gold capture bounty has been placed to bring him in to answer for his crimes. Anya has a capture bounty or kill bounty worth 500,000 gold. Both are here by banned from the city of Torm and a missive has gone out to all our allies. That is all." Following this message, several other cities have banned Azraiel the Necromancer, | ||
+ | |||
+ | |||
+ | **12/ | ||
+ | Two days back, a scouting force from Winter' | ||
+ | |||
+ | **12/ | ||
+ | Whispers drift from the chill north on a frigid breeze. The barrier that held back the isolated path to the lands held by Winter' | ||
+ | |||
+ | **12/ | ||
+ | Flyers flutter across Tharis! Arturo and Adria’s Magnificent Concerto is the talk of the city! Street urchins, the downtrodden, | ||
+ | |||
+ | **12/ | ||
+ | The shadows in the night seem to calm down a bit in the Dagger Reaches and the Shadow Continent at large. Have things stabilized in the world that awakes only at night? | ||
+ | |||
+ | **12/ | ||
+ | In the dead of night, beneath a sky where the moon is shrouded by clouds thick as smoke, a figure wearing a boar mask pushes a cart into the yard of the Castle and Crown. With a loud thud, the cart is dropped, its wooden floor cracking under the weight. The impact sends a blanket-covered object tumbling to the ground, the noise drawing the attention of patrons and employees alike. Before anyone can speak, the masked man draws a knife. Without hesitation, he plunges it into his stomach. Blood and gore spill onto the ground, the man’s life pooling beneath him until he collapses in finality. Behind him, the blanket falls away to reveal a haunting piece of art—a dancer, mid-pose, gazing at the sky. The crowd watches in stunned silence, unable to look away, until a loud, piercing scream cuts through the stillness, snapping them from their trance. Now, only the corpse of the masked man and the enigmatic statue remain. | ||
+ | |||
+ | **11/ | ||
+ | Did they read that correctly? Is he completely mad? Word spreads quickly: a previous reward has been increased from 10 gold to an eye-watering 20,010 gold. Naturally, the patrons have taken notice—how could they not? A 200,000% increase in a reward is impossible to ignore. What was once a dismissed and overlooked task, brushed aside by mercenaries and adventurers alike, has now gained significant traction. All eyes are on this offer, and the Crown Inn buzzes with whispers and speculation. | ||
+ | |||
+ | **11/ | ||
+ | What started as a seemingly spur-of-the-moment event has thrown the Crown Inn into a frenzy of preparation for what promises to be a grand show. The commotion doesn’t stop there—the streets are buzzing with rumors and chatter, with even the underbelly of Tabor fueling the excitement. " | ||
+ | |||
+ | **10/ | ||
+ | Rumors tells of 9 figures clad in black and crimson, swiftly making their way through the Dagger Region. | ||
+ | |||
+ | **10/ | ||
+ | The Dagger Road near the ruins of Daggerdale and Yniam has been left marked and broken. The lands have been glassed and charred. Tonovi, Yniam, Kinaro and Torm all send their investigators to see what happened to cause such lasting destruction. | ||
+ | |||
+ | **10/ | ||
+ | A vision echoes across the Prime, people here and there have a vision: A vision of a bat fills your mind, it's wing flutter against the dark of the night, surrounded by an orange-red miasma. A chill runs down your spine as something approaches. | ||
+ | |||
+ | **A Story of the Flames**\\ | ||
+ | |||
+ | **10/ | ||
+ | Claude shaded a story of his youth, a story that he seemed fond of, like it was his own, sharing the story of the flame witch Madle and her soft kind ways, and her gentle, warm nature. Sharing a soup and hot chocolate with any and all who needed warmth on that cold winter day.\\ | ||
+ | |||
+ | Participants: | ||
+ | Tatianna \\ | ||
+ | Cassia \\ | ||
+ | Zephyros \\ | ||
+ | Nappist \\ | ||
+ | Eulandrian\\ | ||
+ | Razhak \\ | ||
+ | Mairbel\\ | ||
+ | |||
+ | Rewards:\\ | ||
+ | Had story time and ate yummy food\\ | ||
+ | |||
+ | **10/ | ||
+ | A beat up sloop arrives in the Port of Shadow and three adventurers along with a thin brown haired man hop off the ship as it makes berth in the harbour. Later on dozens of guards are hauling what seems to be a vast fortune of gold towards the banks with a happy little skinny man in tow. | ||
+ | |||
+ | **A Wayward Merchant**\\ | ||
+ | |||
+ | **10/ | ||
+ | Himkle a merchant of relics and lost treasure was making his way after selling his ware in Tharis, sabotaged and betrayed, he was stranded on the nearby island full of pirates. A group of adventurers happened upon him and aided his return home back to Shadow and it was said they even defeated a kraken on their return.\\ | ||
+ | |||
+ | Participants: | ||
+ | Tatianna\\ | ||
+ | Maalgug\\ | ||
+ | Inatha\\ | ||
+ | |||
+ | Rewards:\\ | ||
+ | Various trophies from the kraken and financial compensation\\ | ||
+ | |||
+ | **An Ancient Ruins**\\ | ||
+ | |||
+ | **10/ | ||
+ | Jimmy John Jones, a very famous archaeologist bumped into a group of adventurers and asked them to accompany him on a discovery of a life time. Ancient Elven ruins in the Wildlands, said to hold a great treasure, which they had recovered in the end and brought back the Spear of Radiance back to Antioch.\\ | ||
+ | |||
+ | Participants: | ||
+ | Saralona \\ | ||
+ | Maalgug \\ | ||
+ | Mardred \\ | ||
+ | Zephyros \\ | ||
+ | Nappist\\ | ||
+ | |||
+ | Rewards:\\ | ||
+ | Various adventuring tools and the Spear of Radiance at the Temple of Jarmila\\ | ||
+ | |||
+ | |||
+ | **10/ | ||
+ | Oct. 12, 2024 | ||
+ | A thief known as Mister Swift was caught by a group of makeshift detectives and guards. They apprehended the little bandit only to have him slip away from their grasp with the help of powers beyond their own comprehension. | ||
+ | |||
+ | Participants: | ||
+ | Layanali | ||
+ | Leucis | ||
+ | Eistrid | ||
+ | Yoru | ||
+ | Piper | ||
+ | Lyserina | ||
+ | Eulandrian | ||
+ | |||
+ | **10/ | ||
+ | Sun Drinker Pumpkin or Oliver for short is a Seedling of Eucalia, and one of, if not her greatest detective! He was told by Mother, to go and broaden his horizons, so he spent the time learning the trick of the trade and gave many fine, totally legitimate ware to several adventurers.\\ | ||
+ | |||
+ | Participants: | ||
+ | Antoinette \\ | ||
+ | Eistrid \\ | ||
+ | Layanali \\ | ||
+ | Mertat \\ | ||
+ | Forath \\ | ||
+ | Tatianna \\ | ||
+ | Maalgug\\ | ||
+ | |||
+ | Rewards:\\ | ||
+ | Various trinkets and fancy stuff.\\ | ||
+ | |||
+ | |||
+ | **08/ | ||
+ | Most of Tharis has recovered after the attack on the city that crippled the city's western side. However word has it things stir under the new coat of paint. | ||
+ | |||
+ | **08/ | ||
+ | News spreads to every corner of the region. The miasma returned, the portal in the sky was back and an attack on the city of Tharis was carried out by the wooden shadow creatures. Tharis' | ||
+ | |||
+ | **08/ | ||
+ | News out of Antioch is that finally, at long last, the new training program, set into play six years back has been completed! The city guard, bolstered by the recruits from the White Wings have taken the field, and with the forces of the Golden Guard fully replenished since 751, this heralds a new prosperity for peace and law in the city. "This great city stands as a bastion of light." | ||
+ | |||
+ | **07/ | ||
+ | Merchant vessels have been vanishing in the night, with some galleons being found a drift as far off as Attaya and the ocean around Serakii, along with some missing from the docks of Sangri. Not even the Wailing Isle is safe, according to certain elements. What then is causing this and why are these ships in specific being targeted? | ||
+ | |||
**07/ | **07/ | ||
Rumours abound. A group of adventurers led by the mercenary commander River, working with house Botero of Entrada Carava, cracked the malign wall in Carmorth. The dwarves celebrate, but now are beset by a new force from the east threatening their settlement. | Rumours abound. A group of adventurers led by the mercenary commander River, working with house Botero of Entrada Carava, cracked the malign wall in Carmorth. The dwarves celebrate, but now are beset by a new force from the east threatening their settlement. |