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races

This is an old revision of the document!


Standard rollable races:

Beastkin
Centaur
Dwarf*
Elf*
Firbolg
Gnome*
Half-drow
Half-elf
Half-orc
Halfling
Human*
Trixie
Voadkyn
Wemic

PK races available to those with a 30+ account:

Bugbear
Drow
Fey'ri
Gnoll
Goblin
Hobgoblin
Kobold
Ogre
Orc*
Troll
Yuan-ti
Half-ogre
Ogre-mage
Dhampir
Were-creatures*

Warning: PK races start play with their NOPK flag turned off by default. Enter the realm of PK at your own risk!

Templates that may be gained through RP or by request:

Undead*
Deva
Shade

* - Indicates subraces are available. Please see the individual race page for more information.

General Information

Your race determines your make-up. Some races are predisposed to being stronger, sturdier, more intelligent, more sensitive to light, etc. than other races. In addition, different races are physically different from others, having different limbs and other types of body parts. In real life, you had no choice. You were born human. In Sundering Shadows' reality, you do get a choice. Do you want a magical character? Or do you want to play the game by brute force? Or perhaps deception or skullduggery? What do you prefer to explore? Do you like dark, enclosed areas? Or do you like well lit castles or the open outdoors? All these questions face you now. Whatever choice you make, so long as it fits the style in which you like to play, will be rewarding. There is neither a best pick nor a worst pick. There is only what is best or worst for your style.

Towards that end, here are some clues:

  • Intelligence and wisdom make the best magic users.
  • Strength and constitution make the best fighters.
  • exterity and charisma make the best roguish types.

This is not the 20th century and an enlightened society. Racial hatreds and differences, people looking down on bastard half-races (including half-elves) and so forth is a way of life and even a requirement for survival.

races.1616274655.txt.gz · Last modified: 2021/03/20 21:10 by titania