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player_housing_price_guide [2023/09/06 18:08]
titania [Additional Features]
player_housing_price_guide [2024/01/15 20:34]
titania [Traps/Locks]
Line 30: Line 30:
 Personal Storage (limit one per character): 2 million\\ Personal Storage (limit one per character): 2 million\\
 Vendor (shop, cafe, etc - per 10 unique items sold/produced): 2 million\\ Vendor (shop, cafe, etc - per 10 unique items sold/produced): 2 million\\
-NPC (guard, house pet, etc.): 2 million\\+NPC (guard, house pet, etc.) - Limit 12: 2 million\\
 Spell-like Effects: 50k per clevel (max 50) and 50k per spell level (max 5), per charge (max 5, refreshes 1 per room reset). Only 2 spells permitted per property.\\ Spell-like Effects: 50k per clevel (max 50) and 50k per spell level (max 5), per charge (max 5, refreshes 1 per room reset). Only 2 spells permitted per property.\\
 Magic mirrors/scrying foci : included in the base room cost\\ Magic mirrors/scrying foci : included in the base room cost\\
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 ==== Traps/Locks ====  ==== Traps/Locks ==== 
-Level 1 (poor) (DC 30): 62.5k each\\ +Level 1 (poor) (DC 46): 62.5k each\\ 
-Level 2 (common) (DC 40): 125k each\\ +Level 2 (common) (DC 56): 125k each\\ 
-Level 3 (good) (DC 50): 250k each\\ +Level 3 (good) (DC 66): 250k each\\ 
-Level 4 (rare) (DC 60): 500k each\\ +Level 4 (rare) (DC 76): 500k each\\ 
-Level 5 (epic) (DC 70): 3 million each\\ +Level 5 (epic) (DC 86): 3 million each\\ 
-Level 6 (legendary) (DC 80), MAX): 8 million each\\+Level 6 (legendary) (DC 96), MAX): 8 million each\\
  
 DCs are set with an assumption of a 25% chance for a max skilled character to bypass at legendary level. DCs are set with an assumption of a 25% chance for a max skilled character to bypass at legendary level.
player_housing_price_guide.txt · Last modified: 2024/01/15 20:34 by titania