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pk_rules [2022/11/16 17:35] titania |
pk_rules [2022/12/01 13:28] titania |
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rules and agree to act in compliance with them. | rules and agree to act in compliance with them. | ||
- | ====PRIOR TO PK:==== | + | ====PRIOR TO PK==== |
- | **Rule 1:** Engaging in PK is optional | + | **Rule 1: Engaging in PK is optional** |
New characters have a NOPK flag that protects them from aggressive characters. | New characters have a NOPK flag that protects them from aggressive characters. | ||
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< | < | ||
- | * Unordered List ItemThe | + | * The Grace flag from recent login functions as a NOPK flag for its duration. |
PK races (< | PK races (< | ||
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NOPK flag restored, can contact a member of staff (< | NOPK flag restored, can contact a member of staff (< | ||
- | **Rule 2:** Antagonistic actions. | + | **Rule 2: Antagonistic actions** |
Antagonistic actions are defined as any action that purposefully provokes or | Antagonistic actions are defined as any action that purposefully provokes or | ||
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- | **Rule 3:** Keep it IC | + | **Rule 3: Keep it IC** |
Do your best to keep PK in character (IC) and off the channels and try to | Do your best to keep PK in character (IC) and off the channels and try to | ||
resolve any IC conflict in an IC manner. | resolve any IC conflict in an IC manner. | ||
- | * Ensure that your character has an IC reason for engaging in the PK. If | + | * Ensure that your character has an IC reason for engaging in the PK. If possible, roleplay hostility and conflict before resorting to violence. |
- | * possible, roleplay hostility and conflict before resorting to violence. | + | * Race alone is only considered a valid reason if the intended opponent belongs to a PK-race or is in a dangerous shapeshifted form. |
- | * Race alone is only considered a valid reason if the intended opponent | + | |
- | * belongs to a PK-race or is in a dangerous shapeshifted form. | + | |
* Do not act on information gained via OOC channels. | * Do not act on information gained via OOC channels. | ||
- | ====DURING A PK:==== | + | ====DURING A PK==== |
- | **Rule 4:** Show OOC consideration | + | **Rule 4: Show OOC consideration** |
Everyone is here to have fun. Ensure that you have an IC reason to engage in PK | Everyone is here to have fun. Ensure that you have an IC reason to engage in PK | ||
and make it memorable for everyone involved. Show OOC consideration towards your | and make it memorable for everyone involved. Show OOC consideration towards your | ||
fellow players: | fellow players: | ||
- | * Do not leave your opponent bound and unconscious for longer than | + | * Do not leave your opponent bound and unconscious for longer than necessary. |
- | * necessary. | + | |
* Do not take gear that you do not need. | * Do not take gear that you do not need. | ||
* Do not offer the gear/money of your opponent. | * Do not offer the gear/money of your opponent. | ||
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* High level characters should not take antagonistic actions towards low level characters without provocation and are expected to show an additional level of OOC consideration towards easy targets. | * High level characters should not take antagonistic actions towards low level characters without provocation and are expected to show an additional level of OOC consideration towards easy targets. | ||
- | **Rule 5:** Stay online and active. | + | **Rule 5: Stay online and active** |
Do not quit, go inactive, or idle out without permission from the participating | Do not quit, go inactive, or idle out without permission from the participating | ||
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happened. In case of emergencies, | happened. In case of emergencies, | ||
- | **Rule 6:** Torture is allowed, but: | + | **Rule 6: Torture is allowed, but:** |
Sundering Shadows allows torture, dismemberment, | Sundering Shadows allows torture, dismemberment, | ||
punishment/ | punishment/ | ||
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available, log off and use the < | available, log off and use the < | ||
- | ====AFTER A PK:==== | + | ====AFTER A PK==== |
- | **Rule 7:** No repeat killings or harassment | + | **Rule 7: No repeat killings or harassment** |
Repeatedly assaulting or killing the same character is considered harassment and | Repeatedly assaulting or killing the same character is considered harassment and | ||
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have IC consequences. | have IC consequences. | ||
- | **Rule 8:** Always PK-mail | + | **Rule 8: Always PK-mail** |
When you engage in, or witness, a player killing incident, you are required to | When you engage in, or witness, a player killing incident, you are required to | ||
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when you hire an assassin and put a bounty on someone. | when you hire an assassin and put a bounty on someone. | ||
- | **Rule 9:** Alts in PK | + | **Rule 9: Alts in PK** |
If you play multiple characters and one of your alts is involved in a PK, we ask | If you play multiple characters and one of your alts is involved in a PK, we ask | ||
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the same characters for 7 days or until the situation has been resolved. | the same characters for 7 days or until the situation has been resolved. | ||
- | **Rule 10:** Take a deep breath. | + | **Rule 10: Take a deep breath** |
If your character is killed, they will be locked in a special death area where | If your character is killed, they will be locked in a special death area where |