User Tools

Site Tools


kismet_s_guide_to_the_setting_of_sundering_shadows

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revision Previous revision
Last revision Both sides next revision
kismet_s_guide_to_the_setting_of_sundering_shadows [2023/05/10 21:12]
kismet [Races and racism]
kismet_s_guide_to_the_setting_of_sundering_shadows [2023/05/10 21:17]
kismet [Races and racism]
Line 95: Line 95:
 ===== Races and racism ===== ===== Races and racism =====
  
-Note that Sundering Shadows still uses the term "race" from traditional D&D to distinguish between different types of creatures, but the scientific term species would be more accurate.+Note that Sundering Shadows still uses the term "race" from traditional D&D to distinguish between different types of creatures, but the scientific term species would be more accurate: Races on Sundering Shadows refer to different intelligent species that share a set of biological attributes and characteristics, as well as a cultural bond.
  
 Racism abounds in the world of Sundering Shadows. Your race determines your strengths, weaknesses, and in many cases your demeanor and potential allies/enemies. Racial enmity is as old as creation, and it runs deep. Elves abhor orcs and drow, gnomes have a special hatred for goblins, and vice versa of course. Traditional fantasy tropes apply: Dwarves and elves are suspicious of each other but can collaborate, halflings have a tendency towards kindness and thievery, gnomes are mechanically inclined, orcs and goblins are savage, and trolls are generally dumb and like to hit people with clubs. Racism abounds in the world of Sundering Shadows. Your race determines your strengths, weaknesses, and in many cases your demeanor and potential allies/enemies. Racial enmity is as old as creation, and it runs deep. Elves abhor orcs and drow, gnomes have a special hatred for goblins, and vice versa of course. Traditional fantasy tropes apply: Dwarves and elves are suspicious of each other but can collaborate, halflings have a tendency towards kindness and thievery, gnomes are mechanically inclined, orcs and goblins are savage, and trolls are generally dumb and like to hit people with clubs.
kismet_s_guide_to_the_setting_of_sundering_shadows.txt ยท Last modified: 2023/09/29 00:28 by titania