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kismet_s_combat_and_gear_101 [2021/11/26 13:38]
kismet [Spell attacks]
kismet_s_combat_and_gear_101 [2021/11/26 13:39] (current)
kismet [Defense]
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 === Saves === === Saves ===
  
-Your ability to resist magic effects and combat maneuvers are represented by your saves, also known as saving throws. Some classes have strong and weak saves, as detailed in the help file for each class. +Your ability to resist magic effects and combat maneuvers are represented by your saves, also known as saving throws. Some classes have strong and weak saves, as detailed in the help file for each class. When a saved is rolled, the game adds a random component, usually //1d20//
  
 **Your total amount can be seen with //<bonuses>// and consists of the following:** **Your total amount can be seen with //<bonuses>// and consists of the following:**
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   * Relevant stat modifier   * Relevant stat modifier
   * Any bonuses from feats, spells, and equipment   * Any bonuses from feats, spells, and equipment
-  * 1d20. 
  
 **There are three types of saves:** **There are three types of saves:**
kismet_s_combat_and_gear_101.1637933902.txt.gz ยท Last modified: 2021/11/26 13:38 by kismet