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awesome_avataring [2021/06/04 14:06]
titania
awesome_avataring [2022/05/29 06:34] (current)
fluffy [wizfollow PLAYER]
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 ====== So you just became an avatar... ====== ====== So you just became an avatar... ======
  
-Welcome to the wizard team. As an avatar you have a special place in SG... And a very specific one. SG's strength is the quality of RP that comes out of it. Your job is to stimulate and encourage that RP. The first thing to understand as an avatar are the groups within the world.+Welcome to the wizard team. As an avatar you have a special place in SuS... And a very specific one. SuS's strength is the quality of RP that comes out of it. Your job is to stimulate and encourage that RP. The first thing to understand as an avatar are the groups within the world.
  
   * The Players (Why we're all here)   * The Players (Why we're all here)
  
-  * Avatars (The DMs of ShadowGate)+  * Avatars (The DMs of Sundering Shadows)
 There are no ranks within Avatars, you have a mentor who is running your training. Once you are finished your training you are equal with every other avatar. There are no ranks within Avatars, you have a mentor who is running your training. Once you are finished your training you are equal with every other avatar.
-  * Creators (The Builders of ShadowGate)+ 
 +  * Creators (The Builders of Sundering Shadows)
 Mostly the titles represent how much access to the world an immortal has, and is not a strict hierarchy. As an avatar you do not report to a wizard, a creator does not report to an admin etc. The immortal population works under a system of mutual respect, and those with a higher rank do have more information, and have been around longer though and in the end, we're all a team. Mostly the titles represent how much access to the world an immortal has, and is not a strict hierarchy. As an avatar you do not report to a wizard, a creator does not report to an admin etc. The immortal population works under a system of mutual respect, and those with a higher rank do have more information, and have been around longer though and in the end, we're all a team.
 +
   * Law group (Responsible for dealing with conflict between players and/or Immortals)   * Law group (Responsible for dealing with conflict between players and/or Immortals)
  
 You'll notice that as an avatar it is not your responsibility to be a rules lawyer. If an avatar concentrates on enforcing rules they will burn out. Later we'll deal with what an avatar does if a rule has been broken. You'll notice that as an avatar it is not your responsibility to be a rules lawyer. If an avatar concentrates on enforcing rules they will burn out. Later we'll deal with what an avatar does if a rule has been broken.
  
-Now that you're settled in, lets take a moment to talk about what is expected of you and what you're going to be doing as an Avatar. Soon your trainer will start working with you to learn how to use all the tools and abilities available to your new form. It can be overwhelming but it can also be extremely rewarding. Never feel like you can't ask to take a break or slow down when going over what's happening, it's a very big change from Player to Avatar and that is why you are assigned one person who is your tainer. It's their job to help you make the change.+Now that you're settled in, lets take a moment to talk about what is expected of you and what you're going to be doing as an Avatar. Soon your trainer will start working with you to learn how to use all the tools and abilities available to your new form. It can be overwhelming but it can also be extremely rewarding. Never feel like you can't ask to take a break or slow down when going over what's happening, it's a very big change from Player to Avatar and that is why you are assigned one person who is your trainer. It's their job to help you make the change.
  
 Something to note is that Avataring is not a free backstage pass to the workings of the game. You're not "upstairs" to learn all the secrets to that dungeon you couldn't figure out as a player, or spy on characters you have played with in the past to see if they really are what you think they are. Nor are you here to kill people that annoy(ed) you/your character, or to show just how super you are by being abusive to the player base. You're not here to police the game and rules lawyer the players. You're here to DM, and that's what an Avatar is, a DM. Something to note is that Avataring is not a free backstage pass to the workings of the game. You're not "upstairs" to learn all the secrets to that dungeon you couldn't figure out as a player, or spy on characters you have played with in the past to see if they really are what you think they are. Nor are you here to kill people that annoy(ed) you/your character, or to show just how super you are by being abusive to the player base. You're not here to police the game and rules lawyer the players. You're here to DM, and that's what an Avatar is, a DM.
  
-Your role, first and foremost is to create unique and interesting encounters that will make this mud unlike any other mud out there. You provide the interactivity of the world, its NPCs, its personas and its background. You are not a judge but a guide to the game. So as you go through your training, really think about what you want to do as an Avatar and what goals you have. How much time you can commit to the roll of Avataring and just what you hope to get out of it for yourself. Knowing the answer to these questions will help you maintain your own enjoyment from what can sometimes be seen as a thankless job+Your role, first and foremost is to create unique and interesting encounters that will make this mud unlike any other mud out there. You provide the interactivity of the world, its NPCs, its personas and its background. You are not a judge but a guide to the game. So as you go through your training, really think about what you want to do as an Avatar and what goals you have. How much time you can commit to the role of Avataring and just what you hope to get out of it for yourself. Knowing the answer to these questions will help you maintain your own enjoyment from what can sometimes be seen as a thankless job.
- +
-The following are the guidelines that Garrett established for the Avatar Staff in late 2007 as the minimum amount of work needed each month to maintain your Avatarship. (After your apprenticeship has ended) +
-Participate: +
- +
-You're a part of a group! +
-Please give feedback when you can. +
-Help your fellow avatars out with commands and ideas. +
-Be a sounding board for Wizards.+
  
  
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 **//The PK board//** **//The PK board//**
  
-When players send PK mails, they are placed on a board so they can be reviewed by the Immortals. This board fills up pretty fast as well. These posts can get rather lengthly. A week after the PK, note both players and remove the post from the board.+When players send PK mails, they are placed on a board so they can be reviewed by the Immortals. This board fills up pretty fast as well. These posts can get rather lengthy. A week after the PK, note both players and remove the post from the board.
  
 **//Equipment Generator Room//** **//Equipment Generator Room//**
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 The next hurdle is the character's never ending desire to move. You will have to follow them. However, avatars do not need permission to follow a character. You have the command The next hurdle is the character's never ending desire to move. You will have to follow them. However, avatars do not need permission to follow a character. You have the command
 +
 +''wizfollow player''
  
 You are now following the character! You will not follow through movement that does not involve an exit. This includes, but is not limited to: boarding boats, climbing ladders, and teleports. You are now following the character! You will not follow through movement that does not involve an exit. This includes, but is not limited to: boarding boats, climbing ladders, and teleports.
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 ==== phase DIRECTION ==== ==== phase DIRECTION ====
  
-There is one more useful command in moving around silently... Have you ever hated doors? I have. Remember though that you're a god! Who needs doors. When faced with a door.+There is one more useful command in moving around silently... Have you ever hated doors? I have. Remember though that you're a god! Who needs doors. 
  
-This will allow you to slip through doors, no matter if they are locked or not. It will also save you from tripping any traps that are on the door, or the exit.+Phase will allow you to slip through doors, no matter if they are locked or not. It will also save you from tripping any traps that are on the door, or the exit.
  
 ===== Watching Multiple Things at Once ===== ===== Watching Multiple Things at Once =====
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 This is my favorite trick for listening to players. If you orb an npc in the room with players, you can hear everything that they say. It's even more fun when the player has a mount, because then you can follow them into combat. This is my favorite trick for listening to players. If you orb an npc in the room with players, you can hear everything that they say. It's even more fun when the player has a mount, because then you can follow them into combat.
  
-==== Noting Players ====+===== Noting Players =====
  
 Each player has a list of notes that allow the immortals to track their progress, record events and approvals, and ensure there is a complete time frame. Each player has a list of notes that allow the immortals to track their progress, record events and approvals, and ensure there is a complete time frame.
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 So you've been following characters and listening to them. They sit down in an inn and start saying how they are going to kill the king of Antioch. Players often forget they are in places with people.Time to remind them that such treason is heard. So you've been following characters and listening to them. They sit down in an inn and start saying how they are going to kill the king of Antioch. Players often forget they are in places with people.Time to remind them that such treason is heard.
  
-===== Echo =====+=== Echo ===
  
 First the random people in the bar react. You have control over the sights and sounds of the area. You can effect the entire room with the command: First the random people in the bar react. You have control over the sights and sounds of the area. You can effect the entire room with the command:
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 ''echodeity FAITH EFFECT'' ''echodeity FAITH EFFECT''
  
-===== Controlling npcs =====+=== Controlling npcs ===
  
 Now that the patrons have shown their fear, it's time for the bartender to keep the peace. Would a bar really want this kind of talk? The bartender is a mob though, and you can control them. First you need an orb. To get an orb, use the command: Now that the patrons have shown their fear, it's time for the bartender to keep the peace. Would a bar really want this kind of talk? The bartender is a mob though, and you can control them. First you need an orb. To get an orb, use the command:
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   * If you mess up and emote with your avatar, just move on. We all make mistakes!   * If you mess up and emote with your avatar, just move on. We all make mistakes!
  
-===== The Exploding Seagull Effect =====+=== The Exploding Seagull Effect ===
  
 You have full control over the environment, and how it affects the players. Often things will happen that require players to get a little scuffed up. You have full control over the environment, and how it affects the players. Often things will happen that require players to get a little scuffed up.
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 ===== Punishment ===== ===== Punishment =====
  
-As an [[avatar_rules|avatar]] it is not your responsibility to punish players for breaking the rules. LAW are a council of wizards who handle any and all law issues. You are here to stimulate RP and make the game more fun.+As an avatar it is not your responsibility to punish players for breaking the rules. LAW are a council of wizards who handle any and all law issues. You are here to stimulate RP and make the game more fun.
  
 That being said, you can see a lot as an avatar, and if you witness rules being broken, you should take a log of that activity and send it to law. That being said, you can see a lot as an avatar, and if you witness rules being broken, you should take a log of that activity and send it to law.
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   - End the conversation with a recap of what the responsibilities of each party will be (if any)   - End the conversation with a recap of what the responsibilities of each party will be (if any)
   - Thank them for their patience   - Thank them for their patience
-  - Never follow these advices 
  
 Once you have finished speaking with the player(s) use the command to remove them from the line Once you have finished speaking with the player(s) use the command to remove them from the line
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 ==== What if I mess up on <insert anything here> ==== ==== What if I mess up on <insert anything here> ====
  
-We all make mistakes. I've messed up echos, I've attacked players with my level 150 avatar character instead of my level 10 evil doer, I've even crashed the entire MUD... If you make a mistake, take a deep breath and try again. No one will ever make fun of you for making a mistake (unless you crash the MUD). If a player ever makes fun of you, send them to Nienne, so they can make fun of her instead and leave you.+We all make mistakes. I've messed up echos, I've attacked players with my level 150 avatar character instead of my level 10 evil doer, I've even crashed the entire MUD... If you make a mistake, take a deep breath and try again. No one will ever make fun of you for making a mistake (unless you crash the MUD). If a player ever makes fun of you, send them to LoKi, so they can make fun of him instead and leave you.
  
  
  
awesome_avataring.1622815613.txt.gz · Last modified: 2021/06/04 14:06 by titania