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| - | ====== Saurian ====== | ||
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| - | | Stat adjustments lani-ele | +4 dexterity, +2 intelligence, | ||
| - | | Stat adjustments hon-ele | +2 strength, +4 dexterity, -2 intelligence, | ||
| - | | Skill adjustments | +2 perception | | ||
| - | | Misc bonuses | +2 natural armor | | ||
| - | | Innate spells | none | | ||
| - | | Standard alignments | LN, NG, TN, NE, CN | | ||
| - | | Classes restricted lani-ele | warlock, monk, bard, barbarian, psywarrior, sorcerer, fighter, paladin, ranger | | ||
| - | | Classes restricted | ||
| - | | Normal adventuring starting age | 20 | | ||
| - | | Average life span | 300 | | ||
| - | |||
| - | ==== Description ==== | ||
| - | |||
| - | Descendants of a long-lost creator race and close cousins of the | ||
| - | lizardfolk, Saurians are a race of reptilian-like people originating from a | ||
| - | small but advanced civilization on the Saurian Archipelago located beyond | ||
| - | the reach in the Danger Ocean. Unlike their less civilized cousins, | ||
| - | saurians work together toward the greater good. Due to living in more | ||
| - | hospitable environments, | ||
| - | |||
| - | They are, indisputably, | ||
| - | Saurians avoid wars, giving preference to diplomacy and peaceful trade with | ||
| - | other races. Their society is based on the rule of elder councils, with age | ||
| - | being respected and revered. Due to being a distant power, they are not | ||
| - | well known to other races; Attaya is the only island capable of mutual | ||
| - | trade with them. | ||
| - | |||
| - | Saurians are born into either the lani-ele, the caste of artisans, | ||
| - | magicians, psionists, or the hon-ele, the caste of workers and soldiers. | ||
| - | Both castes are equal in the society, and elders of both rule the Saurians. | ||