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ranger [2021/03/20 00:59] titania |
ranger [2023/09/03 18:58] titania |
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|**Stat requirements: | |**Stat requirements: | ||
- | |**Alignments | + | |**Resonances |
- | |**Cannot multiclass with:**| n/a| | + | |
|**Hitdice: | |**Hitdice: | ||
|**Saving throws:**| fort/reflex strong, will weak| | |**Saving throws:**| fort/reflex strong, will weak| | ||
|**Class Skills:**| athletics, endurance, stealth, survival| | |**Class Skills:**| athletics, endurance, stealth, survival| | ||
- | |**Class Feats:**| **L1:** light armor proficiency, | + | |**Class Feats:**| **L1:** light armor proficiency, |
+ | |||
+ | **In addition to that, rangers use different pre-set combat styles they can choose with '' | ||
+ | |||
+ | |**Dual wield combat style:**|**L1:** ambidexterity\\ **L5:** whirl\\ **L9:** two weapon fighting\\ **L13:** improved two weapon fighting\\ **L17:** unassailable parry| | ||
+ | |**Archery combat style:**| **L1:** point blank shot\\ **L5:** manyshot\\ **L9:** deadeye\\ **L13:** preciseshot\\ **L17:** shot on the run| | ||
+ | |**Twohanded combat style:**| **L1:** sweepingblow\\ **L5:** blade block\\ **L9:** impale\\ **L13:** light weapon\\ **L17: | ||
+ | |**Duelist combat style:**| **L1:** opportunity strikes\\ **L5:** swipe\\ **L9:** positioning\\ **L13:** opportunistic parry\\ **L17:** true strikes| | ||
+ | |||
+ | The ranger is a hunter and woodsman who lives by not only his sword or bow, but also his wits. Rangers, like nature itself, can be of any alignment. Their role and outlook changes depending upon their alignment, but they all have a few things in common. They are more comfortable in the wilderness than the city, and they have a strong affinity for nature that defines them. Their spells are drawn from being one with nature itself, and as such must protect and honor the wilderness. The one view all rangers have in common is that nature itself abhors the creation and existence of undead in any form. Undead are a direct threat to the natural world, and to the essence from which the ranger draws their power, and must be destroyed. Rangers can be of all resonances, but they would never ally with those that make use of the undead. | ||
- | The ranger is a hunter and woodsman who lives by not only his sword or bow, | ||
- | but also his wits. Rangers, like nature itself, can be of any alignment. | ||
- | Their role and outlook changes depending upon their alignment, but they all | ||
- | have a few things in common. They are more comfortable in the wilderness | ||
- | than the city, and they have a strong affinity for nature that defines | ||
- | them. | ||
Rangers have the basic combat skills of a warrior, as well as several other | Rangers have the basic combat skills of a warrior, as well as several other | ||
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use the '' | use the '' | ||
- | Rangers can cast in any armor they can wear, but not while wielding | + | Rangers can cast in any armor they can wear, but not while wielding anything. |
- | anything. | + |