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post_pk_rules [2021/03/24 23:29] titania created |
post_pk_rules [2022/03/27 22:07] titania |
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**During those 4 days, the following rules apply:** | **During those 4 days, the following rules apply:** | ||
- | As far as the killer knows, the victim is dead. The situation has been resolved and the matter that lead to the death is closed. They may not contact, scry or otherwise attempt to learn anything about the victim. If they accidently bump into their victim, they must ignore them and leave their vicinity. The killer must alert the staff of any plots that they wish the victim temporarily removed from. | + | As far as the **killer** knows, the victim is dead. The situation has been resolved and the matter that lead to the death is closed. They may not contact, scry or otherwise attempt to learn anything about the victim. If they accidently bump into their victim, they must ignore them and leave their vicinity. The killer must alert the staff of any plots that they wish the victim temporarily removed from. |
- | The victim has suffered a recent trauma and may be confused and/or weakened. They do not remember who killed them or why, nor the events leading up to their death. OOC they are to consider the situation resolved and the matter that lead to their death closed. They may not contact, scry or otherwise attempt to learn anything about their killer. If they accidently bump into their killer, they must ignore them and leave their vicinity. Additionally, | + | The **victim** has suffered a recent trauma and may be confused and/or weakened. They do not remember who killed them or why, nor the events leading up to their death. OOC they are to consider the situation resolved and the matter that lead to their death closed. They may not contact, scry or otherwise attempt to learn anything about their killer. If they accidently bump into their killer, they must ignore them and leave their vicinity. Additionally, |
- | If you witness or hear of the death of a PC, that character is dead until they choose to contact you. Do not contact, scry or otherwise attempt to learn anything about the victim until they reach out to you, or you run into them by accident. | + | If you **witness** or hear of the death of a PC or see that they have a new NOPK |
+ | flag, that character is dead until they choose to contact you. Do not contact, | ||
+ | scry or otherwise attempt to learn anything about the victim until they reach | ||
+ | out to you, or you run into them by accident. You | ||
+ | cannot tell them about their death, talk about their death around them or encourage them to learn more about it. If | ||
+ | you are talking about it when they enter a room do your best to change the | ||
+ | subject or ask them to leave so you can complete your conversation. They also | ||
+ | know to not enter that topic. Remember that character cannot avenge their own | ||
+ | murder or that of anyone involved in the same PK, even after the NOPK flag has | ||
+ | gone. Do your best to keep them out of the loop until the matter is resolved. | ||
**After the 4 days are up, the following rules apply:** | **After the 4 days are up, the following rules apply:** | ||
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The killer and the victim may interact normally when they run in to each other in public. Remember that the previous matter is closed and that any new PK actions require new provocations/ | The killer and the victim may interact normally when they run in to each other in public. Remember that the previous matter is closed and that any new PK actions require new provocations/ | ||
- | The victim may involve themselves in any plots, even those that they were temporarily removed from by the killer. | + | |
+ | The victim does not and will never remember anything about the PK event, and | ||
+ | witnesses or anyone who has heard of the event should not talk to the victim | ||
+ | about the PK event. For that victim, it's as if the PK never happened. They | ||
+ | won't want revenge and they won't seek to uncover the circumstances of their | ||
+ | death. | ||
+ | |||
+ | The victim may involve themselves in any plots, even those that they were temporarily removed from by the killer. | ||
+ | |||
+ | **NOTE:** A player may use speak with the dead to get information from the spirit | ||
+ | of the victim as long as they have not returned from the dead yet. Prior to the | ||
+ | victim returning from the dead, they retain their memories. | ||
+ | |||
+ | **NOTE:** Keep in mind that these rules apply to an actual killing (not knock out) | ||
+ | of the victim where the victim is NOT resurrected through magical means by | ||
+ | another player afterwards. Resurrected players behave as if they were saved from | ||
+ | the PK and continue life as normal. | ||
==== Other Repercussions ==== | ==== Other Repercussions ==== |