This shows you the differences between two versions of the page.
Both sides previous revision Previous revision Next revision | Previous revision Next revision Both sides next revision | ||
playground:playground [2023/06/10 21:04] fluffy |
playground:playground [2023/06/30 14:52] titania removed |
||
---|---|---|---|
Line 1: | Line 1: | ||
- | ====== PlayGround ====== | + | ===== WEAPONSMITHING |
- | |Race |Type | | + | ==== MELEE ==== |
- | |Beastkin |Normal Race |any |D T L |2-11 | | |Beastkin have no natural disposition towards light or dark, and may follow any path. Attuned to nature as they are, their disposition rarely reaches either extreme. | + | ^ Weapon Name ^ Damage ^ Damage Type ^ Proficiency ^ Size ^ Crit Range ^ Crit Multiplier ^ |
- | |Centaur |Normal | + | | |
- | |Dwarf, shield |Normal Race |any non-evil |T L |2-7 | | |Shield dwarves have a natural disposition towards the light, though there are those among them that follow the path of twilight. Tradition, community and honesty are important values among the hard-working dwarves. | + | | Claw |
- | |Dwarf, gold |Normal Race |any non-evil |T L |2-7 | | |Gold dwarves have a natural disposition towards the light, though there are those among them that follow the path of twilight. Tradition, community and honesty are important values among the hard-working dwarves. | + | | |
- | |Elf, moon |Normal Race |any non-evil |T L |2-7 | | |Moon elves have a natural disposition towards the light, though there are those among them that follow the path of twilight. Though community is important to a moon elf, they tend to favor freedom and individualism over tradition. | + | | Double Bladed Sword | |
- | |Elf, sun |Normal Race |any non-evil |T L |2-7 | | |Sun elves have a natural disposition towards the light, though there are those among them that follow the path of twilight. Tradition and valor are strong values among the sun elves and their champions are among the fiercest champions of light. | + | | Dwarven Waraxe |
- | |Elf, wood |Normal Race |any non-evil |T L |2-7 | | |Wood elves have a natural disposition towards the light, though there are those among them that follow the path of twilight. | + | | Elven Curved Blade | |
- | |Elf, wild |Normal Race |any non-evil |T L |2-7 | | |Wild elves have a natural disposition towards the light, though there are those among them that follow the path of twilight. Given their attunement to nature, they tend to stray closer to twilight than other elves. | + | | Dagger |
- | |Firbolg |Normal Race |any |D T L |2-11 | | |Firbolgs have no natural disposition towards light or dark, and may follow any path. | + | | Estoc | |
- | |gnome, rock |Normal Race |any non-evil |T L |2-7 | | |Rock gnomes have a natural disposition towards the light, though there are those among them that follow the path of twilight. | + | | |
- | |gnome, forest |Normal Race |any non-evil |T L |2-7 | | |Forest gnomes have a natural disposition towards the light, though there are those among them that follow the path of twilight. | + | | |
- | |gnome, deep |Normal Race |any non-evil |T L |2-7 | | |Deep gnomes have a natural disposition towards the light, though there are those among them that follow the path of twilight. | + | | |
- | |gnome, trixie |Normal Race |any non-evil |T L |2-7 | | |Trixies have a natural disposition towards the light, though there are those among them that follow the path of twilight. Often influenced by the energies of the feywild, trixies tend towards a chaotic and free mindset. | + | | Flail | |
- | |half-elf |Normal Race |any |D T L |2-11 | | |Half-elves have no natural disposition towards light or dark. Tough many are influenced towards the light by their elven ancestry, they may follow any path. | + | | Giant Axe | |
- | |half-orc |Normal Race |any |D T L |2-11 | | |Half-orcs have no natural disposition towards light or dark. Tough many are influenced towards the dark by their orcish ancestry, they may follow any path. | + | | Giant Double Axe | |
- | |halfling, lightfoot |Normal Race |any non-evil |T L |2-7 | | |Lightfoots have a natural disposition towards the light, though there are those among them that follow the path of twilight. | + | | Giant Double Sword |
- | |halfling, strongheart |Normal Race |any non-evil |T L |2-7 | | |Stronghearts have a natural disposition towards the light, though there are those among them that follow the path of twilight. | + | | Giant Hammer |
- | |halfling, ghostwise |Normal Race |any non-evil |T L |2-7 | | |Ghostwise halflings have a natural disposition towards the light, though there are those among them that follow the path of twilight. | + | | Giant Mace | |
- | |human, aasimar |Normal Race |any non-evil |T L |2-7 | | |Aasimars have a natural disposition towards the light, as influenced by their ancestry. A rare few follow a path of twilight. | + | | Giant Scythe |
- | |human, feytouched |Normal Race |any |D T L |2-11 | | |Fey-touched have no natural disposition towards light or dark, and may follow any path. Their values are often influenced by the nature of their ancestry and they tend towards a free and chaotic mindset. | + | | Giant Sword | |
- | |Human, genasi |Normal Race |any |D T L |2-11 | | |Genasi have no natural disposition towards light or dark, and may follow any path. Their values are often influenced by the nature of their ancestry. | + | | Gnome Hooked Hammer |
- | |Human, tiefling |Normal Race |any non-good |D T |6-12 | | |Tieflings have a natural disposition towards the dark, as influenced by their ancestry. A rare few follow a path of twilight. | + | | Kukri | |
- | |Human, human |Normal Race |any |D T L |2-11 | | |Humans have no natural disposition towards light or dark, and may follow any path. | + | | Large Axe |
- | |Saurian, lani-ele |Normal Race |LN, NG, TN, NE, CN |D T L |2-11 | | |The lani-ele have no natural disposition towards light or dark, and may follow any path. | + | | Large Hammer |
- | |Saurian, hon-ele |Normal Race |LN, NG, TN, NE, CN |D T L |2-11 | | |The hon-ele have no natural disposition towards light or dark, and may follow any path. | + | | Longsword |
- | |Voadkyn |Normal Race |NG, TN, CG |T L |2-7 | | |Voadkyns have a natural disposition towards the light, though there are those among them that follow the path of twilight. | + | | Mace |
- | |Wemic |Normal Race |LN, NG, TN, NE, CN |D T L |2-11 | | |Wemics have no natural disposition towards light or dark, and may follow any path. | + | | |
- | Bugbears are vicious creatures with a natural disposition towards dark. PK Race any evil D 9-11 Bugbears are vicious creatures with a natural disposition towards the dark. | + | | Medium Hammer |
- | * dwarf, gray PK Race any evil D 9-11 Gray dwarves are vicious creatures with a natural disposition towards the dark. | + | | |
- | * dhampir PK Race any non-good D T 6-11 A dhampir' | + | | Rapier |
- | * drow PK Race any evil D 9-11 Yuan-ti are malicious creatures with a natural disposition towards the dark. They often tend towards the extremes. | + | | |
- | * fey' | + | | Scythe |
- | * gnoll PK Race any evil D 9-11 Gnolls are vicious creatures with a natural disposition towards the dark. | + | | Small Hammer |
- | * goblin PK Race any evil D 9-11 Goblins are vicious and destructive creatures with a natural disposition towards the dark. | + | | Two-Handed Sword |
- | * half-drow PK Race any non-good D T 6-11 Half-drow have a natural disposition towards the dark, as influenced by their ancestry. A rare few follow a path of twilight. | + | | Small Axe |
- | * half-ogre PK Race any non-good and non-lawful D T 6-11 Half-ogres have a natural disposition towards the dark, as influenced by their ancestry. A rare few follow a path of twilight. | + | | Shortsword |
- | | + | | |
- | * kitsune PK Race Any non-lawful and non-good D T 6-11 Kitsune are tricksters with a natural disposition towards the dark. A rare few follow a twilight path. | + | | Wand |
- | * kobold PK Race any evil D 9-11 Kobolds are vicious creatures with a natural disposition towards the dark. | + | |
- | * ogre PK Race NE, CE D 9-11 Ogres are vicious and destructive creatures with a natural disposition towards the dark. | + | |
- | * ogre-mage PK Race LE, NE D 9-11 Ogre-mages are malicious creatures with a natural disposition towards the dark. | + | |
- | * orc, gray PK Race any evil D 9-11 Gray orcs are vicious and destructive creatures with a natural disposition towards the dark. | + | |
- | * orc, mountain PK Race any evil D 9-11 Mountain orcs are vicious and destructive creatures with a natural disposition towards the dark. | + | |
- | * orc, orog PK Race any evil D 9-11 Orogs are vicious and destructive creatures with a natural disposition towards the dark. | + | |
- | | + | |
- | * satyr PK Race any chaotic D T L 2-11 Satyrs have no natural disposition towards light or dark, and may follow any path. They are wild and free creatures, often influenced by the energies of the feywild. | + | |
- | * szarkai PK Race any evil D 9-11 Szarkai are malicious and intelligent creatures | + | |
- | * troll PK Race any evil D 9-11 Troll are vicious and destructive creatures with a natural disposition towards the dark. | + | |
- | | + | |
- | * deva Template Any Good L N/ | + | |
- | * shade Template Typically Lawful Evil D N/ | + | |
- | * undead Template None listed D N/ | + | |
- | * vampire Template None listed D N/ | + | |
- | * werewolf Template any D T L N/ | + | |
- | * weretiger Template None listed D T L N/ | + | |
- | | + | |
- | {{ : | ||
+ | ==== FIREARMS ==== | ||
+ | ^ Weapon Name ^ Damage ^ Damage Type ^ Proficiency ^ Size ^ Crit Range ^ Crit Multiplier ^ | ||
+ | | Arquebus | ||
+ | | | ||
+ | | Culverin | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | \\ | ||
+ | ==== RANGED ==== | ||
+ | ^ Weapon Name ^ Damage ^ Damage Type ^ Proficiency ^ Size ^ Crit Range ^ Crit Multiplier ^ | ||
+ | | | ||
+ | | Shuriken | ||
+ | \\ | ||
+ | ===== LEATHERWORKING ===== | ||
+ | |||
+ | ^ Weapon Name ^ Damage ^ Damage Type ^ Proficiency ^ Size ^ Crit Range ^ Crit Multiplier ^ | ||
+ | | | ||
+ | | | ||
+ | |||
+ | ===== WOODWORKING ===== | ||
+ | |||
+ | ==== MELEE ==== | ||
+ | ^ Weapon Name ^ Damage ^ Damage Type ^ Proficiency ^ Size ^ Crit Range ^ Crit Multiplier ^ | ||
+ | | Cane | 1d6 | Bludgeoning | Simple | ||
+ | | Giant Club | 3d6 | Bludgeoning | Simple | ||
+ | | Lance | 1d8 | Piercing | ||
+ | | Large Club | 1d12 | Bludgeoning | Simple | ||
+ | | Large Spear | 2d6 | Piercing | ||
+ | | Medium Club | 1d6 | Bludgeoning | Simple | ||
+ | | Medium Spear | 1d8 | Piercing | ||
+ | | Medium Staff | 1d4 | Bludgeoning | Simple | ||
+ | | Nunchucks | ||
+ | | Quarterstaff | ||
+ | | Rod | 1d6 | Bludgeoning | Simple | ||
+ | | Small Club | 1d6 | Bludgeoning | Simple | ||
+ | | Small Spear | 1d4 | Piercing | ||
+ | \\ | ||
+ | ==== RANGED ==== | ||
+ | ^ Weapon Name ^ Damage ^ Damage Type ^ Proficiency ^ Size ^ Crit Range ^ Crit Multiplier ^ | ||
+ | | | ||
+ | | Long Bow | ||
+ | | Short Bow | |