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player_housing_price_guide [2023/01/11 07:44] nath added Boats and updated DC's |
player_housing_price_guide [2023/04/27 13:34] titania [Additional Features] |
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RP will be prioritized for property locations. For instance, to build near the city of Shadow, the player will need to maintain proper relations with the city and be in good standing. Properties can be remodeled and added onto at a later date, do not feel the need to get a large sprawling property directly from the start. All properties need to have a physical entrance or means of entry in the sense of fairness - nowhere can be 100% isolated and inaccessible. | RP will be prioritized for property locations. For instance, to build near the city of Shadow, the player will need to maintain proper relations with the city and be in good standing. Properties can be remodeled and added onto at a later date, do not feel the need to get a large sprawling property directly from the start. All properties need to have a physical entrance or means of entry in the sense of fairness - nowhere can be 100% isolated and inaccessible. | ||
- | Properties are open to all characters when they have displayed a constant presence in the game. We understand that not everyone has the same daily availability, | + | Properties are open to all characters when they have displayed a constant presence in the game. We understand that not everyone has the same daily availability, |
We ask that property requests be limited to one per player in a six month period. | We ask that property requests be limited to one per player in a six month period. | ||
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Alchemy Lab: 2 million\\ | Alchemy Lab: 2 million\\ | ||
+ | Bulletin Board: 500k\\ | ||
+ | Dock: 2 million\\ | ||
+ | Dungeon (includes jail food of your choice, note you must still buy the room, locks, etc): 750k\\ | ||
Forge: 2 million\\ | Forge: 2 million\\ | ||
Library: 2 million\\ | Library: 2 million\\ | ||
- | Dungeon | + | Personal Storage |
Vendor (general store, healer, weaponsmith, | Vendor (general store, healer, weaponsmith, | ||
- | Guards (high hp, mainly to buy time against invaders): | + | Guards (high hp, mainly to buy time against invaders): |
+ | Spell-like Effects: 50k per clevel (max 50) and 50k per spell level (max 5), per charge (max 5, refreshes 1 per room reset). Only 2 spells permitted per property.\\ | ||
Magic mirrors/ | Magic mirrors/ | ||
- | Personal Storage (limit one per character): 2 million\\ | ||
==== Teleport Wards ==== | ==== Teleport Wards ==== |