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omni_crafting_guide [2022/07/07 18:52] omni [Magical Equipment Crafting] |
omni_crafting_guide [2022/11/04 19:16] omni Forgot I tested silver resistance. |
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Success rate is based on your crafting skill involved in making the item in question. | Success rate is based on your crafting skill involved in making the item in question. |
The maximum DC on a single enchant is 28. (enchantment level x 5, +3 after first bonus/special). | The maximum DC on a single enchant is 32. (enchantment level x 5, +3 after first bonus/special). |
Failure is somewhat randomized. (enchantment materials cost/8 + rolls for +1 to a maximum based on cost). | Failure is somewhat randomized. (enchantment materials cost/8 + rolls for +1 to a maximum based on cost). |
Without the Mage/Warlock bonus, a minimum of 25 and a maximum of 30 should be your targets for regular success. | Without the Mage/Warlock bonus, a minimum of 25 and a maximum of 32 should be your targets for regular success. |
=====Types of Enchantments===== | =====Types of Enchantments===== |
There are a lot. This covers each type briefly. | There are a lot. This covers each type briefly. |
====Basic Enchantment==== | ====Basic Enchantment==== |
This is effectively the "+1" and vice versa you see at the end of an identified item and is required prior to placing anything else onto an item. Negative numbers mean the item is cursed and dictate the strength of the curse, the further into negative it is, the heavier the curse. Basic enchantment levels go up to +6 and you gain them based on your character level, with +1 being gained at level 14 and one more every 7 levels after. Please note that on wearables, +1 adds +1 AC, and for weapons the enchantment level adds(? correct me if wrong) attack bonus and damage bonus. This means wearing a hat with +6 enchantment and nothing else added means you will still gain +6 armor class. | This is effectively the "+1" and vice versa you see at the end of an identified item and is required prior to placing anything else onto an item. Negative numbers mean the item is cursed and dictate the strength of the curse, the further into negative it is, the heavier the curse. Basic enchantment levels go up to +6 on player made items and you gain them based on your character level, max going up at a rate of 1 per 7 levels. Please note that on wearables, +1 adds +1 AC, and for weapons the enchantment level adds(? correct me if wrong) attack bonus and damage bonus. This means wearing a hat with +6 enchantment and nothing else added means you will still gain +6 armor class. |
====Attributes==== | ====Attributes==== |
Allows you to boost a stat. Note that two different items that give +attribute will not stack. Max attribute bonus from player made items is +4. | Allows you to boost a stat. Note that two different items that give +attribute will not stack. Max attribute bonus from player made items is +4. |
bonus_spell_slots_8 bonus_spell_slots_9 | bonus_spell_slots_8 bonus_spell_slots_9 |
====Resistances==== | ====Resistances==== |
Reduces [[http://sunderingshadows.com/doku.php?id=damage_types|damage]] taken from the type by your bonus value. Untyped is used for resisting damage from stuff like Erosion Touch and Ruin. Max resistance value on an item is based on type. Damage resistance is all physical damage types and maxes at 5, specific physical damage types (bludgeoning, piercing, slashing) go up to 5, max anything else appears to be 20 (TBD on cold iron and silver). [[http://sunderingshadows.com/doku.php?id=spell_resistance|Magic resistance]] (spell resistance) max value from player items maxes at 3. | Reduces [[http://sunderingshadows.com/doku.php?id=damage_types|damage]] taken from the type by your bonus value. Untyped is used for resisting damage from stuff like Erosion Touch and Ruin. Max resistance value on an item is based on type. Damage resistance is all physical damage types and maxes at 5, specific physical damage types (bludgeoning, piercing, slashing, cold iron, silver) go up to 5, max anything else appears to be 21. [[http://sunderingshadows.com/doku.php?id=spell_resistance|Magic resistance]] (spell resistance) max value from player items maxes at 3. |
magic resistance spell damage resistance damage resistance | magic resistance spell damage resistance damage resistance |
fire resistance cold resistance electricity resistance | fire resistance cold resistance electricity resistance |