This shows you the differences between two versions of the page.
Both sides previous revision Previous revision Next revision | Previous revision Next revision Both sides next revision | ||
kismet_s_guide_to_the_setting_of_sundering_shadows [2023/02/02 17:58] kismet [History] |
kismet_s_guide_to_the_setting_of_sundering_shadows [2023/05/10 21:12] kismet [Races and racism] |
||
---|---|---|---|
Line 35: | Line 35: | ||
Given this reliance on magic, the advancement of technology has been slow, and in most cases, technology has a magic component. Examples of this include running water, clockwork toys and one known early-model version of a spelljammer. The recent decade has seen the rapid progression of technology, with the introduction of pistols and more advanced clockwork/ | Given this reliance on magic, the advancement of technology has been slow, and in most cases, technology has a magic component. Examples of this include running water, clockwork toys and one known early-model version of a spelljammer. The recent decade has seen the rapid progression of technology, with the introduction of pistols and more advanced clockwork/ | ||
+ | ===== The History of Sundering Shadows ===== | ||
The [[timeline_of_events|history of Sundering Shadows]] is marked by the many brave adventurers and villains who have inhabited it through the years. It is riddled with war, dragons, demons, allegiances, | The [[timeline_of_events|history of Sundering Shadows]] is marked by the many brave adventurers and villains who have inhabited it through the years. It is riddled with war, dragons, demons, allegiances, | ||
- | In recent years, a few events have had such world-reaching consequences that they would be widely known. How did they affect your character and their family? | + | In recent years, a few events have had such world-reaching consequences that they would be widely known. The Long Night of 751 SG was particularly hard, and it is estimated that half the world' |
=== The First elemental storm, 736 SG === | === The First elemental storm, 736 SG === | ||
- | The Shadow | + | [[geography|The Darkwood |
=== The Silence, 737 SG === | === The Silence, 737 SG === | ||
- | Kismet, ancient goddess of knowledge, breaks free of her imprisonment and in her rage throws all other deities down to earth. The deities, stripped of their divinity, gather their faithful and many battles are fought. The old gods die or disappear, giving rise to [[pantheon|the current pantheon]]. It is known as the Silence, for during this time all prayers go unanswered, and the clerics of the realm have no power. | + | [[kismet|Kismet]], ancient goddess of knowledge, breaks free of her imprisonment |
=== The Second Elemental Storm, 738 SG === | === The Second Elemental Storm, 738 SG === | ||
Line 52: | Line 53: | ||
With the elemental gods lost, the elements themselves are thrown into imbalance. Yet another season of unstable weather plagues the already famished lands, killing many and leading even more into despair. Entities from the elemental planes attempt to use this opportunity to claim dominion over the mortal realm. The entity known as Ryorik ends their plans and takes his place as the new Elemental God. | With the elemental gods lost, the elements themselves are thrown into imbalance. Yet another season of unstable weather plagues the already famished lands, killing many and leading even more into despair. Entities from the elemental planes attempt to use this opportunity to claim dominion over the mortal realm. The entity known as Ryorik ends their plans and takes his place as the new Elemental God. | ||
- | === The Troubles, 740-750 SG === | + | === The Darkening, 740-750 SG === |
Following the famish of the elemental storms and the upheaval of the pantheon, the coming decade is marked by grief and trouble. Mortals struggle to come to terms with the loss of their old gods, while the new gods compete to prove their place in the pantheon. Some fail and are lost to history, while others rise to claim their place. Crime is rampant across the realm. Villains thrive and the heroes of light strive to keep their lantern lit in an ever-darker world. Towards the end of the decade, the [[the_history_of_light_night|Prophecy of Light and Night]] resurfaces and rumors spread of a coming evil the likes of which the world has never seen. | Following the famish of the elemental storms and the upheaval of the pantheon, the coming decade is marked by grief and trouble. Mortals struggle to come to terms with the loss of their old gods, while the new gods compete to prove their place in the pantheon. Some fail and are lost to history, while others rise to claim their place. Crime is rampant across the realm. Villains thrive and the heroes of light strive to keep their lantern lit in an ever-darker world. Towards the end of the decade, the [[the_history_of_light_night|Prophecy of Light and Night]] resurfaces and rumors spread of a coming evil the likes of which the world has never seen. | ||
Line 64: | Line 65: | ||
It is estimated that as much as half of the world’s population die during this period. | It is estimated that as much as half of the world’s population die during this period. | ||
- | === Edea Awakened. 751 SG === | + | === Edea Awakened, 751 SG === |
On Autumnstime 8th, 751 SG, four artifacts known as The Elemental Hearts are united at the base of the World Tree. Their combined power tames the elemental storm and awakens [[edea|Edea, | On Autumnstime 8th, 751 SG, four artifacts known as The Elemental Hearts are united at the base of the World Tree. Their combined power tames the elemental storm and awakens [[edea|Edea, | ||
Line 76: | Line 77: | ||
Note that humans all speak common, though there may be regional differences in speech patterns and expressions. | Note that humans all speak common, though there may be regional differences in speech patterns and expressions. | ||
- | When roleplaying, | + | When roleplaying, |
When referring to game mechanics, such as character levels, spell levels, weapon enchantments, | When referring to game mechanics, such as character levels, spell levels, weapon enchantments, | ||
Line 94: | Line 95: | ||
===== Races and racism ===== | ===== Races and racism ===== | ||
+ | Note that Sundering Shadows still uses the term " | ||
- | Racism abounds in the world of Sundering Shadows. Your race determines your strengths, weaknesses, and in many cases your demeanor and potential allies/ | + | Racism abounds in the world of Sundering Shadows. Your race determines your strengths, weaknesses, and in many cases your demeanor and potential allies/ |
- | Though there is only one human race, some animosity exists between the human ethnicities, | + | Some animosity exists between the human ethnicities, |
- | Racism in the world of Sundering Shadows is structural and systematic: Beast races are banned from most civilized cities and Tonovi considers any race not human or drow as lower rate. If a crime is committed in a village, the tiefling or kitsune passing by is easily accused. In most cases, racism in this world is also a well-founded and important survival strategy: In a world where your race often determines your alignment and outlook, it is considered naïve to believe that an ogre can be anything but a man-eating monster that needs to be put down before you become its next meal. | + | Racism in the world of Sundering Shadows is structural and systematic: Beast races are banned from most civilized cities and Tonovi considers any race not human or drow as beneath them. If a crime is committed in a village, the tiefling or kitsune passing by is easily accused. In most cases, racism in this world is also a well-founded and important survival strategy: In a world where your race often determines your alignment and outlook, it is considered naïve to believe that an ogre can be anything but a man-eating monster that needs to be put down before you become its next meal. |
It is important to differentiate between the game and the real world. The Sundering Shadows community is open to people of all ethnicities and real-life racism in any form is not allowed or supported. Similarly, real-life racial slurs have no place in a fantasy setting. | It is important to differentiate between the game and the real world. The Sundering Shadows community is open to people of all ethnicities and real-life racism in any form is not allowed or supported. Similarly, real-life racial slurs have no place in a fantasy setting. |