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kismet_s_guide_to_the_setting_of_sundering_shadows [2022/05/15 17:58] kismet [Races and racism] |
kismet_s_guide_to_the_setting_of_sundering_shadows [2023/02/02 18:13] kismet [The History of Sundering Shadows] |
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Given this reliance on magic, the advancement of technology has been slow, and in most cases, technology has a magic component. Examples of this include running water, clockwork toys and one known early-model version of a spelljammer. The recent decade has seen the rapid progression of technology, with the introduction of pistols and more advanced clockwork/ | Given this reliance on magic, the advancement of technology has been slow, and in most cases, technology has a magic component. Examples of this include running water, clockwork toys and one known early-model version of a spelljammer. The recent decade has seen the rapid progression of technology, with the introduction of pistols and more advanced clockwork/ | ||
+ | ===== The History of Sundering Shadows ===== | ||
- | ===== History ===== | + | The [[timeline_of_events|history of Sundering Shadows]] is marked by the many brave adventurers and villains who have inhabited it through the years. It is riddled with war, dragons, demons, allegiances, |
+ | In recent years, a few events have had such world-reaching consequences that they would be widely known. The Long Night of 751 SG was particularly hard, and it is estimated that half the world' | ||
- | The history of Sundering Shadows is marked by the many brave adventurers and villains who have inhabited it through the years. It is riddled with war, dragons, demons, allegiances, | + | === The First elemental storm, 736 SG === |
- | In recent years, a few events have had such world-reaching consequences that they would be known by most people: | + | [[geography|The Darkwood and Dagger regions]] are plagued by seasons of abnormal weather, which would later be known as the First Elemental Storm. An excruciatingly hot summer gives way to winter so cold it freezes even the vast Shadow desert and the seashore beyond. Food is in short supply and the situation becomes desperate. An entity known as Ryorik is rumored to be the cause of the storm. The weather becomes increasingly more unstable until one night, the storms are silenced |
+ | === The Silence, 737 SG === | ||
- | (To be elaborated on.) | + | [[kismet|Kismet]], |
- | The destruction of Daggerdale | + | === The Second Elemental Storm, 738 SG === |
- | The Attack | + | With the elemental gods lost, the elements themselves are thrown into imbalance. Yet another season |
- | The Liberation of Tharis | + | === The Troubles, 740-750 SG === |
- | The Shade Invasion | + | Following the famish of the elemental storms and the upheaval of the pantheon, the coming decade is marked by grief and trouble. Mortals struggle to come to terms with the loss of their old gods, while the new gods compete to prove their place in the pantheon. Some fail and are lost to history, while others rise to claim their place. Crime is rampant across the realm. Villains thrive and the heroes of light strive to keep their lantern lit in an ever-darker world. Towards the end of the decade, the [[the_history_of_light_night|Prophecy of Light and Night]] resurfaces and rumors spread of a coming evil the likes of which the world has never seen. |
- | The Silence | + | === The Rise of Ashra and the Third Elemental Storm, 750-751 SG === |
- | The First elemental storm | + | As the darkness grows beneath the realm, Ryorik suddenly vanishes, casting the world into a third elemental storm. On Springtime 1st, 751 SG, a hole of pure darkness erupts outside the gates of [[antioch|Antioch]] and destroys most of the city. The darkness shoots up to the sky and covers all the lands in eternal night. [[ashra|Ashra, |
- | The Second Elemental Storm and the ascension of Ryorik | + | Despair spreads across the land during what will be known as The Long Night. Crops wilt from lack of sunlight or drown in freak storms, reservoirs succumb to rot or sudden wildfires. Monsters, either emboldened by Ashra or merely desperate for food, ravage the countryside, |
- | The Days of Eternal Night | + | It is estimated that as much as half of the world’s population die during this period. |
- | The Awakening of Edea and the taming of the storm. | + | === Edea Awakened, 751 SG === |
+ | On Autumnstime 8th, 751 SG, four artifacts known as The Elemental Hearts are united at the base of the World Tree. Their combined power tames the elemental storm and awakens [[edea|Edea, | ||
+ | |||
+ | The tribulations are not done however, as shown by [[current_events|our timeline of recent events]]. For those wishing to delve deeper into these events, books on the Silence and the Long Night can be found in [[shadow|Shadow]] Library. | ||
===== Language and idioms ===== | ===== Language and idioms ===== | ||
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Note that humans all speak common, though there may be regional differences in speech patterns and expressions. | Note that humans all speak common, though there may be regional differences in speech patterns and expressions. | ||
- | When roleplaying, | + | When roleplaying, |
When referring to game mechanics, such as character levels, spell levels, weapon enchantments, | When referring to game mechanics, such as character levels, spell levels, weapon enchantments, | ||
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Racism abounds in the world of Sundering Shadows. Your race determines your strengths, weaknesses, and in many cases your demeanor and potential allies/ | Racism abounds in the world of Sundering Shadows. Your race determines your strengths, weaknesses, and in many cases your demeanor and potential allies/ | ||
- | Though there is only one human race, some animosity exists between the human ethnicities, | + | Some animosity exists between the human ethnicities, |
- | Racism in the world of Sundering Shadows is structural and systematic: Beast races are banned from most civilized cities and Tonovi considers any race not human or drow as lower rate. If a crime is committed in a village, the tiefling or kitsune passing by is easily accused. In most cases, racism in this world is also a well-founded and important survival strategy: In a world where your race often determines your alignment and outlook, it is considered naïve to believe that an ogre can be anything but a man-eating monster that needs to be put down before you become its next meal. | + | Racism in the world of Sundering Shadows is structural and systematic: Beast races are banned from most civilized cities and Tonovi considers any race not human or drow as beneath them. If a crime is committed in a village, the tiefling or kitsune passing by is easily accused. In most cases, racism in this world is also a well-founded and important survival strategy: In a world where your race often determines your alignment and outlook, it is considered naïve to believe that an ogre can be anything but a man-eating monster that needs to be put down before you become its next meal. |
It is important to differentiate between the game and the real world. The Sundering Shadows community is open to people of all ethnicities and real-life racism in any form is not allowed or supported. Similarly, real-life racial slurs have no place in a fantasy setting. | It is important to differentiate between the game and the real world. The Sundering Shadows community is open to people of all ethnicities and real-life racism in any form is not allowed or supported. Similarly, real-life racial slurs have no place in a fantasy setting. |