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kismet_s_casting_101 [2023/11/19 22:37] kismet [Mysteries and Bloodlines] |
kismet_s_casting_101 [2023/11/19 23:13] kismet [Multi-Class Casters] |
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* //**The Egoist**// focuses on changing the physical properties of a creature, thing, or condition. | * //**The Egoist**// focuses on changing the physical properties of a creature, thing, or condition. | ||
- | * //**The Kineticist**// | + | * //**The Kineticist**// |
* //**The Nomad**// is a wanderer who can open portals to transport people and creatures. | * //**The Nomad**// is a wanderer who can open portals to transport people and creatures. | ||
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* //**The Telepath**// | * //**The Telepath**// | ||
- | ==== 6 Warlock Heritages ==== | + | ==== Warlock Heritages ==== |
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==== Multi-Class Casters ==== | ==== Multi-Class Casters ==== | ||
- | A multi-class character is defined as a character who has taken more than one class. A 50-level mage is a single-class character, while a character with 25 levels of thief and 25 levels of mage is called a multi-class character. This is often abbreviated to SC (single-class) and MC (multi-class). | + | A multi-class character is defined as a character who has taken more than one class. A 50-level mage is a single-class character, while a character with 20 levels of thief and 30 levels of mage is called a multi-class character. This is often abbreviated to SC (single-class) and MC (multi-class). |
Taking multiple classes decreases your caster level, which again affects the potency of your spells (damage output, bonuses, duration, DC, and how easy they are for others to dispel) and how many you can prepare/ | Taking multiple classes decreases your caster level, which again affects the potency of your spells (damage output, bonuses, duration, DC, and how easy they are for others to dispel) and how many you can prepare/ | ||
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>> Caster Class + half your non-caster class rounded down = Caster Level | >> Caster Class + half your non-caster class rounded down = Caster Level | ||
- | >> Example: A 25 mage/25 thief would have a caster level of 25 + 12 = 37 | + | >> Example: A 30 mage/20 thief would have a caster level of 30 + 10 = 40 |
Feats, spells, and equipment can increase your caster level. | Feats, spells, and equipment can increase your caster level. | ||
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|Learn more: |[[cleric|Cleric]]| | |Learn more: |[[cleric|Cleric]]| | ||
- | Clerics are priests and divine champions of their chosen deity and must dedicate themselves to a god. To do so, your alignment | + | Clerics are priests and divine champions of their chosen deity and must dedicate themselves to a god. To do so, your resonance |
Clerics can hold their own in combat and could benefit from combat-oriented feats and a high strength score. | Clerics can hold their own in combat and could benefit from combat-oriented feats and a high strength score. | ||
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|Learn more: | |Learn more: | ||
- | Druids are champions of nature and gain access to magic either through a deity or through a mystical bond to nature itself. Though they vary greatly | + | Druids are champions of nature and gain access to magic either through a deity or through a mystical bond to nature itself. Though they vary in motives and resonances, they all work to uphold the natural balance of nature and abhor undead creatures. |
They can function as Pure Divine Casters if they choose to focus on feats that empower their magic. They have access to animal forms that grow in power and would benefit from a good combat stat (strength or dex) and feats that do not deactivate in shapeshifted form (as noted in the individual feat help file). | They can function as Pure Divine Casters if they choose to focus on feats that empower their magic. They have access to animal forms that grow in power and would benefit from a good combat stat (strength or dex) and feats that do not deactivate in shapeshifted form (as noted in the individual feat help file). |