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damage_guide_dealing_and_tanking [2022/06/13 07:03] omni Finishing the other sections sometime soon-ish. |
damage_guide_dealing_and_tanking [2022/06/20 00:53] omni Added hyper link to other page I mostly pulled from the game and added some extra tidbits to. |
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=== Dealing Melee Damage === | === Dealing Melee Damage === | ||
- | All damage in the game has a type. There are three standard melee damage types (slashing, bludgeoning, | + | All damage in the game has a type. [[http:// |
The " | The " | ||
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5. add numbers from steps 2, 3 and 4 to create one sum | 5. add numbers from steps 2, 3 and 4 to create one sum | ||
6. add niche bonuses i.e. bane, favored enemy to this sum (this includes Unchained feat and similar) | 6. add niche bonuses i.e. bane, favored enemy to this sum (this includes Unchained feat and similar) | ||
- | Your result will end up, at level 40 Monk/10 GrMaster with +10 modifier and without feats, 2d10+12 | + | Your result will end up, at level 40 Monk/10 GrMaster with +10 modifier and without feats, 2d10+20 |
Your critical damage multiplier will be 7 at this stage, too. | Your critical damage multiplier will be 7 at this stage, too. | ||
=== Dealing Spell Damage === | === Dealing Spell Damage === |